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Piotr, Lost Spirit(s)

 
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8/10/2026 14:42:45   
  DemonicDarkwraith

ArchKnight DragonFable


Piotr
Human

Location: Piotr, Danao's Legacy

Level: As player
Damage: Scaled
Damage Type: Magic/Pierce/Magic
Element: ???

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: Level*5/2
DEX: Level*5/2
INT: Level*5/2
CHA: 200
LUK: Level*5/2
END: Level*5/4
WIS: 0

Offense
Boost: 0%
Bonus: 30 + Level/5
Crit: 20 + LUK/10

Damage Multipliers
Non-Crit: [100+STR*3/20]%
Dex: [100+DEX/40]%
DoT: [100+DEX/4]%
Crit: [175+INT/10]%

Defense
Melee: 69 * Level/90 + LUK/20
Pierce: 69 * Level/90 + LUK/20
Magic: 69 * Level/90 + LUK/20
Block: 69 * Level/90 + LUK/20
Parry: 69 * Level/90 + LUK/20
Dodge: 69 * Level/90 + LUK/20

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
Shrink: 300
Immobility: 300

Attack Types (Elemental)
Attack Type 1 - Applies 'Woven Wind' (+90 Melee/Pierce/Magic Avoidance, +90 Block/Parry/Dodge Defense) to himself for 3 turns; woves a barrier of wind for 3 hits of 75% Magic Wind damage, amounting to 225% damage.
  • If empowered, 'Woven Wind' will instead be applied for 6 turns.
Attack Type 2 - Attacks target with a light soulthreads for 1 hit of 300% Magic Light damage, with +60 Bonus; applies 'Woven Light' (-40 Bonus, -40 Crit) to target for 4 turns.
  • If empowered, 'Woven Light' will instead be applied for 9 turns.
Attack Type 3 - Applies 'Woven Energy' (+50% Crit Damage Multiplier) to himself for 4 turns inclusive; expands body with energy and shocks target for 2 hits of 150% Magic Energy damage, amounting to 300% damage, with +300 Crit.
  • If empowered, 'Woven Energy' will instead be applied for 8 turns inclusive.
Attack Type 4 - Approaches and slices target with darkness for 1 hit of 300% Melee Darkness damage, with +300 Crit; applies 'Woven Darkness' (a 100% Magic Darkness DoT effect, -30% Boost) to target for 3 turns
  • If empowered, 'Woven Darkness' will instead be applied for 6 turns.
Attack Type 5 - Shoot water from his fleshweaving arm to his target for 3 hits of 100% Pierce Water damage, amounting to 300% damage; each hit that lands heals Piotr for 2% of his max HP.
  • If empowered, each hit that lands instead heals Piotr for 3% of his max HP.
Attack Type 6 - Piotr opens a portal of the Fire Paradigm, blasting target for 6 hits of [100+X]% damage, amounting to [600+6X]% damage, with +50 Bonus and +200 Crit.
  • If empowered, attack will instead perform 6 hits of [100+2X]% damage, amounting to [600+12X]% damage, with +50 Bonus and +200 Crit.
  • X is equal to Piotr's missing HP%.
Attack Type 7 - Summons an ice serpent to target for 3 hits of 100% Magic Ice damage, amounting to 300% damage; if a hit lands, adds 1 turn to all active skill cooldowns (excluding trinket skills and On-Demand weapon specials). (Pop-up: Piotr chills your skills! +1 CD to skills on CD.)
