RE: =OS= Beta Release Thread 134 - READ THE FIRST POST (Full Version)

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Megadragonknight -> RE: =OS= Beta Release Thread 134 - READ THE FIRST POST (11/6/2013 8:04:13)

@legend
Maybe later there will be a new DN from Nulgath and we shall see if there will be a release this week or next week. We never really heard from Nulgath himself stated that he can now focus purely on OS releases but I believe you should be right since the Omni project should be ready and it was supposed to be on 31st October.






legend knight -> RE: =OS= Beta Release Thread 134 - READ THE FIRST POST (11/6/2013 8:12:29)

@MDK
I hope its true.

Its now the time where Nulgath return to his concentration on OS releases again and i don't like to see Artix or other AE staff member always taking some other AE staff member from other game to help them out in other project since its their own project.

Nulgath's passion for OS is strong and i hate to see anyone dare try to ask Nulgath for help in other project. Beside, AQW had many animators and artist so they should be the one to help out in the Omni project instead of asking the Nulgath since he want to focus only on his game. I had great respect for Nulgath for capable to do so many stuff like OS releases, Omni project and Miltonius Arts stuff like Akumi. He kept his promise and not to mention he is a fair guy.




Megadragonknight -> RE: =OS= Beta Release Thread 134 - READ THE FIRST POST (11/6/2013 8:20:35)

@legend
Relax. Nulgath himself is a man I respect too. Like what you said, he is a great guy. I am very grateful to Nulgath for able to develop OS as it is a game which I always hope for. A game where I can fight and obtain any characters in-game and use any one of them including even Nulgath. Its also an online elemental card game which also excites me since I develop some interest in card game. My passion as an OS player for OS is so strong and I will always support OS in terms of finance and the number of player online. I know OS will be a successful game in the future where it can surpass both AQW and ED as it have true potential in it but it can be unleash with more new full-time staff members helping out. Artix will need to recruit new full-time staff member for other AE game and he have to though if he wish every AE games will succeed.




Skurge -> RE: =OS= Beta Release Thread 134 - READ THE FIRST POST (11/6/2013 8:48:25)

quote:

Its now the time where Nulgath return to his concentration on OS releases again and i don't like to see Artix or other AE staff member always taking some other AE staff member from other game to help them out in other project since its their own project.


Project Omni still isn't finished. It's going to be complete by the end of this year, which is still a while. Until then, be patient and hope for the best. Nulgath can only do so many things at once.

quote:

Beside, AQW had many animators and artist so they should be the one to help out in the Omni project instead of asking the Nulgath since he want to focus only on his game


AQWorlds is currently Artix Entertainments largest game. It's only reasonable that it's going to deserve more attention than OverSoul. Also, Nulgath is a lead artist for AE right now. He's going to be assigned tasks that are of highest priority. The small artists and assistants in AQWorlds aren't going to be given huge projects like Omni. To add to that, Nulgath is way ahead in terms of art and animations for OverSoul. It's the coding and implementing of these characters that takes time.




Megadragonknight -> RE: =OS= Beta Release Thread 134 - READ THE FIRST POST (11/6/2013 10:22:21)

@Skurge
Nulgath sure have a very busy life ahead. But his endurance is the real thing. xD

Like I said, OS need new full-time staff members that will concentrate only on OS. With Dillifgaf and Klunk producing music and Warlic and Rolith working on coding, OS will need at least one more coder, animator and artist so Nulgath, Warlic and Rolith will be able to focus on more important content, that is the features while the new coder, animator and artist can purely focus on their assigning task.




ND Mallet -> RE: =OS= Beta Release Thread 134 - READ THE FIRST POST (11/6/2013 11:02:58)

Like I've said in the past, OS will get more attention as more people play it and invest in it. Even 20$ will contribute to helping OS. Get as many of your friends as possible to play OS and kindly encourage them to spend money for SGs.




Gorillo Titan -> RE: =OS= Beta Release Thread 134 - READ THE FIRST POST (11/6/2013 12:08:39)

How does the oversoul population compare to the Herosmash population?




The Jop -> RE: =OS= Beta Release Thread 134 - READ THE FIRST POST (11/6/2013 12:11:59)

Herosmash has about 20-30 people on at most times, while we're about 90-130.




Gorillo Titan -> RE: =OS= Beta Release Thread 134 - READ THE FIRST POST (11/6/2013 12:22:01)

lol that game is dead at least 10 have to be afk




Dragon Elite X -> RE: =OS= Beta Release Thread 134 - READ THE FIRST POST (11/6/2013 12:28:12)

Mallet is right, the plan is to transfer all games to Omni. So it can be accessible on all platforms. This is a huge move for AE in general. Battle Gems is not set for public release until Thanksgiving. Battlegems is in a staff testing stage right now and after Battlegems, Nulgath is set to start working on AQW and transferring that to Omni. So yeah, if you want Oversoul to possibly get more attention. We need a lot more people funding the game.




