RE: =WF= WarpForce Announcement Discussion (Full Version)

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ILmaster13 -> RE: =WF= WarpForce Announcement Discussion (5/23/2009 17:25:58)

Wow, another game already! I hope this is as good as the others.




Divine Nexus -> RE: =WF= WarpForce Announcement Discussion (5/23/2009 17:31:02)

I'll probably play as either a Human or Elf, and depending on how many characters you can create per account, I will probably give Drakel a shot as well.




awesomeman167 -> RE: =WF= WarpForce Announcement Discussion (5/23/2009 17:44:17)

it sounds and looks cool ill try it out but if i dont like it ill just do like i did with MQ and AQW and stop





ringulreith -> RE: =WF= WarpForce Announcement Discussion (5/23/2009 17:45:39)

Guess no sneek peaks for today...




Ilø€IMPERIAL€ølI -> RE: =WF= WarpForce Announcement Discussion (5/23/2009 17:47:46)

It's based on AQ ... Hm ... it'll be interesting. Cant wait for it to be released. :D

~Emp




Balthier -> RE: =WF= WarpForce Announcement Discussion (5/23/2009 18:00:28)

I'm interested in seeing how the release schedule works out.




Senanone -> RE: =WF= WarpForce Announcement Discussion (5/23/2009 18:07:43)

Ya kow one race I've alwas wanted to see in an RPG game is........
....................................................................................ROBOT!!!

If I could have an NPC he'd be a robot(with a bazoka but thats not important)
I mean c'mon it not like you a titanium plated macine blasting an orc with a fire ball very often AND I'D REALY LIKE TO SEE THAT
(
( D
....just a sigestion...kinda




ferty157 -> RE: =WF= WarpForce Announcement Discussion (5/23/2009 18:20:24)





Doesn't Fallout 3 the game have robots in it?




Falerin -> RE: =WF= WarpForce Announcement Discussion (5/23/2009 18:23:12)


quote:

ORIGINAL: Nex del Vida

p_buhl: Alpha is not a normally-used gaming term. It's pretty much only AE, and I guess they didn't want to use it for this game.


Alpha is a VERY normal term in computers. It is not being used here because we are doing a Closed Alpha in house.

Thanks for your interest!




Senanone -> RE: =WF= WarpForce Announcement Discussion (5/23/2009 18:27:25)

I ment for RPGs Ive never sean it as a playabel race....ever




Nex del Vida -> RE: =WF= WarpForce Announcement Discussion (5/23/2009 18:27:30)

...Oh. :P Smart me.




Senanone -> RE: =WF= WarpForce Announcement Discussion (5/23/2009 18:28:31)

lol




Falerin -> RE: =WF= WarpForce Announcement Discussion (5/23/2009 18:29:05)


quote:

ORIGINAL: Xyphon

I understand your point of view, but mine is quite a bit different, because just the fact that the plot and engine will be the same is a major drawback for me. If it is not like that for you, then fine, you will be getting more of a thrill out of this game.


You must not play alot of console games. Do you know how many games comercially released share the same engine and are radically DIFFERENT games. Unreal Engine, NeverWinternights and Quake are just a few engines that are used by hundreds of majorly successful commercial games. If you require every game you play to not reuse code you must play very little.

The PLOT will not be the same. It will continue on the storyline of the Devourer Saga. AQ will very much have its own plot during this time. While we will have direct crossovers. Fighting the same war in both games for instance, and you are in a very distinct minority if you do not think that sounds cool, they are not at all the same game and will be quite distinct thanks.




ringulreith -> RE: =WF= WarpForce Announcement Discussion (5/23/2009 18:32:19)

What Falerin said is very true...

@Falerin: Is there a chance we will get more screenshots today?

Edit: Senanon, you can only use your sig once per page




Senanone -> RE: =WF= WarpForce Announcement Discussion (5/23/2009 18:34:21)

.......realy?




ringulreith -> RE: =WF= WarpForce Announcement Discussion (5/23/2009 18:36:05)

Yes, it says so in the universal rules. :d




Solin -> RE: =WF= WarpForce Announcement Discussion (5/23/2009 18:36:23)

quote:

Fighting the same war in both games for instance


Oh, very cool. Very VERY cool. That just got me even more excited for this game! (Which I didn't really think was possible :P)

And more screenies today would be nice.




Senanone -> RE: =WF= WarpForce Announcement Discussion (5/23/2009 18:36:32)

Aw man




ringulreith -> RE: =WF= WarpForce Announcement Discussion (5/23/2009 18:39:59)

I know how you feel, Senanon, but it's to prevent the page from taking too long to load if there are a lot of high filesize signatures. Anyways, I hope there will be screenies today too, and yeah, the cross over capabilities are extremely exciting.




Senanone -> RE: =WF= WarpForce Announcement Discussion (5/23/2009 18:41:41)

(I still feal bumed oh whel)
ya more screen shots would be cool
--
_




Nex del Vida -> RE: =WF= WarpForce Announcement Discussion (5/23/2009 18:42:53)

Indeed, I hope the crossovers will be better than those we've had before in the games. I don't doubt they will be, with the same staff working on them and the same engine--interfacing the two should be much easier. I am horrendously excited for this.

Senanone: ...Your signature isn't really that hard to emulate without clicking the "Add signature" button. You could just write "-senanone" at the bottom. Like this.

-Nex del Vida




Senanone -> RE: =WF= WarpForce Announcement Discussion (5/23/2009 18:44:42)

K thnx (:
-senanone




ringulreith -> RE: =WF= WarpForce Announcement Discussion (5/23/2009 18:48:20)

I'm sure the cross overs will be better than the other game, since they will be true cross overs, like a war fought by people on both games, not like the fake DF cross overs. And apparently, the first cross over will be a Startreck parity.




Senanone -> RE: =WF= WarpForce Announcement Discussion (5/23/2009 18:59:25)

I still think robot would be a cool race.
I mean c'mon how could it not (don't think of resons no-t to)

-senanone




ringulreith -> RE: =WF= WarpForce Announcement Discussion (5/23/2009 19:02:53)

Yes, robot would be a cool race, but it doesn't fit in WorpForce's environment.




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