Koree -> RE: Harryl Woodson (11/10/2012 5:22:14)
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[img]http://media.artix.com/encyc/AQ/AQPedia2/Tags/Rare.jpg[/img] Harryl Woodson «Energy guest. Costs SP.» Location: Taladosian Tart Type | Z | G G
Level 9 29 49 69 89 109 129 | 9 | 86 149
PowLvl 9 29 49 69 89 109 129 | 44 | 89 152
CostLvl 9 29 49 69 89 109 129 | 35 | 88 151
SPCost 8 15 24 33 44 56 69 | 18 | 43 85 If you do not have enough SP on the first combat round after you obtain this guest, then he does nothing for one turn* (without costing SP). On every other round, if you do not have enough SP, then he leaves**. ATTACK #1 Hits: 1 Type: Melee Element: Energy Damage 3-8 6-20 12-35 17-51 24-70 30-91 38-115 | 10-30| 24-70 48-145
Stat% 163.9 299.6 435.4 571.1 706.8 842.5 978.3 | 401.4| 706.8 1134.3
BTH 10 15 20 25 30 35 40 | 19 | 30 46 Rate: 33.3% ATTACK #2 Hits: 3 Type: Melee Element: Energy Damage 1-2 3-6 6-10 9-15 12-20 16-27 20-33 | 5-9 | 12-20 25-42
Stat% 57.1 104.4 151.6 198.9 246.2 293.5 340.7 | 139.8| 246.2 395.1
BTH 6 11 16 21 26 31 36 | 15 | 26 42 Rate: 33.3% ATTACK #3 Hits: 2 Type: Melee Element: Energy Damage 1-5 2-13 3-22 5-33 7-45 8-58 11-74 | 3-19 | 7-45 13-93
Stat% 89.7 163.9 238.2 312.4 386.7 460.9 535.2 | 219.6| 386.7 620.6
BTH 2 7 12 17 22 27 32 | 11 | 22 38 Rate: 33.3% TRIGGER Against Zombies, the guest deals 110% damage. Against anything else, the guest deals 97.5% damage. **Woodson waits for you to be ready. («» SP required or he will leave next turn) **Woodson runs off to find more Taladosian tarts. (Not enough SP: «» SP required) «Image Needed» Numbers thanks to In Media Res. Write-up thanks in part to Duskstar. Analysis Guest starts out with: Level 9 29 49 69 89 109 129 | 9 | 86 149
PowLvl 9 29 49 69 89 109 129 | 44 | 89 152
Damage 3-9 7-22 13-38 19-56 26-77 33-100 42-126 | 11-33| 26-77 53-159
Stat% 179.325 327.825 476.325 624.825 773.325 921.825 1070.325| 439.2| 773.325 1241.1
BTH 2 7 12 17 22 27 32 | 11 | 22 38 Attack #1 gains +8 BTH, but deals *85/93 damage. Attack #2 has half of its Random damage moved to its Base damage. It also gains +4 BTH, but deals *85/89 damage. Since there are three hits, each hit deals *1/3 damage. Attack #3 has half of its Base damage moved to its Random damage. Since there are two hits, each hit does 50% damage. All this has ALREADY been factored into the above numbers. Updates October 31, 2012: The misc was released. November 16, 2012: The misc became rare. This is a seasonal rare. Since going rare, it has returned in: October 24, 2013 October 30, 2014 October 30, 2015 October 27, 2016
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