RE: Armors - Read the first post! (Full Version)

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Heroes of the Scape -> RE: Armors - Read the first post! (6/8/2014 0:51:02)

@above: Here you go.
[image]http://imagizer.imageshack.us/v2/1024x768q90/843/62f9i.jpg[/image]

http://imagizer.imageshack.us/v2/1024x768q90/843/62f9i.jpg




Keeper of the Owls -> RE: Armors - Read the first post! (6/8/2014 18:58:23)

quote:

Salamander Rider needs a new image:

[image]http://i8.photobucket.com/albums/a43/koto_/Salamanderarmor2_zps3b694f1a.jpg[/image]
http://i8.photobucket.com/albums/a43/koto_/Salamanderarmor2_zps3b694f1a.jpg

Edit: Changed format to .jpg
Got this, thanks. ~Carandor




Legendary Ash -> RE: Armors - Read the first post! (6/10/2014 23:32:56)

EggSlayer in Armors by Element and Level is listed incorrectly as Earth, it should be Water/Light as with other tiers.
Graceful Dracopyre and Dracopyre of Night along with Lesser variant has one of two images removed by the host site.




afterlifex -> RE: Armors - Read the first post! (6/14/2014 14:00:57)

quote:

Black Pirate Costume , Yellow & Red

quote:

If your active class is Pirate or Treasure Hunter, your armor attacks deal 105% damage*.
If your active class is Ninja or Assassin, your armor attacks deal 95% damage**.


It might be worth mentioning that Treasure Hunter is an unreleased class.
(Just comes up time to time in the Q&A)
Good point. Added a note to indicate that Treasure Hunter is unreleased at the moment. ~Koree




Bu Kek Siansu -> RE: Armors - Read the first post! (6/27/2014 20:49:48)

quote:

[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/image]
Reflecting Plate

«Mid-Defensive Light armor with Water secondary. Mastercraft; has a built-in Light skill that can Blind the monster.»

Location: Golden Giftboxes - Rares
Element: Light
								G
Level	10	30	50	70	90	110	130	150
PowLvl	10 MC	30 MC	50 MC	70 MC	90 MC	110 MC	130 MC	153 MC
MPLvl	10	30	50	70	90	110	130	152

Price	59	176	1109	8638	69326	558616	4503431	36307750
Sell	29	88	554	4319	34663	279308	2251715	18153875

COMBAT DEFENCE
Melee	29	32	35	38	41	44	47	50
Ranged	29	32	35	38	41	44	47	50
Magic	29	32	35	38	41	44	47	50

ELEMENTAL MODIFIER
Fire	100	98	95	92	92	91	90	90
Water	95	85	76	69	63	57	51	44
Wind	98	93	89	83	82	81	80	80
Ice	97	88	82	78	74	69	65	55
Earth	98	93	89	83	82	81	80	80
Energy	100	98	95	92	92	91	90	90
Light	94	82	73	63	56	49	44	39
Dark	100	98	95	92	92	91	90	90

ATTACK
Hits: 2
Type: «As Weapon»
Element: «As Weapon»
BR%	65	95	125	155	185	215	245	279.5
Stat%	83	149	215	281	347	413	479	555
BTH	1	3	6	8	11	13	16	19

EFFECT
You receive Armor Lean x0.9.

SKILL
SPCost
Magic	47	89	137	193	255	324	399	490
Ranged	38	71	110	154	204	259	319	392

Reflected Light!
Reflect light off your armour, blinding your foe! «» SP!
††You need «» SP to call forth that power!

NORMAL ATTACK
Hits: 2
Type: Ranged if {STR+DEX ≥ INT*3/2} or {STR/5+DEX/20 > INT/4}; Magic otherwise
Element: Light
Damage	6-18	15-44	25-75	39-118	56-169	78-233	101-302	128-385
Stat%	89.48	173.49	252.17	352.22	452.60	570.40	681.55	796.61
BTH	2	7	12	17	22	27	32	38
Stat bonus to damage is STR/4 + DEX/20 (if Ranged) or INT/4 (if Magic), +LUK/2 on a LS. Do not apply weapon effects; your weapon special cannot occur.

If at least one hit connects, then the monster can become Blind. It makes a save at a -20 penalty*:
    Level: PowLvl vs MonsterLvl
    Major: {YourDEX if Ranged; YourINT if Magic} vs MonsterDEX
    Minor: YourLUK vs MonsterLUK
If it fails the save, then it becomes Blind** (-25*[monster Light resist] BTH, 2*[hits connected] rounds). Light-element monsters*** are immune to this effect.

