Scakk -> RE: Guardian Cheezard (7/21/2010 20:39:12)
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[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image] Guardian Cheezard Also see: Cheezard 30/50/70/90 Level: 110 Power Level: 113 Price: 100,000 169,277 Sellback: 50,000 84,638 Location: Zardmaster: Evolution! Element: Earth Damage: 25-69 Stat: 448% BTH: +28 Training Difficulty: 134 CHA Level: 112 ATTACK RATES Rate at 0 CHA: 0% Rate at 134 CHA: 67% Rate at 200 CHA: 100% ATTACK 1 Hits: 1 Element: Earth Type: Melee Damage: 18 base, 31 random, and 314% stat damage BTH: +6 plus Stats ATTACK 2 Hits: 1 Element: Earth Type: Melee Damage: 33 base, 58 random, and 588% stat damage BTH: -4 plus Stats ATTACK 3 Hits: 1 Element: Earth Type: Ranged Damage: 9 base, 17 random, and 168% stat damage BTH: +10 plus Stats EFFECT If attack 3 connects and deals > 0 damage, the Cheezard attempts to Daze the enemy (3 rounds; 15% chance of not acting per round). Monster categories "undead", "golem", "robot", "mecha", and "incorporeal" are immune to this. All other monsters get a save roll. Level: 113 vs MonsterLevel Major: 200 vs MonsterEND Minor: 165 vs MonsterLUK Additionally, if the monster is not already Dazed (or is Dazed with <15% chance of not acting) and the Cheezard hasn't "learned" that the monster is immune to Dazing, then the Cheezard does Attack #3. Otherwise, it does Attack #1 half the time, or Attack#2 the other half the time. The Cheezard can "learn" that a monster is immune to Dazing. Each time that you go through the AI, there is a 10*(# of times that you attempted to daze the monster, but the monster wasn't dazed since it was immune)% chance of the Cheezard figuring out that the monster is immune. (If the monster has the Daze Immunity status, then it doesn't count towards the # of times.) EXAMPLE You're fighting an undead monster. The Cheezard attacks, and the hit connects, but the monster is immune to the Daze. On the next turn, the Cheezard has a 10% chance of "learning" that the undead monster is immune to Daze. If it does "learn", then the Cheezard just does Attack#1 or Attack #2 for this round, and for the rest of the fight. Otherwise, the Cheezard does the daze attack again. Let's say that it doesn't learn, and that the attack connects again. On the next turn, the Cheezard has a 20% chance of "learning" (since there were a total of two attempted Dazes). Let's say that it doesn't learn, and the attack connects again. On the next turn, the Cheezard has a 30% chance of "learning" (since there were a total of three attempted Dazes). Let's say that it doesn't learn, and the attack misses this time. On the next turn, the Cheezard has a 30% chance of "learning" (it's not 40%, since you didn't attempt to daze the monster last turn). And so on. DESCRIPTION: The Zardmaster stole a Tofu Koofu, after which he patterned this zard... just with a little more dairy (and a little more flavor). Keep him unrefrigerated for too long and he starts to sweat. Basic CHA 134; Recommended CHA 200 [image]http://i46.tinypic.com/4hz4td.jpg[/image] Numbers/effect/example thanks to In Media Res. Image from balubamboto. Write-up by devbhargava
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