RE: =OS= Beta Release Thread 127 - READ THE FIRST POST (Full Version)

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Megadragonknight -> RE: =OS= Beta Release Thread 127 - READ THE FIRST POST (6/23/2013 0:10:39)

If there is Nuetralize, some will be so unpleased as it will disrupt the PvP game balance.




Blackshock -> RE: =OS= Beta Release Thread 127 - READ THE FIRST POST (6/23/2013 9:19:28)

Took a quick hiatus from levelling due to a brainstorm. I know it's far too late for an entry but I'm just gonna go submit my latest work on the suggestion forums. Doktor Strangeclaw. haha.




Balu -> RE: =OS= Beta Release Thread 127 - READ THE FIRST POST (6/23/2013 12:07:28)

I said to myself i wasn`t going to buy Taro since i don`t know him from AQW, but thinking how much time it was going to take me to grind 80 lvls for Dire Monk and Tharr... ;_;

So i bought him and can`t wait to start lvling him to 20 :D

Also, check this post I made in The Tournament Feedback Thread: http://forums2.battleon.com/f/fb.asp?m=21335405 We need your opinions on some stuff.




daichi -> RE: =OS= Beta Release Thread 127 - READ THE FIRST POST (6/24/2013 6:04:51)

Well, Top of the morning everyone! I suppose I will partake of some randomized Player versus Player .(equips Pactogonal Captain)


At least until I have to go to work.[:D]




Megadragonknight -> RE: =OS= Beta Release Thread 127 - READ THE FIRST POST (6/24/2013 7:31:54)

The forum need to be lively. The Archpriest and Aegea are seriously too elusive. They kept eluded me everytime I encountered them! This is so infuriating! I guess I better focus on the water characters coming soon this week and hopefully none cost SG or even have legendary rank. My guess is Migo's character will be one of the water character for this week since Migo's character is water master character.




99th Dracopyre -> RE: =OS= Beta Release Thread 127 - READ THE FIRST POST (6/24/2013 7:41:33)


The last time I saw Aegea was 3 days after her release.
Now, I can't see her anymore. Weird.

Anyway, Minotaur is now level 15! So close, but yet so far from Black Taurus! D:

~Draco




Jmagician -> RE: =OS= Beta Release Thread 127 - READ THE FIRST POST (6/24/2013 9:55:17)

Isn't Migo's character a Legendary?

Anyways, I have been ranking a lot of characters to 20 nowadays and my newest one PL is almost to 20. I think I am going to start and train a team fit for Multi-Character battles.

About the forum being dead, its only because the bi-weekly releases are not enough to cover the full 2 weeks. Excitement dies out by the week at most so . .[&:]




Deathknight17 -> RE: =OS= Beta Release Thread 127 - READ THE FIRST POST (6/24/2013 10:11:57)

Anyone else think that this game is quite boring after a while? Or is it just me haha




Mondez -> RE: =OS= Beta Release Thread 127 - READ THE FIRST POST (6/24/2013 10:14:59)

Once Oversoul is placed back on #1 spot on the OS team's to do list then everything would as active as it once was.

Hopefully once the "GQ" is released or another major feature comes out will the activity rise, but OS is really stale at the moment since there is not much to do anymore other than wait for the release after two weeks. Gain gold to get cards and train characters to level 20.




Jmagician -> RE: =OS= Beta Release Thread 127 - READ THE FIRST POST (6/24/2013 10:19:21)

This game is just in that odd stage right now and since the team is so busy, it seems as if its hardly moving up at all ._.

It still has yet to realize all that potential it has because it can be much more better if the time was put into it. Hopefully when the team is done with the other projects they are working on or decides to expand, will this game get much more better and evolve into what could truly be. A great game.

I would suggest releasing something like the Star Sword so people could literally be busy for months but then maxed out Xboost users would get it in no time [&o] And it will also conflict with booster pack purchasing. On the plus side for the team, they will see a massive boost in SG sales.




Mondez -> RE: =OS= Beta Release Thread 127 - READ THE FIRST POST (6/24/2013 10:28:13)

Well hopefully whatever the team is working either it is AQ3D or Omni would hopefully slow down because like you said J, this game hasn't reached its potential due to everything being slowed down due to the other projects. The bi-weekly releases are great since it creates time for bigger releases, but at the moment the releases seem to be like this: New card pack and new two to three characters. I'm not saying it's bad, but it's at a point to where it's pretty stale.

I don't know about this Starsword, but releasing something combined with card packs and characters would benefit some longevity in the bi-weekly releases. Yes, I know the coders are busy working on the other games along with Nulgath and Rev.

Now I know I'll probably get a response from my statement, but do note that I'm only going off from my observation and I am open minded.




necro rouge -> RE: =OS= Beta Release Thread 127 - READ THE FIRST POST (6/24/2013 11:14:40)

i will be the happiest ever if we get a triple lv 20 evolution like
apprentice lv 20 > veteran lv 20 > master lv 20 > legendary

will keep me busy for a few days at least.




Jmagician -> RE: =OS= Beta Release Thread 127 - READ THE FIRST POST (6/24/2013 13:39:59)

@necro: Honestly if that ever happens, people will cry for another increased cap on Xboosts. Being serious here [8D]

If that ever happens, that will keep me busy for years xD I only have 10.




Vagaran -> RE: =OS= Beta Release Thread 127 - READ THE FIRST POST (6/24/2013 13:53:20)

And 20x Boost is more than enough.




necro rouge -> RE: =OS= Beta Release Thread 127 - READ THE FIRST POST (6/24/2013 15:09:55)

@jmagician
Why would anyone want more xboosts? The character i am talking about would only take 808 fight to get to lv 20 legendary with 20 xboosts, not too much at all.




kise2 -> RE: =OS= Beta Release Thread 127 - READ THE FIRST POST (6/24/2013 15:45:11)

808 battles isn't much I would love if they did that 808 battles is equivalent to getting a character to 20 and then getting another character to 14 without x-boost. But if you dont have x-boost [X(]. It would be a really good way to get some gold too as I am really low on atm.

@Jmagician

I don't think they would raise the cap again it is already way too easy to level up with 20 x-boost, anymore would mess up the balance.




daichi -> RE: =OS= Beta Release Thread 127 - READ THE FIRST POST (6/24/2013 16:20:15)

I can't find shadow priest. I finally find and catch one, now they're the only thing that spawns.[:@]

but on the bright side, taro is level 10.[:D]

and this maze is A-maze-ing. because I'm trying to go through without the map.[:D]




BJEBLE -> RE: =OS= Beta Release Thread 127 - READ THE FIRST POST (6/24/2013 16:57:56)

I found Priest and its evos when I didn't have SGs, but now that I do, I can't find him at all.[:@][:(]
Well at least I have another incentive except getting Father Hour to 20.




kise2 -> RE: =OS= Beta Release Thread 127 - READ THE FIRST POST (6/24/2013 17:30:49)

If they don't give me something to do this next update I will take a break for awhile. I haven't had anything to do on OS in awhile. A lot of the 20's I leveled was because of boredom.




necro rouge -> RE: =OS= Beta Release Thread 127 - READ THE FIRST POST (6/24/2013 18:43:16)

I'm with Kise on this one. Because even though i love Oversoul to bits, there is simply not much to do. I'd be happy with new characters, but there has to be more of them, 1-2 characters every week is simply not cutting it for me.




Hollow Knight -> RE: =OS= Beta Release Thread 127 - READ THE FIRST POST (6/24/2013 19:09:12)

The game is in Beta so it is still on testing so you won't have the experience of the full game at the moment. I'm pretty sure when it hits the full release you will have story quests, more dungeons etc.




ND Mallet -> RE: =OS= Beta Release Thread 127 - READ THE FIRST POST (6/24/2013 19:18:27)

And to add on to Hollow; Nulgath, Warlic, and Rolith are all working on other games at the moment and have very little time to actually work on any releases. To add to that, Rev is moving soon and will be unable to help design characters for awhile. I'd consider it lucky to get a release every other week because most other game companies would just postpone development if the staff got half as stretched as this team is.




BJEBLE -> RE: =OS= Beta Release Thread 127 - READ THE FIRST POST (6/25/2013 2:33:23)

I think that that Fire having +3 to Ice means +3% to damage and shields. So CC Fire would be 1080 damage(50 from CC, 30 from Elemental Advantage)




necro rouge -> RE: =OS= Beta Release Thread 127 - READ THE FIRST POST (6/25/2013 6:04:42)

@hollow @mallet
Yes, and that's why i'm most likely taking a break until then or when thay release legenday quaztk.




kise2 -> RE: =OS= Beta Release Thread 127 - READ THE FIRST POST (6/25/2013 11:18:04)

^ Same here, but I will be the first to get legend Quaztk to 20[:D].




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