Das Stu -> RE: =AK= Why do you think MQ is Good/Bad? (3/6/2009 11:10:48)
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Why do you like MQ? As said many times, Its an RPG with Giant. Freaking. Robots. What's not to love? Its got a storyline that is somewhat mature and deep, but flatly refuses to take itself seriously. In this day and age when "brown is real!" and the only game that won't get you funny looks for playing is Rockstar's latest epic Buckets of Blood Pour Out of People's Heads, its nice to have a deep and thought provoking game in such a carefree package. I also immensely enjoy the massive variety of arms and armor in this game, that allows you to play YOUR game. Why do you hate MQ? Okay, let me paint you a picture. You walk up to a boss, and you take a shot at him, and it barely makes a scratch. You fight him in a battle that can only be described as a lost cause, and go home with your blaster tucked between your legs. So you shop around, and you see a few things that catch your eye. So you go and you look up your doodads and your gizmos, and you fall in love. You spend the entire expanse between level 14 and level 15, doing nothing but farming and gathering, getting credits and buying all the pieces you want, and when the glorious moment where you can use your new weapons and mech, you gallantly stroll up to said boss, look him square in the eye, and fire your strongest weapon at him. And he dodges it with ease, and beats you even worse than he did before. A little disheartening, isn't it? Why'd you even bother wasting all that time and effort? In any other RPG, you would have been able to beat that boss until he loved you, but in MQ your upgrades and level ups don't really seem to matter. now I'm not saying scaled enemies is a bad thing, I've played a few games where it was done very, very right, but it seems to be too heavily in favor of the computer in this one. Especially considering just how much effort it takes just to get enough credits to buy a nice sofa for your room. What makes you MQ over other AE games Other AE games? I can't say much about them, I haven't given DF or AQW a proper try yet. As far as AQ goes, in the three months I "played" it, I was only able to log in twice. It was too full all the other times I tried. But for the times I did play it, well... you can only stare at an ugly-as-sin caricature of the crocodile hunter and equally ugly Frogizards for so long before you lose interest. What doesn't make you play MQ over the other AE games? Well, since I can't really comment on the other games, I'll just comment on Nova Gems. Now, sorry AE, but I'm not fool enough to through good money to get an imaginary item I'll just replace in a month. the NG weapons are mighty powerful yes, but they certainly are not worth ten bucks. The only thing I'd really like to see happen (other than the game being a little less stingy with its cash drops, ro some prices slashed) is maybe some level caps for the enemy. something basic like one planet having a cap like this, one having a cap like that. I mean, what's the point of getting stronger and better if you still get your butt kicked everywhere you go? Disclaimer: If I stuck my foot in my mouth anywhere in that rant, please bare with me, I'm still fairly new to these her forums.
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