goldslayer1 -> Updating Factions (2/6/2012 19:03:53)
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Factions are now a big part of the game due to the wars. we all know that. so one way to help improve the faction system 1) add token bank. what is it? basically u have ur members donate to the token bank instead of flags. the token bank would be found in headquarters. what this would do is let the founder (maybe officers?) to donate to the flags as he deems necessary. these tokens can only be used for faction purposes. meaning the leader cant use tokens for himself. 2) Faction Pages What is it? basically like char pages, but for factions. it would display the same info as u would see ingame. lvl, wins, members, score, medals, flags (location aswell, and how many tokens) donations from each member and how many wins they go in that faction. take a look here on how it should look. below that, there would be a chart that shows the members by rank. (leader, officer, member) and wins along with token donations. 3) Missions What is it? its basically missions but for factions. can be accepted/declined/turned in by leader and any officer. the faction missions would be repeatable and would fit with the storyline. (more ideas for cindy :) now there would be like 1 small story which is the small mission. then a second continuation mission. then a third mission. (third mission being the last once) Note: the second mission would be harder than the first one, but give more rewards compared to the second. same with third being harder than second. Solo daily missions Lvl 1 mission: get 1 solo daily - 100 score reward Lvl 2 mission: Get 5 solo dailies - 700 score reward Lvl 3 mission: get 10 solo dailies - 1500 score reward. WD mission Lvl 1 mission: get 1 WD - 150 score reward Lvl 2 mission: get 5 WD - 1000 score reward Lvl 3 mission: get 10 WD - 5000 score reward Wins mission - (1 point from solo, 2 from team and jugger) Lvl 1 mission: 10k points - 1000 score reward Lvl 2 mission: 25k points - 3000 score reward Lvl 3 mission: 50k points - 7000 score reward mission types can be used for anything that faction related, from wins to flag captures. and u would only be able to accept 1 mission from each category. like only 1 solo daily mission. and then only 1 WD mission. faction should also get a mission log count. (since faction mission are repeatable) so it would be like this Solo daily mission: lvl 1: completed 12 times lvl 2: completed 5 times lvl 3: completed 2 times this would improve factions and give more incentive for all ingame factions to be active. 4) No Friendly Fire What is it? fix faction issues so that when a faction goes for a daily solo/team faction champion we dont have a faction teammates/comrades as an enemy. it sucks to have to fight about 50 faction teamates/comrades through out the whole day when going for a faction daily. REWARDS 1) Rewarding Factions lvls What is it? well its basically rewarding faction lvls by increasing their member capacity via lvls. this would reward hard working factions. Lvl 1 - 18 Member Capacity Lvl 2 - 19 Member Capacity Lvl 3 - 20 Member Capacity Lvl 4 - 20 Member Capacity Lvl 5 - 21 Member Capacity Lvl 6 - 21 Member Capacity Lvl 7 - 22 Member Capacity Lvl 8 - 22 Member Capacity Lvl 9 - 23 Member Capacity Lvl 10- 23 Member Capacity Lvl 11- 24 Member Capacity Lvl 12- 24 Member Capacity Lvl 13- 25 Member Capacity quote:
Recruits: 0 - 249 Initiates: 250 - 499 Militia: 500 - 999 Squad: 1,000 - 2,499 Enforcers: 2,500 - 4,999 Syndicate: 5,000 - 9,999 Coalition: 10,000 - 24,999 Veterans: 25,000 - 49,999 Guardians: 50,000 - 99,999 Harbringers: 100,000 - 249,999 Champions: 250,000 - 499,999 Grand Champions: 500,000+ now keep in mind up tp guardians (lvl 9) it can be done in about 2-4 weeks. and while there isn't a lvl 13 (yet) i believe that will come at 1 million score. i came to the conclusion of 1 million after analyzing the pattern of influence required for next lvls. (maybe its lowered, who knows) 2) Rewarding Hard work What is it? Rewarding hard work by factions when they win things like solo/team faction champ, world domination, and daily flag captures. rewards would be something like this. example. 1 Solo Daily = 2500 Credits 1 Team Daily = 5000 credits 1 flag capture = 1000 credits. (thats when u capture the 24 flags for that day only) 1 juggernaut daily = 5000 credits Now i dont know if many of u read all of this. but please DO NOT post things like "supported" "not support" or "agreed" i would like to actually read ur thoughts on the matter. Questions for the forumities. 1) if u were a developer of epicduel, which of these ideas would u implement ingame? 2) as a gamer, would u like to see nice game additions/improvements like these? 3) related to factions, what would u like to see next in factions as improvements or addition? please explain why it would be good if u can. 4) what is ur biggest concern related to factions? NOTE: to the aks and mods. this isn't a suggestion, i would just like to hear forum members thought on things that may improve the game. as well as their concerns relating factions.
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