geopetal 
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		  Vassal’s Stay Z      «Fully Offensive Mastercraft armor with slightly lower accuracy. Good against Fire. Has a small chance of giving you an extra turn.»      Also see:   Level: 11   Power Level: 45, Mastercraft   Price: 715 Z-Tokens   Sellback: 643 Z-Tokens for the first 48H, 357 Z-Tokens after   Location:  Ruins of Alnaphar! Valley of Legends    Element: Fire      COMBAT DEFENCE   Melee: 37   Ranged: 33   Magic: 33      ELEMENTAL MODIFIER   Fire: 79%   Water: 97%   Wind: 93%   Ice: 99%   Earth: 91%   Energy: 83%   Light: 89%   Darkness: 95%      ATTACK   Hits: 4   Type: «As Weapon»   Element: «As Weapon»   Damage: 75.271% Base, 75.271% Random, and 126.988% Stats each   BTH: +3 plus Stats each      EFFECT   Every turn, there is a 8.6*[# of hits that connected] / [# of hits attempted]% chance of invoking Vassal's Privilege* (re-named  Celerity) for yourself and your pet, guest and item. The [# of hits...] parts only counts hits from normal player attacks, weapon Specials, and spells.  If you didn't make any such attacks, then you just use a flat 7.143% rate. The monster can resist** this with a save, for which it takes a +0 penalty:   Level: 45 vs. MonsterLevel    Major: 105 vs. MonsterCHA    Minor: PlayerLUK vs. MonsterLUK *You invoke the Vassal's Privilege!    **The foe resists your invocation of the Vassal's Privilege!      DESCRIPTION   The mighty armor of kings long forgotten! This armor grants such authority that you can command your enemies to give you extra attacks.               Numbers, effect, names and description thanks to Ash and Dev.  
			
			
  < Message edited by Balu -- 1/17/2013 10:28:35  >					
			
			
				  
				  		 	
		  
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