Regarding anti-buffing procedures (Full Version)

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Stabilis -> Regarding anti-buffing procedures (9/3/2011 8:04:08)

Since the team will now omit old weapons for tweaking, we focus less on items in general now slightly, correct? Will that mean further updates will be to improve playability features such as combat systems and new content. I think its better we forget weapons to buff and move forward to notice other things. Do you think its better the team broadens their work table?




Wiseman -> RE: Regarding anti-buffing procedures (9/3/2011 8:14:03)

I think it's very important to move forward and add new features to the game, beyond the PvP aspect. Class balance is still an issue, however seeing some new features that do not involve battling would be a nice change of pace. Personally I'd love to see the faction system get some improvement, but that's just me. :)




One Winged Angel1357 -> RE: Regarding anti-buffing procedures (9/3/2011 8:27:19)

while it throws a monkey into the gears of my plan(hes holding a wrench i promise) i guess i will have to play the game like the rest of the people now and not just sit back and use CarrierZooka as long as possible becuase it keeps getting buffed so i'll sell it for credits later and move on like everyone else

something else just threw a wrench in my plans my enhanced CarrierZooka is worth as much as a normal CarrierZooka(i went to a 50% sellback Zendor)

Well i will still play the cards im dealt




zion -> RE: Regarding anti-buffing procedures (9/3/2011 16:25:48)

OWA: They don't give any bonus for selling credit enhancements.

On the plus side, we now know to only enhance level-cap items as higher level items will be stronger.




edwardvulture -> RE: Regarding anti-buffing procedures (9/3/2011 17:57:50)

Holy... No credit back for enhancements? That makes me even madder. That means if you enhance just 2 slots on a crappy rare and decide to sell it, you get about a bit over 7000, wherea you just lose 14,000.




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