Harvester Of Souls -> New Duel Feature (1/6/2013 6:36:03)
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Remember those duels when your partner wasn't skilled enough to make you win? Remember those times when it used to happend thousands of times..? I've got an idea, losing battle after battle because your team wasn't balanced enough isn't too much fun. However, if a ranking system was put in place, where you would get to choose between normal duel, and with that you would get a normal matched partner, not too shabby and too good, kind of like yourself[;)] But if you instead choose to click on the other button, you would get an awfully bad partner, who might have a K/D ratio like this 350 Wins 700 Losses 550 Wins 1250 Losses Meaning that they would still have won SOME games, but not too many. Why, why would i do that? You might ask. Well going with the ''Bad Partner'' option gives you better rewards. It's also a helping system for noobs who never win, and if they would raise their gear and rebuild, those noobs wouldn't be able to team up with a better player versus regular players. However, I haven't considered all possibilities with this ranking system, so some things might seem a little bit odd. Because I am just going by the wins and death ratio in their stats. But it's just an idea, I'd love to read what you guys think, some might even have the same feelings as i do[&:] Thread moved from Balance -> Suggestion section. ~Wind
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