[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/image]
Vibrant Living Armour
«Fully Defensive Earth armor. Mastercraft; regenerates some HP each turn.»
Also see the original Living Armor.
Location: Golden Giftboxes - UltraRare shop
Element: Earth
G
Level 10 30 50 70 90 110 130 150
PowLvl 10 MC 30 MC 50 MC 70 MC 90 MC 110 MC 130 MC 153 MC
Price 39 117 739 5758 46217 372410 3002287 24205166
Sell 19 58 369 2879 23108 186205 1501143 12102583
COMBAT DEFENCEMelee 29 32 35 38 41 44 47 50
Ranged 29 32 35 38 41 44 47 50
Magic 29 32 35 38 41 44 47 50
ELEMENTAL MODIFIER
Fire 100 95 94 93 93 92 91 90
Water 96 88 79 69 63 57 51 44
Wind 98 92 89 89 88 86 85 81
Ice 100 95 94 93 93 92 91 90
Earth 94 82 73 63 56 49 44 39
Energy 98 92 89 89 88 86 85 81
Light 97 90 82 72 69 65 62 57
Dark 98 92 89 89 88 86 85 81
ATTACK #1
Hits: 2
Type: «As Weapon»
Element: «As Weapon»BR% 46.8 68.4 90 111.6 133.2 154.8 176.4 201.2
Stat% 59.8 107.3 154.8 202.3 249.8 297.4 344.9 399.5
+BTH 1 3 6 8 11 13 16 19
Rate: 50%
ATTACK #2
Hits: 2
Type: «As Weapon»
Element: «As Weapon»BR% 57.2 83.6 110 136.4 162.8 189.2 215.6 246
Stat% 73 131.1 189.2 247.3 305.4 363.4 421.5 488.3
+BTH 1 3 6 8 11 13 16 19
Rate: 50%
EFFECT
You receive Armour Lean x0.8.
You heal a small amount of HP each turn:Heal 0-1 1-2 3-4 5-6 7-8 10-11 13-14 15-16
AvgHP 0.61 1.677 3.256 5.245 7.721 10.486 13.15 15.866
DESCRIPTION
Take on a plant-like form to gain great Earth and Water resistances, and good Light resistance as well. You'll also grow back a little HP every turn while in this state!
[image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/VibrantLivingArmour_zpsc312cc1f.jpg[/image]
Image thanks to Bu Kek Siansu. Numbers thanks to Ash.
Analysis
The attack starts off as a fully defensive armor attack (which is 80% of an average armor):
Level 10 30 50 70 90 110 130 150
PowLvl 10 30 50 70 90 110 130 153
BR% 104 152 200 248 296 344 392 447.2
Stat% 132.8 238.4 344 449.6 555.2 660.8 766.4 887.84
+BTH 1 3 6 8 11 13 16 19
Attack #1 does 90% damage.
Attack #2 does 110% damage.
These average out as 0.5*90% + 0.5*110% = 100% damage. Both attacks have their damage split evenly across the two hits.
The armor's Mastercraft bonus is spent on the HP regeneration; each turn the player is healed by 5% of an "expected" Melee attack. This healing is multiplied by *0.85 since it hits automatically.
Updates
September 19, 2013: The armor was released.
October 17, 2013: The armor became rare.