111dB Nova TerriFi (Full Version)

All Forums >> [Artix Entertainment Games] >> [MechQuest] >> [MQ Encyclopedia] >> Mecha Bases



Message


Peachii -> 111dB Nova TerriFi (11/3/2011 5:58:45)

[image]http://i34.tinypic.com/2w1v975.png[/image][image]http://i48.tinypic.com/2hf1j09.jpg[/image]

111dB Nova TerriFi

Name of Mecha in Series (By Increasing Level): 111dB Nova TerriFi, 121dB Nova TerriFi, 131dB Nova TerriFi, 141dB Nova TerriFi

Level: 11-20
Price: 1,000 Nova Gems
Sellback: 900 NGs for first 24 hours, 250 NGs after 24 hours

Location: Terri-Fi Horror Mecha Shop

HP: 299
EP: 161
EP Regen: 6

Resistances: 70 Immobility

Description: This mecha's haunting melodies will leave your opponent TerriFied! This model has improved damage and specials, as well as an exclusive body special that can heal you or inflict extra damage to your enemy! Scales up to level 20!
Image: 111dB Nova TerriFi

*Thanks to Vivi for specials!*




Peachii -> RE: 111dB Nova TerriFi (11/3/2011 5:59:30)

Resonator

Equip Slot: Front Arm
Damage Ranges: 37
Damage Type: None
Hits: 4
Energy: 17
Cooldown: 3
Bonuses: None
Special Effects:
  • Increasing damage per Hit. Each Hit gets +30% damage more than the last one.
  • Each Hit decreases enemy defense by 12
  • Hit 1&3: Chance for for a normal EP DoT, stacking - lasts for 3 turns
  • Hit 2&4: Chance for for a normal HP DoT, stacking - lasts for 3 turns

    Combos: N/A

    Description: Rotates at high speed to create a resonance that decreases enemy defense; echoes cause high damage that may persist over time.
    Attack Image: Attacking!



    Supersonic Vortex

    Equip Slot: Back Arm
    Damage Ranges: 37
    Damage Type: Laser
    Hits: 1
    Energy: 17
    Cooldown: 1
    Bonuses: None
    Special Effects:
  • 150% damage
  • Increases damage by +50% every use
  • Chance for a crit
  • adds 5 defense every use

    Combos: N/A

    Description: Increasing damage with a chance to crit. Also adds defense with each use.
    Attack Image: Attacking 1!, Attacking 2!




  • Peachii -> RE: 111dB Nova TerriFi (11/3/2011 5:59:48)

    Hi-dB Drill

    Equip Slot: Front Shoulder; Back Shoulder
    Damage Ranges: 37
    Damage Type: None
    Hits: 1
    Energy: 17
    Cooldown: 1
    Bonuses: None
    Special Effects:
  • Both start with 150% damage
  • Increase their damage by 30% every use
  • Increase their crit chance by +7 every use ----> only shoulders
  • against equippables: Chance for decapitating

    Combos: N/A

    Description: A high-pressure burst of sound will drill into your foe, potentially disconnecting their head weapon and inflicting heavy damage! Damage increases with each use of either shoulder.
    Attack Image: Attacking 1!, Attacking 2!




  • Peachii -> RE: 111dB Nova TerriFi (11/3/2011 6:00:08)

    Tuning Forks

    Equip Slot: Body
    Damage Ranges: 37
    Damage Type: Laser
    Hits: 2
    Energy: 17
    Cooldown: 5
    Bonuses: None
    Special Effects:
  • Hit 1: Chance for a crit, 2x EP DoT
  • Hit 2: Chance for a crit, 2x HP DoT
  • If damage dealt > level, there's a 50% chance of a healing special. You roll a percent value between 20 and 80 and heal that percentage of the damage dealt to HP and EP. HP healing is capped at level*1.5, EP healing is capped at level*1, and their sum cannot exceed the damage dealt. If it would, you take away EP healing first.
  • If damage dealt <= level, there's a 50% chance of inflicting some extra damage. Same as above essentially except HP cap is level*1 and EP cap is level*0.75.

    Combos: N/A

    Description: The wails of this chassis will strike true fear into your enemy! A high critical hit chance combined with residual HP and EP damage ensure this will be a devastating attack.
    Attack Image: Attacking!



    TerriFy-ing Screech

    Equip Slot: Head
    Damage Ranges: 37
    Damage Type: Laser
    Hits: 5
    Energy: 17
    Cooldown: 5
    Bonuses: None
    Special Effects:
  • Increasing damage per Hit. Each Hit gets +25% damage more than the last one.
  • Each connecting hit gives +8 general damage boost for 5 turns
  • Each connecting hit gives -6 Bth for the enemy
    (SC only special:)
  • Hit 1 to 4 decrease immo res by 25 each connecting Hit, Hit 5 tries to stun for 1 turn and gets a 5% chance for 2 turns

    Combos: N/A

    Description: Summon a flock of bats to attack! Their screeches will amplify your damage and leave your foe dizzied. They may also paralyze your foe if you are a Star Captain.
    Attack Image: Attacking!




  • Page: [1]

    Valid CSS!




    Forum Software © ASPPlayground.NET Advanced Edition
    0.09375