|  DemonicDarkwraith 
  ArchKnight DragonFable
 
 
 
   | Dragon of the Final Sunrise Dragon
 
 Location:  The Forgotten Dragon
 
 Level: As player
 Damage: Scaled
 Damage Type: Melee
 Element: Light
 
 HP: Scaled
 MP: Scaled
 
 Experience rewarded: Scaled
 Gold rewarded: Scaled
 
 Stats
 STR: Level*5/4
 DEX: Level*5/4
 INT: Level*5/4
 CHA: 50
 LUK: -Level*5/4
 END: Level*5/2
 WIS: 0
 
 Offense
 Boost: 0%
 Bonus: 20 + Level/5
 Crit: 20 - LUK/10
 
 Damage Multipliers
 Non-Crit: [100+STR*3/20]%
 Dex: [100+DEX/40]%
 DoT: [100+DEX/4]%
 Crit: [175+INT/10]%
 
 Defense
 Melee: 50 * Level/90 - LUK/20
 Pierce: 50 * Level/90 - LUK/20
 Magic: 50 * Level/90 - LUK/20
 Block: 50 * Level/90 - LUK/20
 Parry: 50 * Level/90 - LUK/20
 Dodge: 50 * Level/90 - LUK/20
 Damage Reduction
 
 Non-Crit: 0%
 DoT: 0%
 Crit: 0%
 Resistances
 Darkness: 100
 Light: 100
 Shrink: 300
 
 Attack Types
 Attack Type 1 - Applies 'Sunrise Shield' (+180 Block/Parry/Dodge Defense, retaliates equal to 75% of the Dragon of the Final Sunrise's base damage range to attacker, halving each time it was hit) to itself for 3 turns; approaches its target and drills it with its horn for 4 hits of 100% damage, amounting to 400% damage. (Pop-up: The dragon is shrouded in light!)
 Attack Type 2 - Approaches its target and drills it with its horn for 4 hits of 100% damage, amounting to 400% damage; applies 'Blind' (-40 Bonus) to target for 4 turns. (Pop-up: The dragon's light is blinding!)
 Attack Type 3 - Approaches its target and strike it with its horn for 1 hit of 100% damage; applies 'Forgotten Light' (+2X All Resist, +2X% Boost, +2X Bonus, where X is the amount of times this attack have been used) to itself for 99 turns inclusive.
 Attack Type 4 - Recovers itself for 5% of its maximum HP; Approaches its target and strike it with its horn for 1 hit of 100% damage. (Pop-up: The dragon regenerates!)
 
 Other information
 If the Dragon of the Final Sunrise takes direct damage while stunned (including the first hit of a stun), it will apply 'Awoken with the Sun' (+300 Immobility Resist) to itself for 99 turns.
 The Dragon of the Final Sunrise does not follow a traditional rotation;
 Attack Type 1 will always be used on the first turn, and has a cooldown of 7 turns, taking precedence over Attack Type 2.  
Attack Type 2 has a cooldown of 6 turns, taking precedence over Attack Type 3.  
If the Dragon of the Final Sunrise is below 50% of its maximum HP, it will use Attack Type 4, and has a cooldown of 10 turns.
   
 Also See:  Oratath
 
 < Message edited by DemonicDarkwraith -- 3/18/2025 11:34:18  >
 
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