.Lord Ginger.
Member
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I think static grenade needs an increase in the damage that it drains. Can have a decrease in the return, maybe to where it steals what it does now. I miss when it drained about 327 and gave back around 213. That's a 65% instead of the 80% right now. BH does okay in the endgame, but not against mercenaries, and since mercenaries have the energy control, BH doesn't have a chance. With this change, maybe BH can have the energy advantage near the end and have a shot. (This is excluding the smoke spam builds that are out there right now, which should get nerfed because this is the one BH build that beats basically every other BH build) You could actually make this grenade the exact same as it used to be when support BH was OP, and you should. Massacre’s requirement is with strength now, and venom strike needs dexterity, so this wouldn’t really be a bad change. Also, robots are stronger now so it wouldn’t be that good. BH was a solid class with this previous grenade, and it didn’t need the broken smoke and this could help put BH back on the build map, obviously nerfing smoke and the other changes to mercenaries I’ve been suggesting, as well as malf.
< Message edited by .Lord Ginger. -- 6/10/2019 11:10:35 >
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