RE: =OS= Beta Release Thread 138 - READ THE FIRST POST (Full Version)

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The Jop -> RE: =OS= Beta Release Thread 138 - READ THE FIRST POST (1/13/2014 8:30:38)

I wish inferno counted as a normal attack and not a spell. It would make infernal fiend a lot easier since he would get constant 5 hit combos.




Skurge -> RE: =OS= Beta Release Thread 138 - READ THE FIRST POST (1/13/2014 8:40:17)

quote:

Does anyone have an idea when the next PvP tournament is and which element it's going to be between energy and water. Water would be quite befitting seeing as how we got the new water chars.


Water and Energy don't have much characters atm, so we'll hold those off for now.




Andlu -> RE: =OS= Beta Release Thread 138 - READ THE FIRST POST (1/13/2014 8:46:38)

I though you guys said Light wasn't going to HAVE a tourney. I shall win with mah FC muahaha.




Skurge -> RE: =OS= Beta Release Thread 138 - READ THE FIRST POST (1/13/2014 8:49:34)

Andlu: Oh? Where did you hear that?




The Jop -> RE: =OS= Beta Release Thread 138 - READ THE FIRST POST (1/13/2014 8:54:01)

All the elements should have tournaments, but I think it would be nice to wait for a free light character to have retribution and/or greater heal.




Blackshock -> RE: =OS= Beta Release Thread 138 - READ THE FIRST POST (1/13/2014 9:25:55)

Have they started a neutral tourney yet? I'd like to test my pumpkinlord's mettle. :D




Andlu -> RE: =OS= Beta Release Thread 138 - READ THE FIRST POST (1/13/2014 9:27:16)

@Skurge It was an AK that mentioned the fights would take too long. Maybe I was just dreaming e.e But I do renember that.




The Jop -> RE: =OS= Beta Release Thread 138 - READ THE FIRST POST (1/13/2014 9:31:43)

@Andlu
I believe that was Beck several weeks ago. I think a Neutral Tournament would take even longer though, since neutral characters can have 1000-1100 defense every turn if they have the right CC.

@blackshock
No, they'll start a thread when a new tournament begins to get participants.




Andlu -> RE: =OS= Beta Release Thread 138 - READ THE FIRST POST (1/13/2014 9:33:04)

Ice/neutral would take the most...
I never use CC. And I win a lot with VC. Looks like I'll search for good CC build for VC muahaha.




Mritha -> RE: =OS= Beta Release Thread 138 - READ THE FIRST POST (1/13/2014 9:39:24)

We do plan to have a Light tournament, but we are putting it off until the last possible moment. I believe it was Beck that had pvp duel between two level 8 light legendaries that lasted around 58 minutes... now imagine two level 20s going at it.

Water, Neutral, Energy, and Light are the elements we haven't used, after that we will cycle through them all again.




Andlu -> RE: =OS= Beta Release Thread 138 - READ THE FIRST POST (1/13/2014 9:41:52)

You do realise I had a level 5 water character duel with another level 5 water character duel which took exactly 80 minutes?(Well not exactly, but it was close, like 78 minutes e.e
If water does that, I wouldn't even want to see neutral.




The Death Angel -> RE: =OS= Beta Release Thread 138 - READ THE FIRST POST (1/13/2014 9:48:38)

I can't wrap my head around how you guys can stand playing 60-80 minute duels, I'd outright leave at a maximum of 20 mins.
I had a 15-20 minute long duel as Founder Champ vs Father Time which ended up in me losing.




Andlu -> RE: =OS= Beta Release Thread 138 - READ THE FIRST POST (1/13/2014 9:50:57)

@Death heal, heal, heal, shield, attack,heal,heal,shield and it goes forever.




The Death Angel -> RE: =OS= Beta Release Thread 138 - READ THE FIRST POST (1/13/2014 9:54:51)

Someone is either doing something horribly wrong if all they do is sustain or their name is Queen Aegea




Andlu -> RE: =OS= Beta Release Thread 138 - READ THE FIRST POST (1/13/2014 9:57:33)

Both were this xD




The Death Angel -> RE: =OS= Beta Release Thread 138 - READ THE FIRST POST (1/13/2014 10:00:16)

Dear lord, no human should ever attempt such a cruel thing




The Jop -> RE: =OS= Beta Release Thread 138 - READ THE FIRST POST (1/13/2014 10:04:18)

That's true. I'm surprised one Water Tick had the damage potential to take down another one when they're both constantly healing and shielding.




Andlu -> RE: =OS= Beta Release Thread 138 - READ THE FIRST POST (1/13/2014 10:07:10)

Actually I think my friend got mad and just rage quitted. Then I could beat it up as an AI. Imagine if not :I




Beck -> RE: =OS= Beta Release Thread 138 - READ THE FIRST POST (1/13/2014 10:51:49)

So of the remaining 4 elements we could have for a forum tourney, Light is the least desired one xP As the Lady Mritha pointed out, I've and near hour long battles with friends (Founder Champ vs. Queen Aegea), and they're basically impossible to win; Greater Heals can counteract the amount of damage Light characters can deal to each other. Plus, as the Jop pointed out, there are currently no free characters with Greater Heal, and as fun as it would be to smash each other up with our Founder Champs, I think we should look towards the other elements first.

We AK's have our thoughts on them already, but this IS a discussion thread and I see no reason why others can't have some input in this as well. So, of the 3 remaining elements - Neutral, Energy, and Water - which do you think would make for the best next element to have a tourney in?




The Death Angel -> RE: =OS= Beta Release Thread 138 - READ THE FIRST POST (1/13/2014 10:56:42)

Neutral is the element I care for the least, so it would be between Energy and Water.
To be real, Energy tournament would probaly be dominated by Time Gentlemen, Volt Engineers and Resonnances.
I'm more curious about a water tournament though. I know how a lot of people love their Aquaous, but I'm not quite convinced that its the best water character yet.

My vote goes to water I think it would be hella interesting to watch, though I lack high level water chars.




Assassin01 -> RE: =OS= Beta Release Thread 138 - READ THE FIRST POST (1/13/2014 10:58:09)

Looks like grid T2 has been invaded by other characters. It's no longer any better than other spots in terms of hunting the Gent.




The Jop -> RE: =OS= Beta Release Thread 138 - READ THE FIRST POST (1/13/2014 11:00:18)

@Assassin01
You're not in the right place if you're seeing any new characters. I was just there and it was only paladins and gentlemen. It's a small grid on the main map, so you may have moved to the wrong spot. You could check the grid reference here to see if you're in the right location: http://oversoulgame.wikidot.com/world-map




Beck -> RE: =OS= Beta Release Thread 138 - READ THE FIRST POST (1/13/2014 11:01:08)

@The Death Angel
I've never tried a high level Water vs. Water duel before (considering how few people actually have a level 20 water anything xD), but I suspect just given the deck, it would run into the same problems as Light - potentially healing balancing out damage dealt and you end up with a draw. But I dunno, the water heals ARE slower. Possibly it could work out.




BJEBLE -> RE: =OS= Beta Release Thread 138 - READ THE FIRST POST (1/13/2014 11:02:08)

I was farming for Water Wing and that horrible. I can't even imagine a duel that would last more than 15 minutes, let along an hour.That's why I'm using Templar and Arcane Ranger for Light and Neutral.




The Death Angel -> RE: =OS= Beta Release Thread 138 - READ THE FIRST POST (1/13/2014 11:04:25)

As long as people use Aqueous I don't think the problem will be as bad as Light chars. Most characters only have a healing well or 2 in their deck.
There is a good few offensive water characters I'd like to see or use myself, but haven't had the chance yet :p




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