RE: Three Regimes of Power (Full Version)

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xxmirxx -> RE: Three Regimes of Power (7/2/2011 20:27:57)

Lectrix I like to see your mage




C Schuldiner -> RE: Three Regimes of Power (7/8/2011 0:37:06)

When was this Healing Loop Mage popular, like seriously. I don't remember anything like that and I played since the beginning of beta.

Back when I played (Late 09-Early 10) my Merc build with max Hybrid, Field Commander, and intimidate won like 50 games without losing. Now I lose like 2 out of every 10 IF I don't get put against people with all the new Varium weapons.




LunarWarlord -> RE: Three Regimes of Power (7/8/2011 0:42:19)

Mabey they can make a server that has no req. on anything, and doesnt have Agility or Focus?




AxeOFury -> RE: Three Regimes of Power (7/8/2011 4:58:24)

I remember Angel's build with 165 or 170 hp i think. I had one quite similar ^^ Those were great days.




C Schuldiner -> RE: Three Regimes of Power (7/8/2011 7:03:46)

I remember beating Angel 4 out of 5 times :p




Raizuken -> RE: Three Regimes of Power (7/8/2011 9:02:51)

I TOTALLY LOVE THIS IDEA. This would create balance and give out alot of fun at the same time. I have to admit heal looping is easy (or was it because i was fighting a BH)

BH- The strength, the fun, see your enemies cry when you heal and outdamage them at the same time. No limits no requirements no focus maybe?
EPIC FUN

TM-Heal looping SRSLY? Reroute should give energy 50% all damage DEALT and TAKEN. no limits, unli-mana, 3 cooldown heal plz
10 minutes of fun waiting for your opponent to QUIT for just 32 credits and 12 exp except if they're hardcore like fay bee or comicalbikah

Mercernaies-OPNESS TIME WITH HA,AS and finally AUX. Loser build if they have enough def to out damage you. SCRAP IT
TLM-Reroute+HA+heal anyone= It's a mix of a TM's Heal Looping and a Mercernaries Tankiness. 3 damage for dinner to your enemies

They should make a NO HOLDS BARRED server where the guys/gals are free to fight as they please

I'd like to see this in a 1v1v1 moment when each of the best players of the 3 classes fight it out till one emerges as the winner.

Stuff like agility and stat diminishing requirements,stat requirements,weapon requirements all ruined the game with one big blow to the face.

One minute you were running free in the meadow then suddenly it rains and your stuck in the shade of the tree, waiting for the sunshine









Sparticus -> RE: Three Regimes of Power (7/8/2011 9:11:19)

While the thought of facing an oped build isn't as enticing as being in an oped build, I none the less wouldn't mind free for all Fridays or some nonsense month where primal no holds barred builds were allowed. At least it would be a change of pace with the knowledge that restrictions would return at some point to protect the less adept players and those without varium (they would no doubt be slaughtered)




Nehal007 -> RE: Three Regimes of Power (7/8/2011 10:57:33)

Well i ll b luking 4wrd for this change..........it can really make this game balanced n instead of nerfing ane class they shud buff oll of them




Wraith -> RE: Three Regimes of Power (7/8/2011 12:04:57)

xxmirxx: Lectrix's mage is Jaller.




beastmo -> RE: Three Regimes of Power (7/8/2011 12:21:34)

I would like to see agility removed so i can go back to merc and do 151 hp merc build to counter heal loop :)




Sageofpeace -> RE: Three Regimes of Power (7/8/2011 12:48:36)

i think there should be a server where all the class lose their restriction and agility is gone like doom since nobody use it for level 30 to up only




Aere -> RE: Three Regimes of Power (7/8/2011 18:08:58)

Angels, Deflecting Sidearms with SA was around for like, a week. And even still that was luck. 10% Addition isn't as obscene as everybody thinks it is, most of the time the RBG screws you over anyway.


One of the reasons Heal Looping was so good WAS of focus. That extra damage really helped...




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