new infernal interdictor physical version (Full Version)

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Rui. -> new infernal interdictor physical version (7/9/2012 6:22:06)

can you guys make a physical version of the new promo. I love the special but dread the fact that its energy. I been waiting to play a bounty hunter.

If not can you guys make a infernal physical gun with the same special?
Make it cost 2.5 k varium even 5k i dont care i want that special on a physical weapon.

Any one wanna support this to motivate the art team?




SCAR -> RE: new infernal interdictor physical version (7/9/2012 10:17:11)

I don't think the staff are gonna make a physical version of this new promo or a gun just for you :/ I also find this comment a bit disrespectful to the staff and the art team, They work hard making such new detailed and fantastic weapons I don't think they should have to hear comments like this.




Drianx -> RE: new infernal interdictor physical version (7/9/2012 13:45:39)

Agreed with Rui.
Bounty Hunters need to deal more damage to Vault Door too, and a physical version of Infernal Interdictor would help them do so.




nis70770 -> RE: new infernal interdictor physical version (7/9/2012 14:07:02)

@above
They actually dont need more damage because they are mostly leading.
They do the most damage, and most of them use high hp and high str for more damage so thats enough

Removed signature as per rules. ~TG




Drianx -> RE: new infernal interdictor physical version (7/9/2012 14:11:58)

@above
That is not a good reason.
What if the devs decided the weapon was physical in the first place?
Would you have come and say "Cyber Hunters don't need energy version, they are already strong"?

And of course this is not ONLY for Bounty Hunters but for any other class that decides to use a physical primary weapon and wants to deal more dmg to vault doors. For example tech mage.




rej -> RE: new infernal interdictor physical version (7/9/2012 14:16:53)

quote:

I don't think the staff are gonna make a physical version of this new promo or a gun just for you :/ I also find this comment a bit disrespectful to the staff and the art team, They work hard making such new detailed and fantastic weapons I don't think they should have to hear comments like this.


Agreed.
Idea not supported.




pandapwnium -> RE: new infernal interdictor physical version (7/9/2012 23:51:47)

Lore-wise, a energy weapon would make more sense as these vaults are highly technologically advanced, so a energy weapon would be better at messing up smaller mechanisms.




Ranloth -> RE: new infernal interdictor physical version (7/10/2012 5:58:12)

Well if you look at previous promos, they were all Physical instead. There was Azrael's Curse, Delta Weapons (before Frost Destroyer), then Bionic (Energy) and now this. So we got 2 Energy in a row which really isn't that bad. Besides it may not be just art, did you think about the theme of the weapons?




ND Mallet -> RE: new infernal interdictor physical version (7/10/2012 9:02:27)

Perhaps it's not physical because the Vault is weakest against Physical damage? You're already getting extra damage with an energy weapon, making them physical would require a nerf of some sort since you already get more damage from their special on the Vault door.




Drianx -> RE: new infernal interdictor physical version (7/10/2012 9:30:20)

quote:

Well if you look at previous promos, they were all Physical

This is the issue. At present we have 2 energy promos, and zero physical promos. There is no physical claws to buy which is comparable in stats and usefulness with current Bionic and Infernal ones. Don't menion crystal armblades, whose stats are awful.




Guppy -> RE: new infernal interdictor physical version (7/10/2012 9:49:28)

quote:

This is the issue. At present we have 2 energy promos, and zero physical promos. There is no physical claws to buy which is comparable in stats and usefulness with current Bionic and Infernal ones. Don't menion crystal armblades, whose stats are awful.


Even though I have both the Bionic Battlegear and Infernal Interdictor, they are no use to me because I'm a Bounty Hunter; And the Death-Flames Blades are so ugly plus the Stats aren't that good, I hate using them. [:(] We need a decent Physical Promo.




Rui. -> RE: new infernal interdictor physical version (7/10/2012 10:46:26)

i liked it when they released the harvest mutating weapons as they were both physical and energy. They even released the delta claw followed with the frost then azreal.
Recently its been sad, the dark varium blaster > bio weapon > internal sword > infernal mutating. I been waiting to change class for 3 months now but dam there is just no physical weapon.
Since this special can work on all skills can the art team make a physical gun or aux atleast.

@ scar what part of it was disrespectful ? Its a win win isnt it !




Demon Emperor -> RE: new infernal interdictor physical version (7/10/2012 20:33:48)

Crystal armblades are your physical weapons. You can tell because they look the same as Infernal weps except for colors. Its too bad the stats don't work with your build, I think they're pretty good. Anyway, bountys are already getting too much advantage in this war because of smokescreen. Mechachillids deal physical damage, and the vault bombs deal physical damage. All bountys have to do is use a smokescreen build (which basically all of them do) and their mechachillid partners become usefull, and bombs are OP.

quote:

Don't menion crystal armblades, whose stats are awful.


Edit - Added a sentence in above paragraph.




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