A new class based on missions, etc (Full Version)

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Savor x -> A new class based on missions, etc (7/6/2012 10:09:20)

hello guys,
I wud lyk to disscuss abt a new class i thot apart from hunters, mages n mercis. I think there shud be a unique class to rule them all. But it shudnt be easy to get. Here i'll explain u all how it will work:

We shud do multiple missions to unlock this class ad once unlocked it shud cost 100,000 credits/5000 var. Missions shud b like winning 50 random 1vs1 n 20 randon 2vs2 battle and defeating certain npc 5 tyms. This way it will turn out to be more fun n more n more people will start taking interest in ED.

ONE CLASS TO RULE THEM ALL[:)][:D][;)]

N yeah its just a disscussion topic.

N i wud also like to discuss its name.

Edited the title. Please make your threads with a proper title and not in caps lock. I also moved it from the General Discussion to the Suggestions board as this is a suggestion. ~Practel




Ranloth -> RE: A new class based on missions, etc (7/6/2012 10:11:58)

No. There shouldn't be "One class to rule them all" since point in any form of balance will crumble there. Besides your missions are pitifully easy + 100K Credits is easy to farm. But why are you aiming it at Lvl 30+ or hardcore Varium buyers? Also your ratio is a bit off - it's 900 Varium or 50K Credits to change class so why should this be double Credit price but over 5 times more Varium?

Either way, this belongs in ED Suggestion board.




Savor x -> RE: A new class based on missions, etc (7/6/2012 10:14:14)

bro i m not giving suggestion. just wanted to discuss it.

Btw thanks for ur views [:)]

n i guess u r ryt 100k credits r easy to farm n 5000 var is also very easy to buy. then it shud b 500k credits n 10k var [8D]




Guppy -> RE: A new class based on missions, etc (7/6/2012 10:16:46)

quote:

I think there shud be a unique class to rule them all.


That's a suggestion.




Savor x -> RE: A new class based on missions, etc (7/6/2012 10:19:44)

my apologies guppy that i only wat to discuss this topic. I m sharing my views.




SCAR -> RE: A new class based on missions, etc (7/6/2012 12:28:27)

This is a pretty good idea I agree that a new class should be inherited into this game that doesn't follow the Bounty, Merc, or Mage story line and there should be a couple missions plus a price to get this new class.




Savor x -> RE: A new class based on missions, etc (7/7/2012 6:41:39)

yup exactly.......a class which can be called as "Dragon" class :)




Oba -> RE: A new class based on missions, etc (7/7/2012 7:00:48)

A "One class to rule them all"? No ty...




rej -> RE: A new class based on missions, etc (7/7/2012 17:20:59)

Having one class that is clearly elevated above the others would completely kill class balance. Definitely not supported.




doomturtle -> RE: A new class based on missions, etc (7/21/2012 14:47:26)

I'm all for a new class but I would want it balanced other wise it will make the game no fun.




spectra phantom -> RE: A new class based on missions, etc (7/22/2012 2:15:11)

ok im not rly with this idea at this idea...so i dont rly want this to come but even if it does then only alphas/elites/founders should have access to this class as they deserve the most because they were the reason ED became to be also elites were taken away their infinite varium because of ED teams greed and founders because founder armor aint good no mo

and to make even more clear why i want it this way im gonna say this: if it was for anybody to get then the class wouldnt be special and lets be real if ppl are willing to waste 20 to 100k var on a war then why wouldnt they waste 5k var on the best class or "the one to rule em all" class?

and bout the missions they are too easy and there shouldnt be 3 missions there should be alot of missions some requireing even 200 to 500 wins at 1v1 or 100 to 300 wins at 2v2 now then the clss would be special and the "one to rule em all" class

The reason im not with this is that if its stronger than all then the balance is pwnt




Rayman -> RE: A new class based on missions, etc (7/22/2012 3:00:46)

Make it harder, Like 50 wins with Bh, 50 wins with tm etc. So its Much harder to get. and if u get this class, u will be able to change for free to the class you want?




RazorMcCerea -> RE: A new class based on missions, etc (7/30/2012 20:34:11)

100% Disagree :/




Mr. Black OP -> RE: A new class based on missions, etc (7/30/2012 21:00:00)

I disagree having 1 class being better over all others, but I think a class that uses a different kind of weapon would be nice. Spears, bow and arrow/cross bow, or maybe a pure sword class would be fine. As long as it doesn't have a battle advantage.




Blaze The Aion Ender -> RE: A new class based on missions, etc (7/30/2012 21:22:58)

Maybe they could make new classes, that you have to do a bunch of missions and be expensive and whatnot, but not stronger than all others, keep variety, and balance

Signatures are not allowed in this forum. ~TG




TRizZzCENTRINO -> RE: A new class based on missions, etc (7/30/2012 22:13:25)

i absolutely disagree if we have this class then whats the point of having any classes, and 80% of the battles you do you will fight this class bcus every varium player will get it. this game will just die. i don't know what you're thinking savour x, i think u made this suggestion is bcus maybe u have trouble with winning other classes, so u want an over-powered class to your own benefit.




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