DemonicDarkwraith
 ArchKnight DragonFable
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Piotr Human Location: Piotr, Danao's Legacy Level: As player Damage: Scaled Damage Type: Magic/Pierce/Magic Element: ??? HP: Scaled MP: Scaled Experience rewarded: Scaled Gold rewarded: Scaled Stats STR: Level*5/2 DEX: Level*5/2 INT: Level*5/2 CHA: 200 LUK: Level*5/2 END: Level*5/4 WIS: 0 Offense Boost: 0% Bonus: 30 + Level/5 Crit: 20 + LUK/10 Damage Multipliers Non-Crit: [100+STR*3/20]% Dex: [100+DEX/40]% DoT: [100+DEX/4]% Crit: [175+INT/10]% Defense Melee: 69 * Level/90 + LUK/20 Pierce: 69 * Level/90 + LUK/20 Magic: 69 * Level/90 + LUK/20 Block: 69 * Level/90 + LUK/20 Parry: 69 * Level/90 + LUK/20 Dodge: 69 * Level/90 + LUK/20 Damage Reduction Non-Crit: 0% DoT: 0% Crit: 0% Resistances Shrink: 300 Immobility: 300 Attack Types (Elemental) Attack Type 1 - Applies 'Woven Wind' (+90 Melee/Pierce/Magic Avoidance, +90 Block/Parry/Dodge Defense) to himself for 3 turns; woves a barrier of wind for 3 hits of 75% Magic Wind damage, amounting to 225% damage. - If empowered, 'Woven Wind' will instead be applied for 6 turns.
Attack Type 2 - Attacks target with a light soulthreads for 1 hit of 300% Magic Light damage, with +60 Bonus; applies 'Woven Light' (-40 Bonus, -40 Crit) to target for 4 turns. - If empowered, 'Woven Light' will instead be applied for 9 turns.
Attack Type 3 - Applies 'Woven Energy' (+50% Crit Damage Multiplier) to himself for 4 turns inclusive; expands body with energy and shocks target for 2 hits of 150% Magic Energy damage, amounting to 300% damage, with +300 Crit. - If empowered, 'Woven Energy' will instead be applied for 8 turns inclusive.
Attack Type 4 - Approaches and slices target with darkness for 1 hit of 300% Melee Darkness damage, with +300 Crit; applies 'Woven Darkness' (a 100% Magic Darkness DoT effect, -30% Boost) to target for 3 turns - If empowered, 'Woven Darkness' will instead be applied for 6 turns.
Attack Type 5 - Shoot water from his fleshweaving arm to his target for 3 hits of 100% Pierce Water damage, amounting to 300% damage; each hit that lands heals Piotr for 2% of his max HP. - If empowered, each hit that lands instead heals Piotr for 3% of his max HP.
Attack Type 6 - Piotr opens a portal of the Fire Paradigm, blasting target for 6 hits of [100+X]% damage, amounting to [600+6X]% damage, with +50 Bonus and +200 Crit. - If empowered, attack will instead perform 6 hits of [100+2X]% damage, amounting to [600+12X]% damage, with +50 Bonus and +200 Crit.
- X is equal to Piotr's missing HP%.
Attack Type 7 - Summons an ice serpent to target for 3 hits of 100% Magic Ice damage, amounting to 300% damage; if a hit lands, adds 1 turn to all active skill cooldowns (excluding trinket skills and On-Demand weapon specials). (Pop-up: Piotr chills your skills! +1 CD to skills on CD.) - If empowered, attack will instead add 2 turns to all active skill cooldowns (excluding trinket skills and On-Demand weapon specials) upon landing a hit. (Pop-up: Piotr chills your skills! +2 CD to skills on CD.)
Attack Type 8 - Applies 'Woven Nature', a HoT equal to 3% of Piotr's max HP, to himself for 3 turns; uses his fleshweaving arm to create a nature tree to blast his target for 4 hits of 75% Pierce Nature damage, amounting to 300% damage; if a hit lands, applies 'Soul Harvest' (-10Y Health Resist) to himself for 5 turns inclusive and applies 'Harvested' (+10Y Health Resist) to target for 5 turns inclusive. - If empowered and a hit lands, instead applies 'Soul Harvest' (-15Y Health Resist) to himself for 5 turns inclusive and applies 'Harvested' (+15Y Health Resist) to target for 5 turns inclusive.
