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Block and deflection.

 
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7/6/2014 11:19:51   
doomkiller128
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Block and deflection come in the most "unexpected" ways.
Players don't even need to have high dex or tech. Mostly the moment you're gonna kill someone, block and delfection on that target is like 50% more than normal.
In 2v2 this is very gamebreaking. Someone is going to die with a normal shot, he has 18 tech. I'm low and if I don't kill him i'll die, what happend -> he deflected my aux with 18 tech ...

Same for support, make it more realistic instead of chanche to start a game.

Like take the support and put it in another variable and do it -5 per lvl, the player with the highest number of the variable starts (Those numbers could then be negative for high lvls).

All passive skills are removed, now clear the unbalanced chanches to.
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