| Suikoman444 Member
 
 
   |     (Temp)
 
 Price: N/A
 Level: 0
 Location: Great Fire War
 
 Melee 20
 Ranged 15
 Magic 10
 
 DEFENSE MODIFIERS
 Fire 	200 	%
 Water 	100 	%
 Wind 	95 	%
 Ice 	110 	%
 Earth 	95 	%
 Energy 	95 	%
 Light 	110 	%
 Darkness 	95 	%
 
 DESCRIPTION
 Seemingly weak, this armor has a bone chilling secret.
 
 NORMAL ATTACK
 Hits: 1
 Damage: 100% base and random
 BTH: +0
 
 When an enemy which has a base element of ice hits you, a random number between -1% and -9% is added to your ice resistance percentage.
 Informations below are without shield:
 You start with 110% to ice , it stops at 50%.
 You must have been chilled between 6 and 50 times to reach these 50%. But the average should be 10 chills, 50 would be very unlucky.
 When you are at 50%, it stays from a battle to another as long as you don't change your armor. Actually, the bonus stays from a battle to another even when you aren't at that maximum 50% yet.
 
 {Fixed syntax, and used "Chills" as opposed to "Freezes" since I'm more than positive people would confuse mechanics} -Coronet
 Attack from Legasee.
 
 < Message edited by In Media Res -- 8/21/2008 3:00:57  >
 
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