- Y is equal to the number of hits that lands from this attack and will reset to 0 after this attack.
Attack Types (Flesh) Attack Type 9 - Turns into a grotesque monster to attack his target for 4 hits of 300% Magic ??? damage, amounting to 1,200% damage. Attack Type 10 - Grabs target with swirly arms for 6 hits of 50% Magic ??? damage, amounting to 300% damage; if a hit lands, applies 'Seized Soul' (+100 STR/DEX/INT) to himself for 4 turns inclusive and applies 'Inescapable Reach' (-100 STR/DEX/INT) to target for 3 turns. Attack Type 11 - Summons fingers to attack his target for 3 hits of 100% Magic ??? damage, amounting to 300% damage; if a hit lands, applies 'Fingersworn' (+10Z% Boost) to himself for 11 turns inclusive, where Z is the number of hits that lands from this attack and will reset to 0 after this attack. Attack Type 12 / 12.1 - Applies 'Overskin' (Self becomes immune from attackers' new effects applied to him) to himself for 2 turns; rushes to his target with a grotesque scythe for 2 hits of 150% Magic ??? damage, amounting to 300% damage. Attack Type 13 - Applies 'Adaptive Flesh' (Gains +100 Bonus on his next turn) to himself for 2 turns; strikes target with his emanation weapon for 1 hit of 200% Melee ??? damage. Attack Type 14 / 14.1 - Turns his fleshweaving arm into a spinning blade and attacks his target for 5 hits of 40% Melee ??? damage, amounting to 200% damage; applies 'Rip and Tear' (-10 All Resist, +30 Health Resist, -30 Bonus) to target for 4 turns inclusive. Attack Type 15 / 15.1 - Shoots a finger as a bullet to target for 1 hit of 600% Pierce ??? damage, with +200 Crit; applies 'Burst' , a 50% Melee ??? DoT effect, to target for 1 turn. Attack Type 16 - Encases target in a flesh prison for 4 hits of 25% Pierce ??? damage, amounting to 100% damage; applies 'Caged Soul' (-90 Melee/Pierce/Magic Avoidance, -90 Block/Parry/Dodge Defense) to target for 4 turns inclusive; applies 'Morbid Cage' to target, stunning it for 1 turn. Attack Type 17 - Applies 'Malleable Flesh' (Gains +200 Crit on his next turn) to himself for 2 turns; strikes target with his emanation weapon for 1 hit of 200% Melee ??? damage. Other information Piotr begins the battle with the following permanent effects: - 'Soul Spiral' (+2A Bonus): A is equal to the number of Lost Spirits Piotr has consumed.
- 'Protosouls': A unique counter that starts at 0 and empowers his Elemental attacks:
- Each time Piotr loses a total of 25% of his max MP, he gains a Protosoul.
- 1 Protosoul is consumed to empower an Elemental attack.
Piotr begins the battle with 0 MP and his max MP is equal to [Level * 50]. - At the start of each turn, if 'Mana Barrier' is not active, Piotr heals MP equal to 5% of his maximum MP and loses HP equal to the same amount.
If a Lost Spirit is alive, Piotr will consume it every 4 turns and applies the following effects: (Pop-up: Piotr consumes a spirit!) - Immediately defeats a Lost Spirit with the lowest HP, or a random one if a Lost Spirit(s) have the same HP.
- Heals himself for [4+0.04B]% of his max HP, where B is equal to the Lost Spirit's remaining HP%.
- Heals himself for 15% of his max MP.
- 'Soul Spiral' (A) gains 1 stack.
- Applies a corresponding 'Consumed Spirit' to himself for 4 turns inclusive based on the consumed Lost Spirit's element:
- Fire / Darkness: +30% Boost.
- Nature / Ice: +20% Non-Crit/DoT/Crit Damage Reduction.
- Light / Energy: +45 Bonus.
- Wind / Water: +30 Melee/Pierce/Magic Avoidance, +30 Block/Parry/Dodge Defense.
- Multiple instances of 'Consumed Spirit' can be active at a time.
Each time Piotr lose a total 25% of their max HP for the first time (75%, 50%, and 25% of his max HP respectively), he will set their HP to that threshold and become impervious to all sources of damage until his next turn - At the start of his next turn, Piotr will consume all alive Lost Spirits.