  • If empowered, attack will instead add 2 turns to all active skill cooldowns (excluding trinket skills and On-Demand weapon specials) upon landing a hit. (Pop-up: Piotr chills your skills! +2 CD to skills on CD.)
Attack Type 8 - Applies 'Woven Nature', a HoT equal to 3% of Piotr's max HP, to himself for 3 turns; uses his fleshweaving arm to create a nature tree to blast his target for 4 hits of 75% Pierce Nature damage, amounting to 300% damage; if a hit lands, applies 'Soul Harvest' (-10Y Health Resist) to himself for 5 turns inclusive and applies 'Harvested' (+10Y Health Resist) to target for 5 turns inclusive.
  • If empowered and a hit lands, instead applies 'Soul Harvest' (-15Y Health Resist) to himself for 5 turns inclusive and applies 'Harvested' (+15Y Health Resist) to target for 5 turns inclusive.
  • Y is equal to the number of hits that lands from this attack and will reset to 0 after this attack.
Attack Types (Flesh)
Attack Type 9 - Turns into a grotesque monster to attack his target for 4 hits of 300% Magic ??? damage, amounting to 1,200% damage.
Attack Type 10 - Grabs target with swirly arms for 6 hits of 50% Magic ??? damage, amounting to 300% damage; if a hit lands, applies 'Seized Soul' (+100 STR/DEX/INT) to himself for 4 turns inclusive and applies 'Inescapable Reach' (-100 STR/DEX/INT) to target for 3 turns.
Attack Type 11 - Summons fingers to attack his target for 3 hits of 100% Magic ??? damage, amounting to 300% damage; if a hit lands, applies 'Fingersworn' (+10Z% Boost) to himself for 11 turns inclusive, where Z is the number of hits that lands from this attack and will reset to 0 after this attack.
Attack Type 12 / 12.1 - Applies 'Overskin' (Self becomes immune from attackers' new effects applied to him) to himself for 2 turns; rushes to his target with a grotesque scythe for 2 hits of 150% Magic ??? damage, amounting to 300% damage.
Attack Type 13 - Applies 'Adaptive Flesh' (Gains +100 Bonus on his next turn) to himself for 2 turns; strikes target with his emanation weapon for 1 hit of 200% Melee ??? damage.
Attack Type 14 / 14.1 - Turns his fleshweaving arm into a spinning blade and attacks his target for 5 hits of 40% Melee ??? damage, amounting to 200% damage; applies 'Rip and Tear' (-10 All Resist, +30 Health Resist, -30 Bonus) to target for 4 turns inclusive.
Attack Type 15 / 15.1 - Shoots a finger as a bullet to target for 1 hit of 600% Pierce ??? damage, with +200 Crit; applies 'Burst' , a 50% Melee ??? DoT effect, to target for 1 turn.
Attack Type 16 - Encases target in a flesh prison for 4 hits of 25% Pierce ??? damage, amounting to 100% damage; applies 'Caged Soul' (-90 Melee/Pierce/Magic Avoidance, -90 Block/Parry/Dodge Defense) to target for 4 turns inclusive; applies 'Morbid Cage' to target, stunning it for 1 turn.
Attack Type 17 - Applies 'Malleable Flesh' (Gains +200 Crit on his next turn) to himself for 2 turns; strikes target with his emanation weapon for 1 hit of 200% Melee ??? damage.

