RE: Armor/Weapon/Shield/Spell/Misc/Title Bugs (Full Version)

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Ianthe -> RE: Armor/Weapon/Shield/Spell/Misc/Title Bugs (3/5/2015 8:05:49)

Yeah, sorry about that - someone updated Caladbolg, but they didn't roll the files live. I rolled the files earlier today, so hopefully things should be working.




rp88 -> RE: Armor/Weapon/Shield/Spell/Misc/Title Bugs (3/5/2015 9:28:03)

Thanks! The caladblog is working properly.




Aak -> RE: Armor/Weapon/Shield/Spell/Misc/Title Bugs (3/5/2015 15:07:28)

Sorry to keep harping on about this Caladbolg issue, but what exactly was the update, IMR? It seems to have different art than before... more grey... or is that just me?




rp88 -> RE: Armor/Weapon/Shield/Spell/Misc/Title Bugs (3/5/2015 20:07:32)

Your right the art work has changed.




Aak -> RE: Armor/Weapon/Shield/Spell/Misc/Title Bugs (3/6/2015 3:32:01)

Doom Knight Blade doesn't trigger on the Death Flair.




Turtle_King -> RE: Armor/Weapon/Shield/Spell/Misc/Title Bugs (3/6/2015 12:35:13)

The top level Arcane Scythe only does 90-100 damage on the special against 130% mods. Most likely only has the damage modifiers of a lower level versions special. Seems to hit 200 per hit on average with regular attack in Reflecting Plate.


Edit:The new Star Wand highest level also seems to be hitting more like it`s a level 120 weapon. This one I am unsure about as 6 hit special weapons tend to be pretty uncommon. Regular attack is definitely hitting lower than it should be. It`s hitting for half of what the light fist was when I had it as opposed to closer 75%. Close to 100 in Reflecting Plate. Forgive me if I`m wrong on this one.

Edit2: Upon further testing Star Wand it would seem I had a very extended low end hit run. (Roughly 4 battles worth.) Appears fine now.




charlette -> RE: Armor/Weapon/Shield/Spell/Misc/Title Bugs (3/7/2015 16:51:17)

Having trouble with Frosty Whirlwind:
1. It changes back to wind form every time armor is changed
2. It starts with wind but upon attacking it attacks with ice instead. Once you click and change it, then it works correctly.




Beofox -> RE: Armor/Weapon/Shield/Spell/Misc/Title Bugs (3/16/2015 13:15:53)

Angel Bells misc.

I don't think this misc is providing the additional 50% reduction in light damage. I have the level 135 version on my level 150 player, but do not see anything in the info subs mentioning a reduction in power if used by over-leveled players.

I have the level 150 Ultimon's armor and level 150 Twilight shield giving me 28% light and 14% darkness. When I have the misc equipped against shadow mobs their light attacks are consistently much higher than their darkness attacks. When I unequip the misc, the damage ratio is still near the same as when it is equipped.




afterlifex -> RE: Armor/Weapon/Shield/Spell/Misc/Title Bugs (3/17/2015 17:49:30)

^ I just want to confirm yes, compared to Cyclops Eye it indeed appears to not be activating.




EternalDragonX -> RE: Armor/Weapon/Shield/Spell/Misc/Title Bugs (3/17/2015 21:57:52)

quote:

Type of bug (Game crash/blackscreen, glitch, graphical error, typo, etc.): glitch

Bug details: sword master emblem doesn't recognize zale as a sword
Before bug occurred: nothing

During Bug: same as details

After bug: same as details


Item Bugged: sword master emblem and zale
Other Equipment: don't remember
Screenshot link: too lazy
Character page link: too lazy

Did you log out and log back in? yes
Did you clear cache? yes
Did the bug happen again? yes
Browser Info: google chrome
Flash version: latest




poopbum -> RE: Armor/Weapon/Shield/Spell/Misc/Title Bugs (3/24/2015 22:52:34)

The new Warlic's Oblivion Orb misc seems to be healing the enemy's mana after the manalock effect ends.(as in it heals their mana to more than how much MP they had before the manalock) At least this was the case for Necronyancers.

EDIT: Also Frostval Merc's Smoke Grenade's darkness resistance has no effect on the potency of Death Flair's Daze effect. Is this intentional?(TBH I am not sure if this should be here on under monster bugs)

@below: Hmm true I just noticed that.




Carandor -> RE: Armor/Weapon/Shield/Spell/Misc/Title Bugs (3/26/2015 19:03:00)

To add to Poopbum's post, I've noticed that monsters aren't regenerating SP when the manalock effect is active so maybe the SP regen is being converted to MP regen instead.




Aak -> RE: Armor/Weapon/Shield/Spell/Misc/Title Bugs (3/29/2015 21:48:56)

Kingdom Breaker Bug...

