2v2/Juggernaut rank system (Full Version)

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Elf Priest JZaanu -> 2v2/Juggernaut rank system (1/9/2012 13:07:05)

While the current rank system is geared more for 1v1, due to, the ability to obtain more victors per hour then 2v2 or Juggernaut.

If there was a separate rank system for the other battle modes, would players cross-compete more if an equivalent of rankings were created in 2v2 and juggernaut?





TurkishIncubus -> RE: 2v2/Juggernaut rank system (1/9/2012 13:11:13)

you right but everything is unfair in this game and no one cares they say just play for *fun*. In their logic you can get *fun* without balancing ranks so no need to discuss this and return to game and get *fun*

:DDDDDDDDDDDDDDD




8x -> RE: 2v2/Juggernaut rank system (1/9/2012 14:06:50)

How about this?

1vs1 and NPC wins = 1 point (since you have to fight one opponent)
2vs2 and Juggernaut wins = 2 points (since you have to fight two opponents)

Rookie = 10 points
Fighter = 50 points
Soldier = 150 points
...
Commander = 10k points
Emperor = 25k points
...




Lord Machaar -> RE: 2v2/Juggernaut rank system (1/9/2012 14:11:07)

While ending the Solo Battles Fast we claim less rewards then Team Battles Or Juggernauts... But i have a notice about the juggernauts reward ... The reward is stable and fixed on 70 credits if you defeated 2 lvl 28 you will earn 70 credits and if u defeated 2 lvl 31 you will earn 70 credits and that's also on EXP Unlike Other 2 battle mods the reward is compared by the lvl of opponents... SO i hope the ED team think about this!
-Lord Machaar-
Thanks




Elf Priest JZaanu -> RE: 2v2/Juggernaut rank system (1/9/2012 22:35:31)

I also feel, by adding a separate rankings for Juggernaut and 2v2, it will give recognition for all the players who have invested in this game in the various battle sectors.




Xx. Christian .xX -> RE: 2v2/Juggernaut rank system (1/9/2012 22:38:16)

I think they should make a Daily Juggernaut Faction Leaderboard




DeathGuard -> RE: 2v2/Juggernaut rank system (1/9/2012 22:53:56)

I agree, a player that has 50k wins in 2 vs 2 should be entitle with the rank of Legend, it requires a lot of time and effort to accomplish such that they should be rewarded, and making rank system apart from 1 vs 1 seems a good idea. Let me think of an improvement for it, I will come with an idea some time later.




BaIllz -> RE: 2v2/Juggernaut rank system (1/11/2012 1:44:42)

JZaanu, that is a great idea! I would enjoy 2v2 much more if they made that! :)

~ BaIllz




Lord Nub -> RE: 2v2/Juggernaut rank system (1/11/2012 7:46:06)

^ Whats up with that half a page sig lol.

I also wish it worked this way. I think 8 summed it up fairly well.

1v1 = 1 point
2v2 = 2 points

Problem would be Jugs. Not long enough for 2 so would probably get 1 and Jugs wouldn't like that obviously.




Sipping Cider -> RE: 2v2/Juggernaut rank system (1/11/2012 10:40:10)

I also like 8rlxo idea. That way less complication in this very busy game.




Sikachu11 -> RE: 2v2/Juggernaut rank system (1/11/2012 20:33:34)

um question.
what is Juggernaut match? (i have never heard of it.)




Agiluz -> RE: 2v2/Juggernaut rank system (1/11/2012 21:12:32)

@Sikachu11

It's when you fight alone with two people (1vs2)




Retrosaur -> RE: 2v2/Juggernaut rank system (1/11/2012 21:17:35)

@Sikachu11
Also can only be played if:
a) your level 20+
AND
b) You have a silver skull card (purchased from Slayer) or a Gold Skull Card (now rare)




rej -> RE: 2v2/Juggernaut rank system (1/11/2012 21:29:40)

Hmm, or, rather than having a completely separate ranking system, the following alterations could be made.

1 solo win - 1 ranking point (In other words, solo would still have the same value)
1 team win - 2 ranking points
1 juggernaut win - 2 ranking points

and:
1 solo win - 5 faction influence
1 team win - 12 faction influence
1 juggernaut win - 10 faction influence

This would help balance out the inequality of values placed on the win system.




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