Other information
  • Piotr begins the battle with the following permanent effects:
    • 'Soul Spiral' (+2A Bonus): A is equal to the number of Lost Spirits Piotr has consumed.
    • 'Protosouls': A unique counter that starts at 0 and empowers his Elemental attacks:
      • Each time Piotr loses a total of 25% of his max MP, he gains a Protosoul.
      • 1 Protosoul is consumed to empower an Elemental attack.
  • Piotr begins the battle with 0 MP and his max MP is equal to [Level * 50].
    • At the start of each turn, if 'Mana Barrier' is not active, Piotr heals MP equal to 5% of his maximum MP and loses HP equal to the same amount.
  • If a Lost Spirit is alive, Piotr will consume it every 4 turns and applies the following effects: (Pop-up: Piotr consumes a spirit!)
    • Immediately defeats a Lost Spirit with the lowest HP, or a random one if a Lost Spirit(s) have the same HP.
    • Heals himself for [4+0.04B]% of his max HP, where B is equal to the Lost Spirit's remaining HP%.
    • Heals himself for 15% of his max MP.
    • 'Soul Spiral' (A) gains 1 stack.
    • Applies a corresponding 'Consumed Spirit' to himself for 4 turns inclusive based on the consumed Lost Spirit's element:
      • Fire / Darkness: +30% Boost.
      • Nature / Ice: +20% Non-Crit/DoT/Crit Damage Reduction.
      • Light / Energy: +45 Bonus.
      • Wind / Water: +30 Melee/Pierce/Magic Avoidance, +30 Block/Parry/Dodge Defense.
      • Multiple instances of 'Consumed Spirit' can be active at a time.
  • Each time Piotr lose a total 25% of their max HP for the first time (75%, 50%, and 25% of his max HP respectively), he will set their HP to that threshold and become impervious to all sources of damage until his next turn
    • At the start of his next turn, Piotr will consume all alive Lost Spirits.
  • Piotr permanently applies 'Mana Barrier' [A Flat Damage Reduction effect that causes all direct damage (including glancing hits) and DoT damage to deal 0 damage to HP but reduces his MP]:
    • 'Mana Barrier' is gained if one of the following conditions have been met:
      • Piotr's current MP is 100% of his max MP.
      • All Lost Spirits are defeated; reaching a 25% HP threshold will cause Piotr to consume all Lost Spirits and apply 'Mana Barrier'.
    • If an instance of damage brings Piotr to 0 MP, the remaining damage is dealt to his HP.
    • Upon reaching 0 MP while 'Mana Barrier' is active:
      • 'Mana Barrier' is removed.
      • At the start of his next turn, Piotr resummons 4 Lost Spirits, with their rotations reset and their HP fully healed. (Pop-up: Piotr beckons more spirits from the Plane of Elemental Spirits!)
      • The elements from 4 Lost Spirits that Piotr resummoned depends on the formula [(2+C)/2], where C is gained or lost depends on player's state as Piotr checks your non-permanent effects every turn:
        • By default, Piotr will summon 2 random Defense Lost Spirits (Wind, Ice, Water, or Nature) and 2 random Offense Lost Spirits (Fire, Energy, Light, or Darkness); the ratio formula determines what type of Lost Spirits Piotr will summon with the priority order: Defense > Offense.
        • C loses 1 stack if the player was affected by a non-permanent effect that increases their Avoidance (Melee/Pierce/Magic), Defense (Block/Parry/Dodge), or Non-Crit/DoT/Crit Damage Reduction.
        • C gains 1 stack if the player was affected by a non-permanent effect that increases their Boost, Bonus, or Crit.
        • Effect detection priority: Avoidance/Defense/Damage Reduction (aside from Flat Damage Reduction) > Boost/Bonus/Crit.
    • Permanently applies 'Strained Soul' (+5B% Boost, +10B Health Resist) to himself inclusive, where B is equal to the number of times Piotr resummons Lost Spirits.
  • Piotr follows the skill rotations:
    • Elemental: Attack Type 1 -> Attack Type 2 -> Attack Type 3 -> Attack Type 4 -> Attack Type 5 -> Attack Type 6 -> Attack Type 7 -> Attack Type 8 -> Repeat.
    • Flesh 1: Attack Type 9 -> Attack Type 10 -> Attack Type 11 -> Attack Type 12 -> Attack Type 13 -> Repeat.
    • Flesh 2: Attack Type 14 -> Attack Type 15 -> Attack Type 16 -> Attack Type 17 -> Attack Type 9 -> Repeat.
    • Starting from his 2nd turn, Piotr alternates between Elemental and Flesh rotations every 2 turns.
    • During Flesh rotations, Piotr alternates between Flesh 1 and Flesh 2 rotations every turn, but alternates an additional time each time he receives direct damage, maintaining his place in both rotations.
      • Piotr receives direct damage an even number of times between Flesh attacks: Switches rotation.
      • Piotr receives direct damage an odd number of times between Flesh attacks: Same rotation.
    • Piotr's full attack rotation is Attack Type 1 -> Flesh -> Flesh -> Attack Type 2 -> Attack Type 3 -> Flesh -> Flesh -> Attack Type 4 -> Attack Type 5 -> Flesh -> Flesh -> Attack Type 6 -> Attack Type 7 -> Flesh -> Flesh -> Attack Type 8 -> Piotr's Elemental rotation repeats, creating a full 16-turn rotation.
  • Pop-up headlines during the battle, appears in order once per battle:
    quote:

