Eye-Opening Lightshow (Full Version)

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Icy -> Eye-Opening Lightshow (7/4/2012 14:44:18)

[image]http://i48.tinypic.com/2hf1j09.jpg[/image][image]http://i1184.photobucket.com/albums/z329/MQPediaTeam/Starcaptain.jpg[/image]

Eye-Opening Lightshow

Name of Mecha in Series: Eye-Opening Lightshow, Impressive Lightshow, Outstanding Lightshow, Thrilling Lightshow, Dazzling Lightshow, Brilliant Lightshow, Sensational Lightshow, Wondrous Lightshow, Astonishing Lightshow

Level: 2-5
Price: 5000 Credits
Sellback: 500 Credits

Location: 4th of July Mecha (2012)

HP: 92
EP: 28
EP Regen: 1

Resistances: Immobility: 70

Description: The modern laser attacks of this classic tank design will really light up the battlefield! Scales up to level 5!
Image: Eye-Opening Lightshow




Icy -> RE: Eye-Opening Lightshow (7/4/2012 15:05:18)

Laser Light Show

Equip Slot: Front Arm
Damage Ranges: 11-21
Damage Type: Laser
Hits: 2
Energy: 3-8
Cooldown: 0
Bonuses: None
Special Effects:
If both arm are equipped:
  • Gives alternating +15 BtH for the other arm, caps at +150
  • Gives alternating +15% damage for the other arm, caps at +150%
  • After the fifth use, chance for a crit.

    If only one arm is equipped:
  • Hit 1: 70% damage, chance for a crit
  • Hit 2: 80% damage, chance for a crit

    Combos: None

    Description: Interacts with Light Laser Display to buff it's BtH and damage. When its synchronized counterpart is replaced with a non-default, this weapon just does extra damage with a chance for critical hits.
    Attack Image: Attacking!




    Laser Light Display

    Equip Slot: Back Arm
    Damage Ranges: 11-21
    Damage Type: Laser
    Hits: 2
    Energy: 3-8
    Cooldown: 0
    Bonuses: None
    Special Effects:
    If both arm are equipped:
  • Gives alternating +15 BtH for the other arm, caps at +150
  • Gives alternating +15% damage for the other arm, caps at +150%
  • After the fifth use, chance for a crit.

    If only one arm is equipped:
  • Hit 1: 70% damage, chance for a crit
  • Hit 2: 80% damage, chance for a crit

    Combos: None

    Description: Interacts with Light Laser Show to buff it's BtH and damage. When its synchronized counterpart is replaced with a non-default, this weapon just does extra damage with a chance for critical hits.
    Attack Image: Attacking!




  • Icy -> RE: Eye-Opening Lightshow (7/4/2012 15:15:44)

    Stunning Display

    Equip Slot: Front Shoulder
    Damage Ranges: 11-21
    Damage Type: Laser
    Hits: 1
    Energy: 3-8
    Cooldown: 1
    Bonuses: None
    Special Effects:
  • Reduces enemy immobility resist by 75
  • Attempts to stun
  • Buffs BS DoT damage by +30% every time it hits, caps at 250%

    Combos: None

    Description: Reduces immobility resistance and attempts to stun. Also buffs Hazer back shoulder's DoT damage by +30% every time it hits; caps at 250%
    Attack Image: Attacking!




    Hazer

    Equip Slot: Back Shoulder
    Damage Ranges: 11-21
    Damage Type: Laser
    Hits: 4
    Energy: 3-8
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • Hit1: 35% damage, 1.5x HP DoT for 3 turns
  • Hit2: 40% damage, damages also EP with damage done
  • Hit3: 45% damage, 1.5x EP DoT for 3 turns
  • Hit4: 50% damage
  • If Hit 1,2, and 3 connect, Hit 4 is a guaranteed crit

    Combos: None

    Description: Hit 1: extra damage, 1.5x HP DoT for 3 turns. Hit 2: extra damage
    Attack Image: Attacking!




  • Icy -> RE: Eye-Opening Lightshow (7/4/2012 15:24:16)

    Transforming Projector

    Equip Slot: Body
    Damage Ranges: 11-21
    Damage Type: Laser
    Hits: 2
    Energy: 3-8
    Cooldown: 3
    Bonuses: None
    Special Effects:
    Hit 1:
  • Chance for -20 enemy BtH for 3 turns
  • Chance for a crit
  • When Hit 1 connects, Hit 2 gets double damage

    Hit 2:
  • Chance for -10 enemy BtH for 3 turns, stacks with Hit 1
  • Chance for a crit

    Combos: None

    Description: Hit 1: Chance for -20 enemy BtH for 3 turns. Good chance for a critical hit. When Hit 1 connects, Hit 2 gets double damage.
    Attack Image: Attacking!




    Power Collimator

    Equip Slot: Head
    Damage Ranges: 11-21
    Damage Type: Laser
    Hits: 1
    Energy: 3-8
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • Defense decrease by 50
  • High chance for a crit
  • On crit: general damage buff of +15% per turn for 3 turns
  • When all defaults are equipped, damage increases per weapon used by +5% per turn

    Combos: None

    Description: Power up your mecha's light show! Enemy defense decreases by 50. Chance for a critical hit which also adds a general damage buff of +15% per turn for 3 turns.
    Attack Image: Attacking!




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