Soliqe -> RE: History of battle (3/31/2011 3:18:28)
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@above NW has specifically stated to a few players that Agility and Focus are NEVER leaving. @OP Like others said, you're lacking in your knowledge of history... No one here can really tell you about alpha except alpha players themselves... but I can tell you from merge until now. Bounties Ruled post merger. They used the exact same build bounties use today, as it was a successful build. There was actually a build stronger than this, but it only caught on with a few players... An Energy Sword + Gun Deadly Aim Strength Mage. (Battle Mage for short) They were the only things the could really get in the way of bounties. But with developing builds from Xendran, and the lesser recognized Tian Wan, the support build came to a head when Azrael was released. Thus began the Heal Loop era. Once the heal loop was nerfed, the only ruling build was actually support merc builds and +4 or +5 focus builds. Bounties were considerably weakened each update and thus mages still ruled during this period. Then, 3 skills were released. By this time players were moving to Bounty Hunters and Mercenaries because Mage builds where nerfed. Mercenaries always had a strength build, and they never just "randomly appeared" but people began to notice them when there was no way to counter them.. Same goes with Bounty Hunters. Mages only hope for survival now is the use of assimilation. Mercs must rely on their weapons not blocking. Bounty Hunters don't have to worry about much. They have the best skill tree in the game. However, being that Mercenaries contain Hybrid... Bounty Hunters usually fall. So in conclusion: Although the Stat Abuse issue needs to be addressed, bounty hunters would become the next ruling class unless they were changed as well.
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