=WF= Release is Live! (Full Version)

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Clyde -> =WF= Release is Live! (7/18/2009 20:53:33)

Discuss the release and all that it encompasses here.




Keltharis -> RE: =WF= Release is Live! (7/18/2009 20:54:07)


I think the WG armor damage is just right now, just logged back on and it seems to be much better. :)




Wyvern Knight -> RE: =WF= Release is Live! (7/18/2009 20:54:57)

quote:

These hits are also against neutral resistance monsters.

Well, what armor are you wearing?




Necrotix -> RE: =WF= Release is Live! (7/18/2009 20:57:50)

WG armor is epic!




10power10 -> RE: =WF= Release is Live! (7/18/2009 20:57:50)

this is awesome but i'm wondering will there be a time to upgrade to be a founder(directed to the staff)




weirdguy -> RE: =WF= Release is Live! (7/18/2009 20:57:53)

Advanced Retro. (Sounds like a fun oxymoron.)

My Osprey seems to have an odd tendency to hit 13's on a regular basis and sometimes jumps to 22. Per bullet.

The special seems to be unaffected or is going on a reduced damage percentage per bullet to compensate for the four hits.




vezha -> RE: =WF= Release is Live! (7/18/2009 20:59:12)

A 100% special weapon can't just do the listed damage. It has to do more to be on par with a lv10 armor's attack. Or better, in this case.




Wyvern Knight -> RE: =WF= Release is Live! (7/18/2009 20:59:22)

@weirdguy - All that makes sense because most likely, just like AQ, the Armor is modifying (increasing) the damage of the normal weapon attack, but not the special. I'm not sure how much, they've got an unusually tight lid on the stats of everything.

100% Special weapons don't appear to exist anymore in the same sense. The Gun shooting is still probably it's own animation, but it modifies the damage, most likely, like a beating weapon. Probably.

BTW: Sorry, I like commas lol.




The Warrior Master -> RE: =WF= Release is Live! (7/18/2009 20:59:38)

This is a very important question! I have an upgraded account in AQ Worlds but I signed up for Warp Force with my AQ account. I am not a member in AQ. Can I still get the 10 dollar discount upgrade?




dero_knight -> RE: =WF= Release is Live! (7/18/2009 21:00:47)

quote:

this is awesome but i'm wondering will there be a time to upgrade to be a founder(directed to the staff)

Im assuming not since it wasnt mentioned on the upgrade page like usual.




Necrotix -> RE: =WF= Release is Live! (7/18/2009 21:01:26)

As of yet I don't think they have confirm account.




weirdguy -> RE: =WF= Release is Live! (7/18/2009 21:01:31)

The other strange thing is that it sort of works with my electric rifle, but ignores my rocket launcher.

I think that regardless of how it does or doesn't affect my guns, I'd still keep my DEX because I've had so many ranged attacks thrown at me recently that I think my block rate for them should stay at a high level or else risk catching a whole lot more of that.




Necrotix -> RE: =WF= Release is Live! (7/18/2009 21:06:18)

I've found two ways to do fairly high damage. Way one: 30-40 damage two:30-70.I've got a good method for pwning now.




Keltharis -> RE: =WF= Release is Live! (7/18/2009 21:07:06)

@Necrotix, would you mind sharing your methods? [8|]




weirdguy -> RE: =WF= Release is Live! (7/18/2009 21:07:35)

Lol. That sounds like the difference between me firing my gun and firing my gauntlet.

Edit: Which is why I think they changed the SP cost from 30 to 60. Can't have me deep frying our space neighbors every turn. :)




Travis Touchdown -> RE: =WF= Release is Live! (7/18/2009 21:09:55)

I just wanna say...

I freaking love WF! I don't think I've ever been this estatic for an new AE game since I joined AQ back in '06. While I still prefer AQ to WF, I can see myself actively playing WF for some time to come.

I'm also very pleased with the amount of content this game has to offer considering that it was released to Guardian-Only beta but a few weeks ago... I don't think it's an overstatement to claim that WF has more content available right now than either MQ or AQW went they went live to the general public.

I'm also pleased with the special offer for those who have upgraded on the other games. I have intent to upgrade my AQ and possibly my MQ characters someday (ideally soon) when the opprotunity arises, and this is an additional nudge for me to do so.

I'm also hoping (and I'm assuming the Staff took this into consideration) that this will (re)kindle interest in AQ for many players, past and future... and I look forward to seeing a positive impact in that regard (I think it's safe to assume it'll happen).

Anyways, I'm very, very impressed with WF so far, and I hope that this joy will continue into the future. Thanks a lot, AE Team!




10power10 -> RE: =WF= Release is Live! (7/18/2009 21:13:38)

quote:

quote:

this is awesome but i'm wondering will there be a time to upgrade to be a founder(directed to the staff)


Im assuming not since it wasnt mentioned on the upgrade page like usual.


well i was wondering if i should wait for the time to upgrade to be a founder or upgrade with a upgrade card when i can do so cause i really wanted to be a founder in one of their 5 games butt i couldn't so yeah




vezha -> RE: =WF= Release is Live! (7/18/2009 21:14:41)

After some testing, I have found that my SR10's damage isn't affected by the armor I used. The same is true with my Osprey 10B. That confirms that the guns actually have inherent damage and don't rely on your armor. Level maybe, but not armor.




weirdguy -> RE: =WF= Release is Live! (7/18/2009 21:18:22)

What are you hitting on average with your Osprey per bullet?




Wyvern Knight -> RE: =WF= Release is Live! (7/18/2009 21:19:55)

I guess we'll have to conclude that... Guns are weird >_>. Although if you look at AQ, the (more recent) guns damage usually isn't 100%, obviously... I guess it works like those. Should've figured.




DragonUltraMaster -> RE: =WF= Release is Live! (7/18/2009 21:20:42)

Meh, why does the Z-Token pet *from the Moglin misssion* suck so much?
it says 16 - 50 in damage, but can only barely to 16-20 as maximum per attack... It SUCK and the damage info was lieing!!!

I didn't buy it for doing half the damage or it was token...

//D.U.M




TW25 -> RE: =WF= Release is Live! (7/18/2009 21:21:43)

I have to agree with Travis that WF is amazing. I think the best part about it is the missions. They have a good amount of cutscenes, sound effects, music, dialogue, battles, and minigames. This really helps to engage the player in the quest. The WF saga is interesting thus far and I look forward to seeing this game grow. I actually prefer WF to AQ and can't wait to see the type of crossover events they do.




vezha -> RE: =WF= Release is Live! (7/18/2009 21:21:59)

@weirdguy: 10ish per shot, 6ish on the special attack. I've hit as low as 5 and as high as 23.




helionx1 -> RE: =WF= Release is Live! (7/18/2009 21:23:25)

wow...i was forced to beat ronzor with bisecting IMP spell cos the attack nutton wasn't clickable wen i fought him for intellect for the first time (my intellect after the fight was 5, before the fight it was 0[does that mean i was stupid?]) O.o H4X! (quite surprised i beat him like that tho)
edit: I WANT GALEXYTHE!!! and there's only one type of gauntlet (f2p gauntlet, WG gauntlet and z-token gauntlet)




weirdguy -> RE: =WF= Release is Live! (7/18/2009 21:24:15)

I guess I shouldn't look a gift horse in the exit wound.

EDIT: Yeah, each stat has its own type of special fight conditions, ususally pertaining to that stat.

If you're wondering why it's so hard to fight for CHA, it's because your pets/partners are the only ones that can hit him reliably during the fight.




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