Competing Battle-modes having different resets (Full Version)

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Elf Priest JZaanu -> Competing Battle-modes having different resets (12/21/2011 0:21:14)

With the non synch with normal reset time, the War made for a very unique showcase of all who were competing. Looking at this error, I find it a fun way to turn the focus on that specific mode.

With everything resetting at the same time, it is fine, but the attention normally focused on 1v1 over anything else.

If every competing mode like, War, 1v1, 2v2, and Juggernaut had their own reset time, attention would be given to those players in that mode competing.

If the War had the same reset time on the first day, the unexpected end would have been not as shocking and it would have had to share the stage with the other modes' resets.


What are your thoughts on having different resets for the competing battle-modes?




Sipping Cider -> RE: Competing Battle-modes having different resets (12/21/2011 0:26:31)

Very good idea, and that way you dont have to be on at midnight to see some winners. They way things are now, I do not even pay attention to who wins two vs two or who wins the war, however I would like to be able to focus on both of those along with 1v1 winners.




Elf Priest JZaanu -> RE: Competing Battle-modes having different resets (12/21/2011 0:36:19)

As of now, all modes except War have reset. Focus now is on the War. So many unique things have happened in the last hour, now both affiliation leader-boards have the spotlight to themselves. Will their be another surprise or will the leaders retain their position?


*looks like it has been changed to coordinate with the other modes.




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