Drakkoniss -> RE: =HS= Design Notes April 20th, 2012: Spring Cleaning (4/20/2012 13:20:27)
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I sincerely thank you, Randor, and the rest of the AE team for attempting to improve the game so constantly, even if the updates had been a bit slow, previously. It is good to hear that you will be improving the engine and specific codings to make things easier and swifter, and I am especially pleased that you will be doing player suggestions more often. XD I like new dynamic behind the battle polls, where we shall now be able to decide how an item progresses and improves as it progresses. Could make for some very interesting possibilities, down the lines... I think I might print out an image of my character and use him as a template to draw helmets, and possibly armors or other such things, soon. So far, my suggestions have mostly been weapons, while I indeed do have ideas for other types of items, every so often. Know what I would find interesting, later? Both battle polls and normal wars going on at the same time. Now THAT could liven the game's dynamics up! lol You must realize, Dealer, the Battle Polls are PvP oriented. They are to allow for an incentive for people to actually PvP, when it is so skewed in many ways and cases. Perhaps later there will be a way to convert PvP tokens to war waves, and new PvP locations or modes will be released as the wars come, like how winter produced different maps, too. The point is that there are many possibilities about how the game shall advance. In my oppinion, it shall most likely be possitively, and new sollutions shall be made once the actual storyline advances. Untill then, however, let us just agree not to get too angry, shall we, hmm? Oh, yes, and on that note, Randor, normal wars provide a unique advantage over the battle poll system, which must be taken into account- lower level players will be abel to more easily compete, without being discouraged or displeased with the game itself too much. Just a thought.
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