Burned. -> RE: New classes (6/8/2011 9:22:13)
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quote:
@ sonya , i completely disagree, the bringing of new classes (or evolutions) will bring variety to the game which allows builds to become more balanced in the long run (it my not seem like it at first as the classes may need tweaking after testing), and what is with this papper scissor rock concept this game is not like that.. all classes have the abilty to beat one another, and if anything it's the certain builds tht beats classes other builds not the acutal class, so by bringing in more classes and thierfore builds you will be creating more counterbuilds which means hopefully oped builds wil become a thing of the past, so devs great idea, as for the purchase option, everyone is always saying either varium or non varium or quests /boss NPC's etc... but why not make it all of the apove, so the lazy of uss can use the varium method, the non varium of us can use the credit method and the skillfull of us can use the quest/ boss NPC method. A choice in the option would be good. Thanks, Remorse Less @Remorse: Nice post there Remorse. I totally agree to ya, each class have their own way of beating each other; In general, it might be luck,lack of items,varium,credits, etc. By the way, In my opinion, there's no such thing as OPed classes or something and the Rock-Paper-Scissors concept, It's just that the builds of the winning player is just better OR he/she just got lucky. [;)]
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