Home  | Login  | Register  | Help  | Play 

RE: =AQ= Classic: 2021 Talk Like a Pirate Day 2021 Event

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> AdventureQuest General Discussion >> RE: =AQ= Classic: 2021 Talk Like a Pirate Day 2021 Event
Page 2 of 2<12
Forum Login
Message << Older Topic   Newer Topic >>
9/18/2021 11:12:58   
Zennistrad
Member

quote:

Please buff the Swashbuckler armours: their passive Daze MC is extremely mediocre, and they cost tokens.


Seconding this.

Honestly FD armors in general have to really do something special to be worth getting, due to the sheer versatility and power offered by the Neko subrace armors making it hard for anything else to be worth using over them. The Matchmaker armor from this year's Snugglefest is probably a good example of how high the bar for defensive armors has to be now, and that's not even a Token item.
AQ  Post #: 26
9/18/2021 12:02:21   
J9408
Member

@Zennistrad

Do you remember Khandie Gown?

It has a toggle ability to inflict fear every turn. I always thought that was a awesome ability. Excluding Backlash, it is strange that passive status infliction never appeared again in armors.

Maybe FD armors could use something like that?

I could imagine possibilities like a Energy armor have a Paralysis aura or Earth armors with Entangle auras etc.

< Message edited by J9408 -- 9/18/2021 12:11:43 >
Post #: 27
9/18/2021 12:39:56   
LUPUL LUNATIC
Member
 

quote:

The Matchmaker armor from this year's Snugglefest is probably a good example of how high the bar for defensive armors has to be now, and that's not even a Token item.


I think a better example is Cherub armor from Snugglefest, i know its probably a lot of working done to it but its soo good for FD builds because it has synergy with other items like Blind/Burn Potency shields/Meduso Bow in particular or even prismatic yoyo in Blind mode, its just an incredible FD armor.

quote:

It has a toggle ability to inflict fear every turn. I always thought that was a awesome ability. Excluding Backlash, it is strange that passive status infliction never appeared again in armors.


I think toggles that have Aura's are a neat concept which can be explored further and not only be for Backlash. There are other effects that can get some love using the toggle like Blinds for example, a Blinding Aura,Shocking Aura (Paralysis), Freezing Aura (Freeze),Cold Aura (Numb) and so on.
AQ  Post #: 28
9/21/2021 23:51:37   
  Ianthe
 formerly In Media Res

 

So the Bonebreaker Berserker Axe - it was originally meant to be a common (no MC), but Hollow released it as a Rare item, so we figured we should add an MC bonus. While I was there, Cray convinced me to change its effect.
quote:

Bonebreaker Berserker Axe

Melee Darkness axe. -3 BTH lean.

Special is 3 hits, Melee Darkness damage. It deals -50% damage and makes the monster Vulnerable (Darkness, +56% damage, [hits connected] turns). The monster can resist with a save at a +0 bonus (inflict with VSTAT/LUK, resist with END/LUK).
AQ  Post #: 29
Page:   <<   < prev  1 [2]
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> AdventureQuest General Discussion >> RE: =AQ= Classic: 2021 Talk Like a Pirate Day 2021 Event
Page 2 of 2<12
Jump to:



Advertisement




Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition