RE: Paxia Ultimate Conquest thread 4 (Full Version)

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Oliver Bell -> RE: Paxia Ultimate Conquest thread 4 (9/7/2013 1:18:34)

Ok huys sorry for the slightly late post, photobucket wanted to annoy me by refusing to upload the screenshot then uploading it and making a copy. Anyways the weekend and this round have begun. Starting screenshot.

Heroes of the Scape, the Nyanited way came as a bit of a surprise to me but I will see if I can come up with a way to tie it into the PUC for future weeks, just to encourage more donation, without it getting too unbalanced. I guess I will need to come up with a formula to decide how the billions of donated gold would translate to scores in the hundreds without removing the focus of the PUC; this will not be easy so any suggestions would be welcome.




Heroes of the Scape -> RE: Paxia Ultimate Conquest thread 4 (9/8/2013 19:51:05)

My issue is how to balance it out so it is even for both of our clans. We far out number you guys so it is completely in our favor.




hict98 -> RE: Paxia Ultimate Conquest thread 4 (9/8/2013 21:17:19)

Well we could have it be amount of gold donated per clan member, but that wouldn't exactly work as well either since it more of matters who is a top level character.




Oliver Bell -> RE: Paxia Ultimate Conquest thread 4 (9/9/2013 1:07:21)

Ok guys this weekend's PUC is over, ending screenshot.

This weekend Geoto attacked B6 and B9, Geoto lost 46 but Aerodu lost 2425, Geoto took B6 and B9.

Aerodu attacked B7 and B8 but failed to take them.
Map update is coming soon.

I hope Aerodu haven't given up on the PUC, it may be quicker to gold cap elsewhere for the Nyanited way but still I hope to see a stronger resistance next week.




Heroes of the Scape -> RE: Paxia Ultimate Conquest thread 4 (9/9/2013 1:16:25)

Now this is interesting considering I refreshed my cache 15 minutes ago and we were still in the -97000 range. Also I was busy all weekend and did not have the time to fight.

EDIT: Just checked again and we are still in the -97000 range.




Oliver Bell -> RE: Paxia Ultimate Conquest thread 4 (9/9/2013 1:19:51)

Interesting, perhaps I should keep a better eye on these scores before I take the screenshot; still I have to get up early enough as it is and I am not keen to have to get up earlier.

EDIT: Are you on the adventurer server? On the guardian server Aerodu are in the -97000 area, I just checked.




Heroes of the Scape -> RE: Paxia Ultimate Conquest thread 4 (9/9/2013 1:21:15)

I understand. I will keep my eye on them as well and see if I can see what might be going on.

EDIT: Yes, I only play on the Adventurer Server so that I don't run into that issue.

Here is a screenshot I just took. We still lose just not as bad.

Don't take any of this as me being mad. I accept defeat with respect and grace.




Oliver Bell -> RE: Paxia Ultimate Conquest thread 4 (9/9/2013 1:32:38)

No worries I know your just trying to improve the game. Still at least we agree on the winner, that avoids any major problems. Next week could you join me in keeping an eye on the score from about 15 mins before to 15 mins after the finishing time, preferably checking and noting it down every 5 minutes. If that doesn't expose any issues then I don't know what will.




Heroes of the Scape -> RE: Paxia Ultimate Conquest thread 4 (9/9/2013 1:34:27)

It would be an honor to help you out with that. I will take screenshots on those intervals and see what happens.




Oliver Bell -> RE: Paxia Ultimate Conquest thread 4 (9/9/2013 1:55:15)

Thanks, I will do the same then we can compare the results and hopefully find out if there is an issue with the counter which we can, to some extent, predict.




neo_manni -> RE: Paxia Ultimate Conquest thread 4 (9/14/2013 0:53:23)

Is anyone ready to take down the screenshot I can do it if someone wants me too




Oliver Bell -> RE: Paxia Ultimate Conquest thread 4 (9/14/2013 1:03:32)

I got it but it will be uploaded a little late, working on something in the Geoto section.