    Upon entering the battle
  • Piotr: "Let's play! Come on, give me your best shot!" (Any class aside from SoulWeaver or Chaosweaver is equipped)
  • Piotr: "Don't you look all fancy! Did you weave that outfit yourself?" (SoulWeaver equipped)
  • Piotr: "That's right! Don't hide the power that you're really here to show off!" (Chaosweaver equipped)

    Upon falling below 25% of his max HP
  • Piotr: "Not bad! Maybe one day you'll be as good at "soulweaving" as my brother!" (SoulWeaver equipped)
  • Piotr: "You fight well! Have you considered Fleshweaving?" (Chaosweaver equipped)

    Upon defeating Piotr
  • Piotr: "Next time...!"


  • < Message edited by DemonicDarkwraith -- 8/10/2026 15:27:53 >
  • DF  Post #: 1
    8/10/2026 14:43:31   
      DemonicDarkwraith

    ArchKnight DragonFable


    Lost Spirit
    Elemental

    Location: Piotr, Danao's Legacy

    Level: As player
    Damage: Scaled
    Damage Type: Magic
    Element: Varies*

    HP: Scaled
    MP: Scaled

    Experience rewarded: Scaled
    Gold rewarded: Scaled

    Stats
    STR: 0
    DEX: 0
    INT: 0
    CHA: 0
    LUK: 0
    END: 0
    WIS: 0

    Offense
    Boost: 0%
    Bonus: 20 + Level/5
    Crit: 2

    Damage Multipliers
    Non-Crit: 100%
    Dex: 100%
    DoT: 100%
    Crit: 175%

    Defense
    Melee: 0
    Pierce: 0
    Magic: 0
    Block: 0
    Parry: 0
    Dodge: 2 * Level/90

    Damage Reduction
    Non-Crit: 0%
    DoT: 0%
    Crit: 0%

    Resistances
    Shrink: 300

    Attack Types
    Attack Type 1 - Does not attack.
    Attack Type 2 - Crashes into its target for 1 hit of 100% Magic damage; element depends on 'Lost Spirit of <element>' effect.
    Attack Type 3 - Blasts its target with elemental magic for 2 hits of 175% Magic damage, amounting to 350% damage; element depends on 'Lost Spirit of <element>' effect.

    Other information
  • *Lost Spirits' element is varied due to its 'Lost Spirit of <element>' effect.
  • Alongside with Piotr, players battle a quartet of Lost Spirits; note that the elements of Lost Spirits are randomized upon beginning of the battle.
  • The Lost Spirit begins the battle with a 'Lost Spirit of <element>' permanent effect, which displays the corresponding buff they provide upon being defeated by the player or Piotr.
    • Possible elements are Fire, Darkness, Nature, Ice, Light, Energy, Wind, and Water, signified by its information panel.
  • If the player defeated a Lost Spirit, applies the following effects:
    • The player takes damage equal to [Level] HP.
    • Automatically applies a corresponding 'Consumed Spirit' to the player for 4 turns inclusive based on the consumed spirit's element:
      • Fire / Darkness: +10% Boost.
      • Nature / Ice: +5% Non-Crit/DoT/Crit Damage Reduction.
      • Light / Energy: +15 Bonus.
      • Wind / Water: +20 Melee/Pierce/Magic Avoidance, +20 Block/Parry/Dodge Defense.
      • Multiple instances of 'Consumed Spirit' can be active at a time.
  • The appearance of Attack Types 2/3 are color-synchronized through 'Lost Spirit of <element>' effect:
  • The Lost Spirit follows the skill rotation; Attack Type 1 -> Attack Type 2 -> Attack Type 1 -> Attack Type 3 -> Repeat.

    < Message edited by DemonicDarkwraith -- 8/10/2026 14:53:45 >
  • DF  Post #: 2
    8/10/2026 14:44:24   
      DemonicDarkwraith

    ArchKnight DragonFable


    Other information
  • If Piotr was defeated while a Lost Spirit is still alive, the Lost Spirit(s) are instantly defeated on their next turn.


    Individual Piotr Appearance
    Individual Lost Spirit Appearances: Fire / Darkness / Nature / Ice / Light / Energy / Wind / Water

    Thanks to
  • Darkflarezero for Piotr's rotations information and 'Protosouls' information.
  • lily_0321 for pop-ups information.
  • DF  Post #: 3
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