RE: Heavy MechaChillid Evolution (Full Version)

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Minus123 -> RE: Heavy MechaChillid Evolution (7/17/2012 1:40:37)

I noticed they block alot more, and crit alot more? I actually lost 3 matches today because of crit zerks




Clavier -> RE: Heavy MechaChillid Evolution (7/17/2012 3:39:44)

Hmm I haven't checked it out yet. Sounds interesting!




Oliver Bell -> RE: Heavy MechaChillid Evolution (7/17/2012 7:20:19)

Personally I quite like the upgrades, they now might actually be worth having as a 2v2 partner.




RageSoul -> RE: Heavy MechaChillid Evolution (7/17/2012 7:49:06)

Er, i didn't actually like the new upgrades . Their stats are fine but their effectiveness in 2v2 isn't.




DestruRaGe -> RE: Heavy MechaChillid Evolution (7/17/2012 7:59:58)

I think that it was a good decision to add more abilities for mechachilids.




RageSoul -> RE: Heavy MechaChillid Evolution (7/17/2012 8:10:08)

^One prob : F2Ps will have a harder time at lower levels .




MrBones -> RE: Heavy MechaChillid Evolution (7/17/2012 9:34:52)

I would like to remind everybody that " Two Legs Bad, Six Legs Good".




comicalbike -> RE: Heavy MechaChillid Evolution (7/17/2012 9:42:03)

12 legs better




SouL Prisoner -> RE: Heavy MechaChillid Evolution (7/17/2012 9:43:16)

^ All i can say is, they "Just made them hard to kill" :/

I prefer DE-Evolution for them :D




rej -> RE: Heavy MechaChillid Evolution (7/17/2012 11:21:05)

Bleh, they really did not need a buff in my opinion. [:'(]

I actually had to boost against one on my level 32 non var alt.




SouL Prisoner -> RE: Heavy MechaChillid Evolution (7/17/2012 12:26:51)

^thats nothing, I lost :( 2v2. 2 player vs 2. Nova




ansh0 -> RE: Heavy MechaChillid Evolution (7/17/2012 13:32:28)

Bugsy evolved.





Iceyman54 -> RE: Heavy MechaChillid Evolution (7/17/2012 13:38:20)

Well, that whole two legs bad six legs good thing.. does indeed make me wonder about whats behind the door.. but none of that!
Anyways, i think the new upgrades were a good thing. Granted they are not quite worth anything in team battles, except maybe a final gambit, i do quite enjoy the new challenge they bring along with them.
Does make things interesting.. I mean, before, it was pretty boring. "Malf, Aux, Bot, Dead" (In my case) And the new routine isn't.. er, a routine at all. Its whatever i can do to win. Mixes things up.




Cookielord12 -> RE: Heavy MechaChillid Evolution (7/17/2012 14:00:59)

Good job they have guns now, so they can harness the power of malfunction :P

I find it odd, how in 2v2 they are killing themselves O.o




Iceyman54 -> RE: Heavy MechaChillid Evolution (7/17/2012 15:27:39)

Not at all. Consider it like this: Whenever we have one on our team, legion or exile, its a bot "hacked" by technicians to help fight the enemy. Any other way we would all be fighting the mechas.




Clavier -> RE: Heavy MechaChillid Evolution (7/17/2012 15:41:14)

My precious carpace!!!




edwardvulture -> RE: Heavy MechaChillid Evolution (7/17/2012 15:42:03)

2 legs bad 6 legs good is a reference from Animal Farm.
Anyways they arn't even real bugs, they're evolving machines that look like bugs.

I got killed by it quite a few times before I switched builds and I"M getting killed by them again in 2 on 2.




Iceyman54 -> RE: Heavy MechaChillid Evolution (7/17/2012 15:55:47)

Since we are chatting about references;
did anyone else get the "for the swarm!" Reference?
I did. Before i point it out, i wonder if anyone else does?
ah forget it .
Its a zerg reference from starcraft. [:)]




Lord Nub -> RE: Heavy MechaChillid Evolution (7/17/2012 16:07:17)

Love the new skills, was really getting tired of strike, strike, and more strike variants. What I don't like is how certain skills have the crit ability of CS, BB, and PC attached to it without the players knowing about it.

Take note of how often your able to crit them and how often they crit you with certain attacks such as DS. Shows it isn't high support but an increase base chance to crit.




Iceyman54 -> RE: Heavy MechaChillid Evolution (7/17/2012 16:19:09)

Very observant, watson. [:D]
The gun + malf is my favorite part.
Also, take note of how much their guns do. This would show high or low strength.




Sh4d0wMast3r -> RE: Heavy MechaChillid Evolution (7/17/2012 18:01:27)

I got 14 zerker crits today from them, it's pure insanity...lol




shadesofblue -> RE: Heavy MechaChillid Evolution (7/17/2012 18:46:47)

^They crit me at least once every match; I only win when either I block them or they don't crit me [:@]




Iceyman54 -> RE: Heavy MechaChillid Evolution (7/17/2012 18:50:58)

Still easy for me.
Thanks, PHY Matrix, i love you.




Thylek Shran -> RE: Heavy MechaChillid Evolution (7/18/2012 4:48:07)

They are very challenging now. In alot cases unbeatable like offensive BMs.
And they crit like hell. [:@]
Most Overloads do stun so they have like 100+ support and very high str.




DestructingM -> RE: Heavy MechaChillid Evolution (7/18/2012 14:34:42)

quote:

The mechas are still kinda weak,


They should be beatable NPCs with a bit of effort, not bosses that you need a One & Only build for him.




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