RE: =ED= Balance Discussion IX (Full Version)

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Algorithm -> RE: =ED= Balance Discussion IX (7/5/2012 0:10:45)

Altough i noitece a lot of tec mage dey no use asimate why no? it vry good skill can balanace pro tel me why pepolee no use asimate?
tnx guys.

-agroithm




SCAR -> RE: =ED= Balance Discussion IX (7/5/2012 0:37:31)

Too balance the Blood mages, Because I think Deadly aim makes them over powerd I think the Blood mages Deadly aim should be replaced with Gunslinger, and what Gunslinger does is it has a 15% chance that Gun shots wont be deflected.

Level: 1) 1% chance

level 2) 3% chance

level 3) 5% chance

level 4) 7% chance

level 5) 9% chance

level 6) 11% chance

level 7) 12% chance

level 8) 13% chance

level 9) 14% chance

level 10) 15% chance

I think this idea would balance them out.




Zarakii Kenpachi -> RE: =ED= Balance Discussion IX (7/5/2012 1:05:12)

yeah i didint want to read any of that lol. im a long time varium user. best way to balance simple put is make credit only users more bad arse make it cost less to enhance items ect yea you might loose a little money or mabey not. just make the varium stuff look cooler heck i buy for looks as well as stats so you still make your quota xD




Joe10112 -> RE: =ED= Balance Discussion IX (7/5/2012 1:08:55)

Just realized:

Massacre needs Wrist Blades
Supercharge needs Staff
Surge Strike = doesn't necessarily require Club!




Zarakii Kenpachi -> RE: =ED= Balance Discussion IX (7/5/2012 1:15:17)

lol but those who dont use clubs cant stun, stun = no bueno xD




Joe10112 -> RE: =ED= Balance Discussion IX (7/5/2012 1:18:16)

@^: That's not the point. I'm talking about the Ultimate moves for each class, Stun has nothing to do with it, although the Stun is good.




Zarakii Kenpachi -> RE: =ED= Balance Discussion IX (7/5/2012 1:24:32)

true the special moves for each class pretty much ignore defenses so stun as nothing on it




Rayman -> RE: =ED= Balance Discussion IX (7/5/2012 1:29:06)

^
the point is that hunter and mages ultimate move requieres class specific wep and mercs move doenst requiere class specific wep.




InceptionAE -> RE: =ED= Balance Discussion IX (7/5/2012 1:43:33)

I want TLM to get a buff, no way can you win unless you're tank.. Like come on here. Only 1 build works for TLM.




Zarakii Kenpachi -> RE: =ED= Balance Discussion IX (7/5/2012 1:46:15)

TLM had there day xD lol and yes before i went back to bh i was a TLM and it took me TOO LONG to save 50k to chance again but hey it works for better win %




Rayman -> RE: =ED= Balance Discussion IX (7/5/2012 1:48:46)

TLM Is still to powerfull




Joe10112 -> RE: =ED= Balance Discussion IX (7/5/2012 3:37:27)

Merc Builds I see = Stun + Zerker
TLM = Poison.

Can anyone answer my "observation" about the Ultimates?




Zarakii Kenpachi -> RE: =ED= Balance Discussion IX (7/5/2012 4:19:09)

wish i knew man. in my own opinion tho there just tring to boost both TLM and merc latel even more so since the nerf on TLM smoke




Scyze -> RE: =ED= Balance Discussion IX (7/5/2012 5:02:26)

I still think that Blood Mages are still Over Powered.

Replace Fireball's improvement with Dexterity.

Even if they go for a Dexterity build, they won't have a wide range of options.

Technology, has a few. Super Charge, Plasma Bolt...




ansh0 -> RE: =ED= Balance Discussion IX (7/5/2012 6:04:25)

^ Reflex-Fireball-Stun-Multi




Super Fat Man -> RE: =ED= Balance Discussion IX (7/5/2012 7:33:21)

Well how I'm seeing it now is the strength BM just needs a nerf to the fireball or just simply be a bounty, because some classes are better over another nothing really is OP its just someone switches over to another class and everybody does the same thing. While that happens people just find out a way to beat the "OP" class with a different class. It just happens over and over. Just the way I'm seeing it :P Try to think outside the box be diverse.




liy010 -> RE: =ED= Balance Discussion IX (7/5/2012 8:06:08)

@Joe I noticed the same thing a while ago. You can look for some answers in the previous balance threads. I think the answer was that Mass required WBs but EMP had no requirement while SS had no requirement but Atom required a club. Still, I couldn't picture Mass with a sword.




Death Jr -> RE: =ED= Balance Discussion IX (7/5/2012 15:02:39)

@ Joe

I think it's because super ignores resistance and heals mass is really powerful and " heals " but SS only heals and reduces rage.




Drianx -> RE: =ED= Balance Discussion IX (7/8/2012 17:33:14)

@Joe
In case you haven't noticed, Surgical Strike requires cell phone, a weapon that TLMs and Mercs have by default.
You don't dare to say that lack of a required weapon is an advantage for them, do you? Poor fatties, their lives are already hard enough.




Mr. Black OP -> RE: =ED= Balance Discussion IX (7/9/2012 0:24:16)

Idea to improve support?
Basically support will lower your opponents chance to block and deflect, 6 support= -1% reduction to both of them.
This will reduce luck in the game and make support more on par with the other stats.




ND Mallet -> RE: =ED= Balance Discussion IX (7/9/2012 0:33:52)

@black OP No, just no. That is way too big a buff for support. The stat isn't really all that UPd in the first place.




dark warrior31 -> RE: =ED= Balance Discussion IX (7/9/2012 0:46:50)

They should add back That Support improves Heal ;)




Death Jr -> RE: =ED= Balance Discussion IX (7/9/2012 0:51:13)

@ Drianx

We Mercs are not fat we're buff. Just use your jealous doesn't mean u have to call us fat. Mages however are weaklings and easily knocked aside. (Pun intended)[:D]




Luna_moonraider -> RE: =ED= Balance Discussion IX (7/9/2012 1:19:41)

@Mr. Black OP

nope it would make support to oped. the devs just need to make heal improve with support(with different scaling not like last time) to buff support and i herd they are also buffing the crit chance %

@ Joe

well merc/ T-mercs are already on life support adding in a wep req on ss would limit them even more. but yeah it seem unfair that mercs/T-mercs ultimate does not require a class wep but ch and bh have emp which does not need any class wep too and it is the best and most effective energy drain skill in game.




Mr. Black OP -> RE: =ED= Balance Discussion IX (7/9/2012 1:20:31)

^
As long as they are doing something, that's all I care about.




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