RE: Reasons why Mercs are OPed (Full Version)

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RKC -> RE: Reasons why Mercs are OPed (5/22/2011 11:36:12)

@goldslayer1

The gamma bot is the only thing that makes mercs OP for now.

Mercs barely put STR just 45 and spam them in in DEX, TEC and SUP and wala, you get super defense, high damage Bunkerbuster, artillery strike and gamma bot.

You can buy an Energy armor and you have hybrid armor +defense to both resistance and physical.

Your basically a walking tank and with all the support, TEC and DEX your level 1 intimidate can be devastating, gamma bot damaging.

In the old ED if you choose to be defensive you sacrifice offense and vise versa. But now you can do both.




pinoy idols -> RE: Reasons why Mercs are OPed (5/22/2011 11:41:48)

@RKC don't you mean "voila" instead of "wala"? i thought u spoke in tagalog, hehe




goldslayer1 -> RE: Reasons why Mercs are OPed (5/22/2011 11:54:21)

quote:

@goldslayer1

The gamma bot is the only thing that makes mercs OP for now.

Mercs barely put STR just 45 and spam them in in DEX, TEC and SUP and wala, you get super defense, high damage Bunkerbuster, artillery strike and gamma bot.

You can buy an Energy armor and you have hybrid armor +defense to both resistance and physical.

Your basically a walking tank and with all the support, TEC and DEX your level 1 intimidate can be devastating, gamma bot damaging.

In the old ED if you choose to be defensive you sacrifice offense and vise versa. But now you can do both.

im sorry i guess u never seen a mage or a BH do that.
and since the bh and mage dont need that much energy for bunker they put it on dex. and wear a energy armor.
then they get extra blocks.




PivotalDisorder -> RE: Reasons why Mercs are OPed (5/22/2011 14:13:20)

@8x: nice how you say mercs arent OP while maintaining 99.2% juggernaut record




xxmirxx -> RE: Reasons why Mercs are OPed (5/22/2011 14:24:43)

Merc aren't Oped it just takes skill players to play as merc.




Callisto -> RE: Reasons why Mercs are OPed (5/22/2011 14:40:28)

Mir that is the dumbest thing I've heard all day,no offence.Takes skill?ROFL all mercs do is aux,multi,bot,aux.heal etc.Or str mercs-stun,berserker,gun.Also there are tank mercs with insanely high tech and maxed bunker.That's about it.I could play as merc with my eyes closed.
I'll admit there are few mercs who actually do have skill and can make interesting builds but what you said is just nonsense.
Mercs are OP in my opinion cause of their def ignore on multi and ability to have insanely high res and def at the same time+very powerful skill to go with it.




xxmirxx -> RE: Reasons why Mercs are OPed (5/22/2011 14:45:08)

You have never been merc and they look good cause you lose to them. If you know there moves why don't you find way to count them. I beat merc before they aren't that hard if your smart about your built.




Callisto -> RE: Reasons why Mercs are OPed (5/22/2011 14:50:11)

I do have a merc and I have played as merc many times.Also I don't see where exactly I said I can't beat them.I said they are OP but I can beat them and I do daily.
ˇˇAnd in contrary,considering all that above,I know they ARE OP class.




xxmirxx -> RE: Reasons why Mercs are OPed (5/22/2011 15:01:09)

then you should know there not Oped class.




8x -> RE: Reasons why Mercs are OPed (5/22/2011 16:52:02)

@Jehannum: That are just my skills (I would have higher % if I didn't get losses from dc's) and killing low lvls is pretty simple.
Btw I never said mercs aren't Oped...




ajs777 -> RE: Reasons why Mercs are OPed (5/22/2011 16:59:35)

Mercs are not OP'd, support is.




IsaiahtheMage -> RE: Reasons why Mercs are OPed (5/22/2011 19:17:32)

These are not good enough reasons to call us OPed.




Sky Drifter -> RE: Reasons why Mercs are OPed (5/22/2011 19:18:55)

How? We don't get smokes or malfs.




Bunshichi -> RE: Reasons why Mercs are OPed (5/22/2011 20:18:08)

Funny how everyone can tell what mercs will do when mages are even worse. Almost every class is predictable now a days.




endtime -> RE: Reasons why Mercs are OPed (5/22/2011 21:45:16)

Reasons why mercenaries are stronger (Better Classification):

1.) Main passives
Hybrid Armor: Tier 1, immediately ascessible, allows tanking when using tech builds
Reroute: Tier 3, a TM needs to pick up defense matrix and bludgeon (which cannot be used if not equipping a staff)
Bloodlust: Tier 2, a BH needs to pick up cheap shot (which cannot be used if not equipping wrist blades)