EDIT: Ok guys the screenshot is uploaded, linked and here it is, starting screenshot. Good luck everyone. I would like to remind Aerodu though that their plans have not yet been sent in, please do so as soon as possible. Also just noticed B9 is no longer labelled on the map, looks like I forgot to reprint the area code, it will be fixed on the next map update.

EDIT2: Heroes of the Scape just sent me Aerodu's plans.




Heroes of the Scape -> RE: Paxia Ultimate Conquest thread 4 (9/14/2013 15:37:58)

Sent, my bad.




Oliver Bell -> RE: Paxia Ultimate Conquest thread 4 (9/14/2013 15:42:01)

No problem, at least while it is just 2 clans, though I can't be so leaniant when we start a new game. Besides you agreed to help me test for score varience around the time of the ending screenshot.




Heroes of the Scape -> RE: Paxia Ultimate Conquest thread 4 (9/14/2013 15:47:10)

Yup, I still plan on doing that. RL was just really crazy for me this week. If it's any consolation the starting screenshot looks good.




Oliver Bell -> RE: Paxia Ultimate Conquest thread 4 (9/16/2013 0:44:35)

Ok time to start taking screenshots, every 5 mins until quarter past. Hope you are ready Heroes of the Scape.




Heroes of the Scape -> RE: Paxia Ultimate Conquest thread 4 (9/16/2013 0:53:30)

Got the first one.

Edit: On second thought my computer decided to act up. I will be back online in just a moment.




Oliver Bell -> RE: Paxia Ultimate Conquest thread 4 (9/16/2013 1:02:39)

Ok, I have got the ending screenshot for the event but I won't be uploading it for about 15 minutes; when me and Heroes of the Scape finish this test.




Heroes of the Scape -> RE: Paxia Ultimate Conquest thread 4 (9/16/2013 1:06:38)

Just as a heads up I cleared my cache before this experiment started. Just in case.




Oliver Bell -> RE: Paxia Ultimate Conquest thread 4 (9/16/2013 1:09:25)

Ok, are things looking consistent in your screenshots at the moment?




Heroes of the Scape -> RE: Paxia Ultimate Conquest thread 4 (9/16/2013 1:11:39)

So far yes. Only a change of about 15 or so since my first one. Nothing that wouldn't be a player fighting.

Oh, and I have us in the -101k range. You guys inthe -1100 range.




Oliver Bell -> RE: Paxia Ultimate Conquest thread 4 (9/16/2013 1:16:39)

Ok last one done, I have Aerodu in the -101900 area and Geoto on -1096 throughout.




Heroes of the Scape -> RE: Paxia Ultimate Conquest thread 4 (9/16/2013 1:19:04)

I had Aerodu at -101930 thru -101943 and Geoto at -1158 throughout.




Oliver Bell -> RE: Paxia Ultimate Conquest thread 4 (9/16/2013 1:25:03)

Hmm, so there is a slight varience in the numbers but nothing too large Aerodu ranged between -101878 and -101903. Geoto never changed its score at -1096.

Any way here is the ending screenshot for those waiting.

This week Geoto attacked C5 and B11 Geoto lost 56 while Aerodu lost 2382. Geoto took C5 and B11.

Aerodu attacked B8 and B9 but failed to take them.

Congratulations Geoto on yet another win, map update will be coming sometime this week.

EDIT: Could you list the score at each 5 minute marker Heroes of the Scape, I want to check something.

Mine go, times are from my point of view for server time rewind 5 hours:

  • 5:45 Aerodu -101878
  • 5:50 Aerodu -101878
  • 5:55 Aerodu -101879
  • 6:00 Aerodu -101902 (small jump)
  • 6:05 Aerodu -101902
  • 6:10 Aerodu -101903
  • 6:15 Aerodu -101903




Heroes of the Scape -> RE: Paxia Ultimate Conquest thread 4 (9/16/2013 1:28:18)

So long as it remains blowouts it shouldn't be too much of an issue. If things start getting close though, we might run into issues. TBH I sometimes think they might be partially stored locally. But anywho, I am off to bed.

Sure, my computer acted up so I lost the ones from before midnight. Standby.


And now my pillow calls my name. Goodnight.




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