Not able to re-purcase Kingdom Breaker. On a character of mine I used to own it (a loooong time ago), and like I said in a thread before, sold it as it was getting under-levelled. This was before the Item Upgrader, mind you, so I thought I would just be able to buy another from Valencia but to no avail. I still have not been able to buy it back to this day...

I have heard others have been experiencing this problem, also, just to put that out there.




Aak -> RE: Armor/Weapon/Shield/Spell/Misc/Title Bugs (3/31/2015 4:03:44)

Not sure if I'm allowed to... but... bump.




1stClassGenesis -> RE: Armor/Weapon/Shield/Spell/Misc/Title Bugs (4/8/2015 2:45:59)

The Fujin armor series allow you to use Wall of Wind multiple times - it wastes SP if you misclick it.

And just wanna confirm that Angel Bells don't apply the Light resistance.




The Green Guy -> RE: Armor/Weapon/Shield/Spell/Misc/Title Bugs (4/8/2015 6:56:01)

^ That's identical to how misc items work too...I'm not sure if it's an intentional thing, but using a misc that costs SP, then taking it off, before ending your turn does not give you back your SP. Not too noob-friendly.

I'm unsure if that's thanks to miscs with quick-cast abilities or what.




sebihp2007 -> RE: Armor/Weapon/Shield/Spell/Misc/Title Bugs (4/8/2015 7:13:43)

^ Not really a bug if you ask me.. and it's not annoying either since in order to "misclick" you'd have to do it twice (first click on "Skill" then hit the actual skill).

Also for miscs, I noticed that for some miscs it actually does refund the SP and for some it doesn't. I'm guessing it's just about how outdated the misc is.

But at any rate, I can confirm this is happening.




eqystad -> RE: Armor/Weapon/Shield/Spell/Misc/Title Bugs (4/11/2015 4:58:18)

I'm not 100% sure if this is a bug or if the team have simply forgotten to update the awe armors (I thought they did this at the same time they fixed ultra guardian) to follow the new lean system? There's no "Your armor has a mid-defensive lean... 0,9 dmg dealt/taken " visible under active status effects.

Tried fighting several monsters, logging in and out, switching to another browser and finally tuning it to another element.

Intended. The Awe armours are on an older standard, and have the 0.9 lean built in. ~IMR




Rafiq von den Vielen -> RE: Armor/Weapon/Shield/Spell/Misc/Title Bugs (4/17/2015 6:20:23)

Not 100% sure if this belongs in Shop Bugs or here, but in the common GGB shop there is a level 55 Ice-element Gatling Gun as opposed to the other Earth element gatling guns. I guess a WF weapon somehow ended up there.

Fixed. Thanks! ~IMR




Thor -> RE: Armor/Weapon/Shield/Spell/Misc/Title Bugs (4/24/2015 9:23:50)

quote:

Regarding the Frigid Reaper, I've noticed that, when you first switch to it, it defaults to a Melee weapon, and every time afterwards, it defaults to Ranged Mode; it doesn't 'remember' what you set it too last, like other Melee/Ranged/Magic weapons. Is this intentional?

I would like to add on that it also switches random element even if you just change armour and of course weapon. It is very annoying when I equip it with my Poelalas thinking it will get the boost, but it randomly switches to ranged mode or different element ice/darkness when I switch armour/weapon after changing it to Magic. I would very much apprciate if this would get looked into and fixed so it works like a normal weapon!




Demondean -> RE: Armor/Weapon/Shield/Spell/Misc/Title Bugs (4/25/2015 5:08:32)

Using Warlic's Oblivion Sphere against a plant dragon in the armor of awe quest but it's still using MP attacks,




darksampson -> RE: Armor/Weapon/Shield/Spell/Misc/Title Bugs (5/16/2015 17:10:52)

When you click the "skills" tab on the revamped Avenger armor the game freezes. I believe the armor is not intended to have any skills.
Should be fixed. Thanks! ~IMR

Also Knuckle Duster still doesn't work with Cat Scratch Fever =/
I'm not sure if this is a bug or not. I'll talk it over with Kam. ~IMR




wozzen -> RE: Armor/Weapon/Shield/Spell/Misc/Title Bugs (5/16/2015 18:47:51)

Also, in Adders Forge, lvl145 Avenger costs the same as the next lowest tier, where it should cost 25 mil according to info subs.

Fixed. Thanks! ~IMR




Elensar286 -> RE: Armor/Weapon/Shield/Spell/Misc/Title Bugs (5/23/2015 0:30:29)

The special of the weapon 'Quester's Shimmering Axe' from the Warpforce war does no damage.

Fixed. Thanks! ~IMR




eqystad -> RE: Armor/Weapon/Shield/Spell/Misc/Title Bugs (5/23/2015 4:14:33)

Quester's heavy gunner laser skill shows up in the skill menu to cost 470sp (if you hover the skill button with the mouse)
But it only costs the listed 392 as posted in the info subs. (This is for the lvl 150 version)

Should be fixed. Thanks! ~IMR




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