RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (Full Version)

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Vagaran -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 16:03:47)

@Riniti

Why do you ignore Leprechaun's question??? I WANT TO KNOW IT ASWELL!




Mondez -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 16:06:55)

Hey, everyone!

Looks like everyone's waiting for LW, in which would be exciting to capture, but still waiting on CC. [8D]


I don't really think levels are really going to matter later on when stats come out because Nulgath I think wants a fair pvp system, but I don't really see how this is going to work when the multiple character in battle system comes out as well. Will the characters have their own individual levels like they do now and for stats will the player have their own levels. It's not really confusing since the monster levels are their own individual.

If no one understands what I'm saying then take a look at the persona 3 and 4 character system because it'll get confusing when stats and multi-character in battle systems come out. The personas and the main character had their own level separate.




Riniti -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 16:10:44)

Anybody else just get kicked? @_@




Victoria3114 -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 16:10:53)

I got kicked :o




EpicCoconut -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 16:11:12)

Yup.

@Mondez: Welcome back.

EDIT
BOSS NERF! Called it!




Riniti -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 16:12:20)

@Epic Are you sure? @_@




Beck -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 16:12:23)

So Labyth and I were checking the Ice Orb vs. Void Reflection thing, and it looks like Ice Orb IS blocked, like it should be, since it's not a DoT.
But there is a delay, and it confuses the game.
I did a 15-Ice Orb, he lost health. Then next turn, he magically regained that health. Haven't tested what happens if the defender had Shields though - like, does the game give you back your Shields that Ice Orb blew away?

Also, yeah got kicked.




EpicCoconut -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 16:13:03)

@Riniti: Course not. Just a guess.

@Beck: Sounds like the freeze glitch. It shows the opp. losing 2 hp/2shields but they actually don't since the hp gets regained and the shield isn't actually affected.




Vagaran -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 16:13:15)

@Mondez

WB, haven't seen you for awhile.




Victoria3114 -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 16:17:22)

No boss nerf. Valentine's day background removed.

EDIT: Statue's name changed too.




Beck -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 16:17:29)

The pink is gone.

@below
XD
"Hey Nulgath, how goes things in Oversoul this we---AAHHHHHH!!1! Wh-what is that?! TURN IT OFF TURN IT OFF!!!"
"...Hehehe. Mission accomplished."




EpicCoconut -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 16:17:51)

Yup. Vergil's still hitting pretty hard.

EDIT
Artix probably just ordered Nulgath to remove the pink.




Vagaran -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 16:21:04)

@Epic

Lol, makes sense.




daichi -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 16:33:58)

well I kinda miss the pinkness....




Mondez -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 16:37:07)

@Vagaran and Epic
Let's just say things in OS are a bit boring at the moment and I'm taking a temporary break, but I'll be in the forums from time to time.

Well Valentines is over and pink is an insult to the red for me anyways because red is my favorite color... dark red anyways. [:D]



@below
Next to CC I actually want to use multiple characters in battle because it would make gameplay ten times better and less boring with the combination of characters that you can train instead of just training one character.




Vagaran -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 16:43:04)

@Mondez

I know the feeling, but now that OS is going to do bi-weekly releases I believe we can hope for gameplay updates! :D




Leprechaun -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 16:45:53)

What is bi-weekly?




EpicCoconut -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 16:46:23)

Bi-weekly releases means a release once every two weeks.

@Mondez: Multiple chars in one battle? Sounds like Pokemon. [;)]




Leprechaun -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 16:49:28)

Oh ok, thank you.




Vagaran -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 16:56:16)

@Epic

Yeah, but it's more "Tag" team so you use 1 character but can change at any given time.




the warden -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 16:59:03)

Im going to attempt to beat thunderknight with horseman, wish me luck..
i keep runing into witchblade and virgel instead...




EpicCoconut -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 17:00:38)

Gluck warden.




Agaraoth2 -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 17:13:01)

Does anyone on the forum know how much charge a enemy in PvE starts with




Vagaran -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 17:15:10)

Should be 5 charges.




Beck -> RE: =OS= Beta Release Thread LXXXVII - READ THE FIRST POST (2/18/2013 17:17:13)

@Agaraoth
If you are asking because of the bosses, they have 5 charge probably but OP cards.
1 Energy = 5 Attack
2 Energy = 8 Attack
6 Energy = Super Poison
6 Energy = Death Flow 20 damage.
??? Energy = 12 Attack card.




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