Thylek Shran
Member
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Basically this is a very good suggestion. Maybe there could be a small battle bonus (PVP+PVE) for Legends but not a big one. I think about a little bit resistance against poison, forced strike, and stun for Legendary characters as those effects are often OPed when they happen. Also alot high level NPCs do alot annoying stuns. Immanence could even stun twice. My personal suggestions for Legendary categories that could be ranked up are: - New Legendary only areas like taverns/pubs (chat and meeting places) that could be integrated into the existing areas (Central Station, West Naval Yard, etc.) - New and exclucive lvl 36-40 NPCs that could be farmed (also but not only located in the Legendary areas that have to be unlocked by ranks) - Poison resistance (less damage for poison per turn) - Forced Strike resistance (10% chance per rank to resist with the effect to keep Rage when resisting successfully) - Stun resistance (higher chance to resist or a bonus like extra rage gain when being stunned) quote:
Increased sell back prices by X percent which can increase with rank until Y percent is reached Decrease cost when buying new items by X percent. Also increases with rank until Y percent is reached. quote:
-Higher rewards after a fight. Level 40 characters mostly have plenty of credits so this is not really what is in the interest of a game company as they have an interest to keep players low in free ingame currency. This tool is called "money sink" (mudflation) to prevent ingame currency inflation (Credits) and motivate players to spend real money (Dollars, Euro, etc -> AE Points -> Varium) for the game. quote:
Increase changes for rare drops, and war drops by X percent, like the second and third suggestion this also increases with rank until Y percent is reached. This is a really good idea as it rewards Legends without having an impact to the PVP system. However there are not many rare drops where this would have an effect. It should at least have influence to the Arcade win rate for gold and silver prices so that legendary players could get them easier. The rewards would fit to their status. quote:
-Faster movement Totally useless as we can now jump to every NPC. Would had been usefull in Gamma when we was not able to jump to anything and had to use the travel gates in Central Station and the Teleporter Pads. quote:
-Different name colors every 10 ranks? Confusing and some primary colors are used already. quote:
-Special access to improved animations I would like to have the old anmiations/effects for Malfunction, Smoke Screen, Defense Matrix, Energy Shield, Field Commander, Blood Commander, and Stun back. Still doing bad moves because I dont recognize those effects sometimes. Also Necrosis and Smoke Screen have a very similar animation which is puzzling.
< Message edited by Thylek Shran -- 7/16/2014 23:45:56 >
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