Gorillo Titan -> RE: =OS= Beta Release Thread 134 - READ THE FIRST POST (11/6/2013 12:32:41)

Rolith or cysero said it would take a month or two for battle gems to be out to the public




Dragon Elite X -> RE: =OS= Beta Release Thread 134 - READ THE FIRST POST (11/6/2013 12:34:13)

That was probably more recent than the Artix post I read.




Cyber doom5 -> RE: =OS= Beta Release Thread 134 - READ THE FIRST POST (11/6/2013 13:21:47)

im going to say that i really like how i have my voidknight set up

he has an extra life drain and a neutral 515 card.

it really is great having that little bonus .

i hope for when ever they make a new card pack for neutral that they include neutralize in it because it would open up a whole new level of battles.
we could efficiently make duel typed characters if all the neutralize type cards were added to there packs.




Gorillo Titan -> RE: =OS= Beta Release Thread 134 - READ THE FIRST POST (11/6/2013 13:30:07)

or it would break the game... imagine EF with neutralize iron hide and all mountain strikes




The Jop -> RE: =OS= Beta Release Thread 134 - READ THE FIRST POST (11/6/2013 13:36:35)

I agree with Gorillo, there's a reason certain cards have been left out of CC.




Mondez -> RE: =OS= Beta Release Thread 134 - READ THE FIRST POST (11/6/2013 14:16:45)

I think a new SG package is in order so the funds of OS can go up. Every little dollar would definitely put OS in the right direction.




Cyber doom5 -> RE: =OS= Beta Release Thread 134 - READ THE FIRST POST (11/6/2013 14:53:53)

that also means to combat that strategy

you add a light energizing card to a character and spam holy strike

or add energize to a character and super charge.

its all about strategy

i dont get what is so good about earth fairy it has a whole 1 MT Strike and a whole 3 shiedling cards





Gorillo Titan -> RE: =OS= Beta Release Thread 134 - READ THE FIRST POST (11/6/2013 15:01:19)

Have you ever dueled resk's Earth fairy cyber?




The Jop -> RE: =OS= Beta Release Thread 134 - READ THE FIRST POST (11/6/2013 15:04:22)

You could heal away all the damage from sacrifices, add DoTs to any character, just basically add any card. Breaking everything does not make things evenly matched. Anyway, there's no light charging card, there's only neutralize, energize, and fresh start so far.




ND Mallet -> RE: =OS= Beta Release Thread 134 - READ THE FIRST POST (11/6/2013 15:08:20)

EF is easily the most defensive Earth character and it outranks most Ice characters. It has a small deck so those 3 shields can be used repeatedly as well as the Mountain Strike. Add some CC to her and you have a monster that can shield and heal away your damage while also whittling you away with MS. Let's not even start to begin on what she'll do with Combo Bonuses.




Cyber doom5 -> RE: =OS= Beta Release Thread 134 - READ THE FIRST POST (11/6/2013 15:29:39)

1.i dont know who resk is.

2. You see my strategy for almost all situations is overpower, blast through the other sides defense make them burn up all there energy.

you all are looking at one single character.

if they were to release a charge card for every element would this not simply increase the power of all cards.

if they were to add a light power up

imagine how strong queen agea or founder champ would be

you look at one single character and say it would break the game

when if you take a step back and look at the bigger picture.

all characters would benefit from this




The Jop -> RE: =OS= Beta Release Thread 134 - READ THE FIRST POST (11/6/2013 15:35:25)

Like I said, breaking everything does not make things evenly matched. Not everything would benefit equally.




Cyber doom5 -> RE: =OS= Beta Release Thread 134 - READ THE FIRST POST (11/6/2013 15:36:33)

then explain to me how the ones who already have charge bonus cards haven broken the system

skexis

queen agea

poison drake

ect




The Jop -> RE: =OS= Beta Release Thread 134 - READ THE FIRST POST (11/6/2013 15:37:40)

So your idea is to break things further? No, dual-element characters are supposed to have some kind of advantage; you shouldn't let any character use any card. I mean, everyone would just add iron hide and you can see what that would do to the game.




Cyber doom5 -> RE: =OS= Beta Release Thread 134 - READ THE FIRST POST (11/6/2013 15:42:04)

you see mto only look at the down side

but its obvious that i cant win an argument with you since you cant see it from my point of view

sum up my whole point (i hope vk evo gets neutralize)

*Dives back into leveling my Void Knight 1.75 to go*


EDIT

so guys

what kind of character are you hoping void knight legend will be?

not ascetics wise but cards wise

im really hoping that nulgath adds a shadow 1500 damage card

i can see it being called Dark Sacrifice using 4 shadow energy and 600 health i think that would be very fitting for a shadow ultra card




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