New Boosters (Full Version)

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rayniedays56 -> New Boosters (8/9/2012 16:40:05)

A new health booster.


So far, we have a booster required level 1, for which it gains 15 HP/EP, aptly named Health Pack/Energy Pack.
Next there is a booster required level 9, on which it gains 25 HP/EP, aptly named Health Booster/Energy Booster.


I think it is time for Booster that is a required level of 29 that can gain 35 HP/EP and is named Health Drink/Energy Drink.


Credits needed:
60

Pro:


Boosters are nice for every level, but it has been far too long for every level to obtain one. Now with high damaging attacks, boosters are really not that important.

Level 1 and 9 have boosters available.



Cons:

Too much health given. A heal looping CH with a level 7 FM can gain +50 HP, then +35,+35, Static Charge, Attack,+50 HP, Static Charge...





Mr. Black OP -> RE: New Boosters (8/9/2012 16:42:58)

Not supported, I hate boosters since the people who use them are level 35 variums even though they should really only be used when your at a disadvantage.




rayniedays56 -> RE: New Boosters (8/9/2012 16:50:18)

Yes that is a huge problem...


But thanks for the feedback :)




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