Regal Caeszard (Full Version)

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whackybeanz -> Regal Caeszard (5/12/2013 4:37:35)

[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image]
Regal Caeszard
Also see: Caeszard, Caeszard Z, Regal Caeszard

Level: 19
Power Level: 27
Price: 26 Gold
Sellback: 13 Gold
Location: UnZardly Terror!

Element: Earth
Training Difficulty: 0

ATTACK #1
Hits: 1
Type: Melee
Element: Earth
Damage: 5-14 plus 209% Stats
BTH: +6
Rate: «See AI»

ATTACK #2
Hits: 2
Type: Melee
Element: Earth
Damage: 1-4 plus 52.25% Stats per hit
BTH: +6 each
Rate: «See AI»
    EFFECT
    There is a 66.23% chance of Dazing the monster. The monster can resist with a save:

    Level: 27 vs MonsterLevel
    Major: YourCHA vs MonsterEND
    Minor: YourLUK vs MonsterLUK

    If the monster fails the save roll, it becomes Dazed* ([# of hits connected] rounds, [Earth Resistance]*25% chance of not acting). Earth-element monsters are immune** to this effect.

    *The massive stone columns have dazed your foe!
    **Those aligned with Earth are immune to the dazing effects of your pet.
AI
  • It does Attack #1 if:
    • The status is already active
    • Daze attempt has failed twice already (either because the monster succeeded on the save, or because the monster is Earth-element, or because the monster has Daze Immunity††)
  • Otherwise, it does Attack #2.

    Your opponent is stunned by the stone columns, but shakes it off.
    ††Your opponent cannot be Dazed!


    DESCRIPTION
    Julius is happy to accompany you on your adventures for a payment of some gold. Anything to keep from having to deliver pizzas like his little cousin.

    [image]http://media.artix.com/encyc/AQ/AQPedia/Pets-Guests/Caeszard.gif[/image]
    Stats thanks to BlackAces. Image thanks to Dragoon23.




  • whackybeanz -> RE: Regal Caeszard (5/12/2013 4:39:37)

    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image]
    Regal Caeszard
    Also see: Caeszard, Caeszard Z, Regal Caeszard

    Level: 137
    Power Level: 140
    Price: 2,833,271 Gold
    Sellback: 1,416,635 Gold
    Location: UnZardly Terror!

    Element: Earth
    Training Difficulty: 0

    ATTACK #1
    Hits: 1
    Type: Melee
    Element: Earth
    Damage: 32-94 plus 768% Stats
    BTH: +35
    Rate: «See AI»

    ATTACK #2
    Hits: 2
    Type: Melee
    Element: Earth
    Damage: 8-24 plus 192% Stats per hit
    BTH: +35 each
    Rate: «See AI»
      EFFECT
      There is a 66.23% chance of Dazing the monster. The monster can resist with a save:

      Level: 140 vs MonsterLevel
      Major: YourCHA vs MonsterEND
      Minor: YourLUK vs MonsterLUK

      If the monster fails the save roll, it becomes Dazed* ([# of hits connected] rounds, [Earth Resistance]*25% chance of not acting). Earth-element monsters are immune** to this effect.

      *The massive stone columns have dazed your foe!
      **Those aligned with Earth are immune to the dazing effects of your pet.
    AI
  • It does Attack #1 if:
    • The status is already active
    • Daze attempt has failed twice already (either because the monster succeeded on the save, or because the monster is Earth-element, or because the monster has Daze Immunity††)
  • Otherwise, it does Attack #2.

    Your opponent is stunned by the stone columns, but shakes it off.
    ††Your opponent cannot be Dazed!

    DESCRIPTION
    Julius is happy to accompany you on your adventures for a payment of some gold. Anything to keep from having to deliver pizzas like his little cousin.

    [image]http://media.artix.com/encyc/AQ/AQPedia/Pets-Guests/Caeszard.gif[/image]
    Stats thanks to BlackAces. Image thanks to Dragoon23.




  • whackybeanz -> RE: Regal Caeszard (5/12/2013 4:40:00)

    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image]
    Regal Caeszard
    Also see: Caeszard, Caeszard Z, Regal Caeszard

    Level: 147
    Power Level: 150
    Price: 8,044,826 Gold
    Sellback: 4,022,413 Gold
    Location: UnZardly Terror!

    Element: Earth
    Training Difficulty: 0

    ATTACK #1
    Hits: 1
    Type: Melee
    Element: Earth
    Damage: 35-104 plus 818% Stats
    BTH: +37
    Rate: «See AI»

    ATTACK #2
    Hits: 2
    Type: Melee
    Element: Earth
    Damage: 9-26 plus 204.5% Stats per hit
    BTH: +37 each
    Rate: «See AI»
      EFFECT
      There is a 66.23% chance of Dazing the monster. The monster can resist with a save:

      Level: 150 vs MonsterLevel
      Major: YourCHA vs MonsterEND
      Minor: YourLUK vs MonsterLUK

      If the monster fails the save roll, it becomes Dazed* ([# of hits connected] rounds, [Earth Resistance]*25% chance of not acting). Earth-element monsters are immune** to this effect.

      *The massive stone columns have dazed your foe!
      **Those aligned with Earth are immune to the dazing effects of your pet.
    AI
  • It does Attack #1 if:
    • The status is already active
    • Daze attempt has failed twice already (either because the monster succeeded on the save, or because the monster is Earth-element, or because the monster has Daze Immunity††)
  • Otherwise, it does Attack #2.

    Your opponent is stunned by the stone columns, but shakes it off.
    ††Your opponent cannot be Dazed!


    DESCRIPTION
    Julius is happy to accompany you on your adventures for a payment of some gold. Anything to keep from having to deliver pizzas like his little cousin.

    [image]http://media.artix.com/encyc/AQ/AQPedia/Pets-Guests/Caeszard.gif[/image]
    Stats thanks to BlackAces and in part to darksampson. Image thanks to Dragoon23.




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