ed and aqw (Full Version)

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dont give up -> ed and aqw (9/4/2011 16:20:42)

well i want to know that in ed why is hard or slow to get creds and it go down in a second. like in aqw you get like 10k in 3 min. because while i battle i always see other player with only sword or with gun no armor and some thing like that. when i battle this female character and she only have like a claw and she is like lvl 29+ and she told me ''this is not fun'' well i was about to say something but i didnt say anything so yeah. so i was wondering if they could do something with the credits. like what nw or titan said they put starter kit because they see some lvl 25 with like starter weapon so when you buy the starter kit lvl 25 get a fighting chance. but they wont buy that cus they dont buy varium. so i think lower lvl get angry losing because they cant get creds and thats y they go arcade. so what you think guys do something with creds?




Wraith -> RE: ed and aqw (9/4/2011 16:32:05)

Lol?

AQW is a game for kids, like all AE games.

Before AE merge, ED was a 18+ game iirc. Meant for older players with more determination, not the typical 10 year old that plays for 1 hour per day, and expects to have the best gear. Or quit.





frosty123 -> RE: ed and aqw (9/4/2011 16:33:28)

well do i see weapons in Ed that are 100k? Its not the cred its the balance. Howcould you get creditsif every time you fought you meet a support TaM?




AQWPlayer -> RE: ed and aqw (9/4/2011 16:33:58)

@Lord Sinastr
But now that ED has merged with AE, they should adapt, or else fail.




Wraith -> RE: ed and aqw (9/4/2011 16:35:48)

AQWPlayer: Noticed that they have adapted. Less nudity (one reason why i prefer Vindictus), no blood whatsoever, and incredible Stat Inflation. Rare OPedness.

Look at DF for an example. Icy Sword in Galanoth's city and any rare, level 35 Rare Frostvale sword.




dont give up -> RE: ed and aqw (9/4/2011 16:38:52)

well if they dont do anything to the creds rate alot of low lvls quite so that mean less ppl and all you going to fight is lvl 30 + and thats all




frosty123 -> RE: ed and aqw (9/4/2011 16:42:44)

Battle hour is a great way.




dont give up -> RE: ed and aqw (9/4/2011 16:46:35)

@above agree but how bout the lower lvl they sometime miss it or they cant win alot or they cant make to the power hour i think we should have our own power hour botton only use 2 times a day like what comical said




od -> RE: ed and aqw (9/4/2011 16:55:13)

I agree with this. In mq I have a special farming technique that allows me to get 25k credits and loads of exp in less than 10 minutes. That means that I can buy a weapon in 12 minutes of farming and an mech in less than 2 hours. However in epic duel it takes forever just to purchase one high level weapon, not to mention enhancments.




Elf Priest JZaanu -> RE: ed and aqw (9/4/2011 16:58:10)

In AQW, boss battles are 12 vs 1 and one can use auto mode, so credit earning is nothing more then waiting. One the Boss is defeated, you can wait, and he will return. The Boss also drops items that can be sold.

When ED has 12 vs 1 mode, and item drops, more people will earn credits faster, but it does take the work ethic away.




dont give up -> RE: ed and aqw (9/4/2011 17:07:54)

@od and jz i agree and jz ur idea is nice hope it could be done[:)]




DeathGuard -> RE: ed and aqw (9/4/2011 17:10:14)

that is why I love ED, the time you must invested to have the best gear. AQW is just a fantasy game and I got bored already since I already got what I wanted.




frosty123 -> RE: ed and aqw (9/4/2011 17:29:01)

AQW was so boring. IM not evening playing around with you. And jz. About your ideaof 12 vs 1 Who will be the one? How do they make a 1 that is = to 12 Tam support builds? Unless it had 10000 health. Should be interesting O.o




od -> RE: ed and aqw (9/4/2011 18:10:23)

Here's my idea to help credit and exp earning at high lvls while stopping low lvls from lvling up insanely fast.

Pretty much do the same thing with level scaling as you did with skills; make it so from level 1-20, players earn slighlty less (5-7%) credits and xp then at lvl 21, they earn 10% more credits and xp e.g if you would have earned 10 credits and 20 xp, you would earn 11 xp and 22 credits. After that, every 2-4 lvls players would receive 10% more exp and credits.




mr.p -> RE: ed and aqw (9/5/2011 2:42:27)

quote:

Lol?

AQW is a game for kids, like all AE games.

Before AE merge, ED was a 18+ game iirc. Meant for older players with more determination, not the typical 10 year old that plays for 1 hour per day, and expects to have the best gear. Or quit.


ED was never a 18+ age game, Nude-is defined as being completely cloth-less, and no ED character was ever completely cloth-less.

Also, please stop comparing a PVP game vs a PVC(player vs. computer), the smartest Computer on the planet can not compare to that of a brain to an average person; why? because is programed, unlike the human brain and mind, that can react to a situation in many different ways. I really don't think AE understands that, because obviously, because ED is mainly PVP based, and it only has 2 people working on it, vs other AE games that are player vs computer, or partially PVP and the have around 5-10 people working on it.

Is easy to gain credit and xp in this game if your winning most of the time, and the easiest level to win at is 33;so, this might/ should be harder for players below level 33; but, should a player level 20-27 be fully suited? by that I mean, with a gun, armor or bazooka; No because that's why the are skills, if the are not important at those levels, then the are just programs causing more lag and taking up space.

But looking good, and having equipments does add more fun to the game play, my best solution, increase how much xp/credit players gain at low levels when the lose, and it goes down at higher level, the lowest it can go is 12 credit, and 7 xp, but it can always get higher, due the fact that the level cap gets raised every now and then.

@below, guess what lol, players that does that, are the players that are actually looking for nudity.




PD -> RE: ed and aqw (9/5/2011 2:46:38)

^^ Of course it really wasn't. But the sign said it was +18 before the merger. So... *throws hand up in the air*

And also, it's really easier to win on lower levels (1-20) because the level and equipment gap is much more random and much less standardized, so it all depends on skill. But then again, that's because most people up to level 20 have no idea what a good build is, so you're taking advantage of their lack of knowledge :P

And also, if you had the Female Gothic Armor, you could pretty much create the impression of nudity via matching the skin color code to your armor.




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