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Replace Block Chance with Accuracy

 
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4/28/2013 18:32:35   
Sipping Cider
Member

Having heard much anguish from the perils of luck, I have concocted an idea to get rid of the luck in blocks.

Accuracy

Accuracy = 100 + dexterity - enemy dexterity + total damage blocked by enemy - (character level)/4 per turn

If your accuracy is less than 100 a block occurs.

A block multiplies your damage by your accuracy and divides it by 200

If your accuracy is above 100 you hit like normal


*Your accuracy is different for each enemy

*The reason for it to change as the game progresses (whenever you are blocked it changes and every turn it changes) is so it takes more strategy and not so boring.
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