Piotr permanently applies 'Mana Barrier' [A Flat Damage Reduction effect that causes all direct damage (including glancing hits) and DoT damage to deal 0 damage to HP but reduces his MP]: - 'Mana Barrier' is gained if one of the following conditions have been met:
- Piotr's current MP is 100% of his max MP.
- All Lost Spirits are defeated; reaching a 25% HP threshold will cause Piotr to consume all Lost Spirits and apply 'Mana Barrier'.
- If an instance of damage brings Piotr to 0 MP, the remaining damage is dealt to his HP.
- Upon reaching 0 MP while 'Mana Barrier' is active:
- 'Mana Barrier' is removed.
- At the start of his next turn, Piotr resummons 4 Lost Spirits, with their rotations reset and their HP fully healed. (Pop-up: Piotr beckons more spirits from the Plane of Elemental Spirits!)
- The elements from 4 Lost Spirits that Piotr resummoned depends on the formula [(2+C)/2], where C is gained or lost depends on player's state as Piotr checks your non-permanent effects every turn:
- By default, Piotr will summon 2 random Defense Lost Spirits (Wind, Ice, Water, or Nature) and 2 random Offense Lost Spirits (Fire, Energy, Light, or Darkness); the ratio formula determines what type of Lost Spirits Piotr will summon with the priority order: Defense > Offense.
- C loses 1 stack if the player was affected by a non-permanent effect that increases their Avoidance (Melee/Pierce/Magic), Defense (Block/Parry/Dodge), or Non-Crit/DoT/Crit Damage Reduction.
- C gains 1 stack if the player was affected by a non-permanent effect that increases their Boost, Bonus, or Crit.
- Effect detection priority: Avoidance/Defense/Damage Reduction (aside from Flat Damage Reduction) > Boost/Bonus/Crit.
- Permanently applies 'Strained Soul' (+5B% Boost, +10B Health Resist) to himself inclusive, where B is equal to the number of times Piotr resummons Lost Spirits.
Piotr follows the skill rotations: - Elemental: Attack Type 1 -> Attack Type 2 -> Attack Type 3 -> Attack Type 4 -> Attack Type 5 -> Attack Type 6 -> Attack Type 7 -> Attack Type 8 -> Repeat.
- Flesh 1: Attack Type 9 -> Attack Type 10 -> Attack Type 11 -> Attack Type 12 -> Attack Type 13 -> Repeat.
- Flesh 2: Attack Type 14 -> Attack Type 15 -> Attack Type 16 -> Attack Type 17 -> Attack Type 9 -> Repeat.
- Starting from his 2nd turn, Piotr alternates between Elemental and Flesh rotations every 2 turns.
- During Flesh rotations, Piotr alternates between Flesh 1 and Flesh 2 rotations every turn, but alternates an additional time each time he receives direct damage, maintaining his place in both rotations.
- Piotr receives direct damage an even number of times between Flesh attacks: Switches rotation.
- Piotr receives direct damage an odd number of times between Flesh attacks: Same rotation.
- Piotr's full attack rotation is Attack Type 1 -> Flesh -> Flesh -> Attack Type 2 -> Attack Type 3 -> Flesh -> Flesh -> Attack Type 4 -> Attack Type 5 -> Flesh -> Flesh -> Attack Type 6 -> Attack Type 7 -> Flesh -> Flesh -> Attack Type 8 -> Piotr's Elemental rotation repeats, creating a full 16-turn rotation.
Pop-up headlines during the battle, appears in order once per battle: quote:
Upon entering the battle Piotr: "Let's play! Come on, give me your best shot!" (Any class aside from SoulWeaver or Chaosweaver is equipped) Piotr: "Don't you look all fancy! Did you weave that outfit yourself?" (SoulWeaver equipped) Piotr: "That's right! Don't hide the power that you're really here to show off!" (Chaosweaver equipped) Upon falling below 25% of his max HP Piotr: "Not bad! Maybe one day you'll be as good at "soulweaving" as my brother!" (SoulWeaver equipped) Piotr: "You fight well! Have you considered Fleshweaving?" (Chaosweaver equipped) Upon defeating Piotr Piotr: "Next time...!"
< Message edited by DemonicDarkwraith -- 8/10/2026 15:27:53 >
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