Influence (Full Version)

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DeathSpawn -> Influence (7/10/2011 14:12:43)

Why do you get 5 influence for a 1v1 match and 5 for a 2v2 anyway???

Didn't it use to be 12 and 24 or am I mistaken? Also I do remember them changing it awhile back but why is 2v2 the same as a 1v1? Is it just to promote extremely boring 1v1 play?

Never payed much attention to influence as it never mattered but beings were gonna be grabbing some WD's shortly I was curious considering were mainly a 2v2 fac and it's tough getting my Nublets to play 1v1s on the specific days. Would be much easier to just double it to 10 IMO I mean all in all the avg varium player can win 3-5 1v1 matches in the time it takes to win 1 2v2 which would still be 15-25 inf to 10. The other hand a non-varium player stands a far better chance at winning a 2v2 and I would think would almost break even influence wise allowing them to participate more for factions.




xxmirxx -> RE: Influence (7/10/2011 14:49:44)

yes it was 12 and are price of credits went down.




Buffy A. Summers -> RE: Influence (7/11/2011 10:04:45)

This Is One OF The Most Overlooked Things That Has Gone Undone By The Admins.

2vs2 Battles Should Give Factions 10 Influence & Even 1/2 Point To Faction Score (Compared To 5 Influence & 1/4 Point)

2vs2 Battles Take, On Average, 2-3 Times As Long To Win As 1vs1 Matches...And Cannot Easily Be Dummied Or NPCed.

2vs2 Factions Have Been Cheated For Far Too Long For All Their Hard Fought Wins.

As The 2vs2 Faction With The Most World Doms All Time, I Know How Hard It Is To Win WD vs. A 1vs1 Faction.

It Would Be SIMPLE For Them To Just Double The Influence Awarded. This Would "Balance" The Faction War For All.

The Average 1vs1 Faction Medal Winner Gets About 2,000-3,000 Wins In A Day.

The Average 2vs2 Faction Medal Winner Gets About 750-1,000 Wins In A Day.

Anyone See The Simplicity And Fairness Of How Doubling The Influence And Faction Score Points For 2vs2 Wins Should Be Done?

I Thought Titan & NW Were Good With Math....I Wonder The "Real" Reason 2vs2 Factions Are "Held Down".

hmmm...





DeathSpawn -> RE: Influence (7/11/2011 12:15:31)

Yeah exactly and I'm glad I'm not the only one noticing this lol. Seems to me it would be an easy fix so why can't they just fix this??? Any mods that get whispered to by Titan and Night care to explain why it has been implemented this way?




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