2.)Multi
Artillery: Ignores defense and links to support, so it brings 2 offensive maneuvers
Multi-Shot: Low damage, increments by 1 after level 7
Plasma Rain: Needs staff, same as plasma bolt except weaker, almost as weak as multi-shot

3.)Stun
Maul: Up to 44% and low energy cost. Makes up for this by being blockable
Overload: Requires staff and high energy cost
Stun Grenade: Low damage and high energy cost

4.)Special Move
Bunker Buster: Ignores 20%, 25% chance of critical, no requirement
Plasma Bolt: Requires staff, no special effect
Poison: High Energy cost, must be maxed/near max to be effective

5.)Energy Stealing
Atom Crusher: Low energy cost, high energy stealing; Makes up for this by being blockable and requiring a club
Assimilate: Requires staff, very low energy taken, and blockable
EMP: Very versatile (possibly superior to atom crusher)

6.)Super Move
Energy Surgeon: Takes away rage, life-stealing; tactically advantageous
Supercharge: High energy cost, requires high level to hit over 20 damage
Massacre: Definitely the best

7.) Damage Enhancing strike
Berzerker: Essentially a massacre without the warm up, usable on rage, no weapon requirement, allows for the stun-berzerker-victory combo; main weakness is its blockability
Bludgeon: Requires staff, low percentage, blockable
Cheapshot: Requires Wrist Blades, blockable, 25% crit

8.) Secondary Passives
Bloodshield: HP loss, helps tanking (arguably the worst skill on the merc tree)
Deadly Aim: Useful and effective
Shadow Arts: Useful and effective

9.)Defensive Moves
Intimidate: Anti-str build, inflicts damage
Defense Matrix/Technician: DM can be useful, but technician is very weak; neither inflicts damage
Energy Shield/Reflex Boost: Energy shield can be useful, reflex boost returns energy; neither inflicts damage

As obvious from this list, mercenaries have significantly more superior skills than the other two classes. Except for the passives, mercenaries are superior in every way compared to the other two classes. Of course, the class left in the dust is the Tech Mage.




AQWPlayer -> RE: Reasons why Mercs are OPed (5/22/2011 22:05:23)

I'll bring up something that has been mentioned in another thread: I don't see how there can be a discussion for the obvious fact that mercs are OP




Xx. Christian .xX -> RE: Reasons why Mercs are OPed (5/22/2011 22:12:23)

why do u guys keeps on posting this things about mercys they already did something about the support. now why is it mercys again why not bh ha!! tell me!!!




AQWPlayer -> RE: Reasons why Mercs are OPed (5/22/2011 22:21:52)

@reyes
You sound childish talking like that :P
And here is the reason: mercenaries are still OP because the nerfs given to them were too slight




jegaggin -> RE: Reasons why Mercs are OPed (5/22/2011 22:53:42)

focus mercs lose against mages (malfunction) and smokescreen high dx (80+ SA) bountys.
EDIT: endtime u missed malfunction and smokescreen...




Deimos... -> RE: Reasons why Mercs are OPed (5/22/2011 23:03:17)

I think that mercenary has the most options so making it the most fun class. It can also be the fastest , but low percentage so it is not op. It is also high percentage but Mage can do that too. So basically it's not really oped it just depends on what you want. If you want fast kill or high percentage, gO merc. If you want fast kills, go bh. If you want high percent/ fast kills go Mage. So mercenary is the class with more options, because it can also do 2v2 well if your non-varium.




goldslayer1 -> RE: Reasons why Mercs are OPed (5/22/2011 23:13:35)

quote:

If you want fast kill or high percentage, gO merc. If you want fast kills, go bh. If you want high percent/ fast kills go Mage.

mages cant do fast kills.
BH can do fast kills and at 90%+
merc can do fast kills but at 70%+
and mercs can have high % if they use 5 focus, but still BH and mage 5 focus has higher %.




jegaggin -> RE: Reasons why Mercs are OPed (5/22/2011 23:19:29)

^agrees
But mages can still win 1v1 if they are up for 24hrs. While I as a str merc (before all these stupid "balances") i did 17 hrs and slept for 7 ^_^




goldslayer1 -> RE: Reasons why Mercs are OPed (5/22/2011 23:22:01)

@jega
exactly if mages had more time they would be pretty good.
when i went for 1 vs 1 i did about 250 wins with mage at 94% but it was slow so i decided to use str merc and i dropped down to 90%
got 777 wins and mostly played 18 hours




ajs777 -> RE: Reasons why Mercs are OPed (5/23/2011 0:36:42)

if mercs are so OP'd why dont you just switch to merc then and stop cryin....




AQWPlayer -> RE: Reasons why Mercs are OPed (5/23/2011 0:40:30)

Because "balance is essential for any master duelist" and this also applies for the game
Also most players are NON varium




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