*Your foe avoids being blinded by your beam of light.
**Your reflected beam of light has blinded your foe!
***Those aligned with Light are immune to the blinding effects of this attack.

You can use the skill if you have the listed SPCost. You can't use the skill if you don't have the listed SPCost††.

DESCRIPTION
Polished until your opponent can see their reflection, this armour provides great Light resistance, as well as good Water resistance! You can also reflect light into your opponents's eyes to blind them!

[image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/Reflecting_Plate_zps67090687.jpg[/image]

Numbers thanks to Kamui, Ash and In Media Res. Additional thanks to In Media Res and thedarkened. Correction thanks to afterlifex.


Analysis

The armor attack starts off as a Mid-defensive armor attack:
								G
Level	10	30	50	70	90	110	130	150
PowLvl	10	30	50	70	90	110	130	153

BR%	130	190	250	310	370	430	490	559
Stat%	166	298	430	562	694	826	958	1110
BTH	1	3	6	8	11	13	16	19

The skill starts off with:
Damage	11-34	26-76	43-128	63-189	86-259	113-337	142-425	179-537
Stat%	166	298	430	562	694	826	958	1110
BTH	2	7	12	17	22	27	32	38

EleComp	1.07812	1.16437	1.17290	1.25346	1.30432	1.38112	1.42287	1.43534
  • The skill receives the listed multiplier to damage as an elemental compensation.
  • Mastercraft bonus: The skill can Blind the monster.


    Updates

    May 15, 2014: The armor was released.
    June 19, 2014: The armor became rare.
  • Got this. ~Carandor




    Carandor -> RE: Armors - Read the first post! (7/6/2014 14:52:24)

    spoiler:

    LegenDairy
    DESCRIPTION
    This armour transforms you into a bovine battler, so be sure to milk it for all it's worth. This form grants you great Darkness resistance, as well as boosting your defence against Melee and Ranged attacks!

    [image]http://i739.photobucket.com/albums/xx31/Carandor/Info%20subs/Armours/LegenDairy_zpsc44bada5.jpg[/image]





    FlawFish
    DESCRIPTION
    Looks like school's out, and you don't have any time to clownfish around. This armour won't make you as agile as a catfish, but it will give you great Water resistance, and great defence against Magic attacks!

    [image]http://i739.photobucket.com/albums/xx31/Carandor/Info%20subs/Armours/FlawFish_zps5e1d8fea.jpg[/image]





    Ianthe -> RE: Armors - Read the first post! (7/11/2014 23:54:17)

    quote:

    Flawfish

    NOT MC Water armour.

    Normal attack is,
    1) 50% chance of one hit, 125% damage.
    2) 50% chance of one hit, 75% damage.

    Skill is four hits, [lean]*0.8 damage. Melee is converted to Ranged. Base/Rand damage is doubled. Use skill-level stat damage (so INT/4 for Magic, etc.). If Magic, then it also does *4/3 Base and Rand damage. This respects your weapon special. Apply weapon-based effects.

    All armour attacks (the normal ones and the skill) do 95% damage because the armour isn't MCed.
    Level	10	30	50	70	90	110	130	150
    Type	-	-	-	-	-	-	-	G
    Plvl	10	30	50	70	90	110	130	153
    								
    B/R	130	190	250	310	370	430	490	559
    Stat	166	298	430	562	694	826	958	1110
    BtH	1	3	6	8	11	13	16	19
    								
    Fire	100	96	90	86	85	82	80	75
    Earth 	97	86	80	76	73	70	67	63
    Water	91	80	71	62	56	49	44	39
    Energy	115	100	95	93	90	87	85	82
    Ice	100	96	90	86	85	82	80	75
    Light 	100	96	90	86	85	82	80	75
    Wind	97	86	80	76	73	70	67	63
    Dark	97	86	80	76	73	70	67	63
    								
    Melee	26	28	31	35	39	42	45	48
    Ranged	26	28	31	35	39	42	45	48
    Magic	31	34	37	41	44	47	51	54
    
    SKILL SP COST
    Range	45	85	132	185	245	311	383	470
    Magic	56	107	165	231	306	388	479	588
    								
    Sell	108	321	2016	15705	126048	1015665	8188056	66014091
    Sell	54	160	1008	7852	63024	507832	4094028	33007045


    Added. Scakk

    quote:

    LegenDairy

    NOT MC Darkness armour

    Normal attack is two hits.

    Skill is three hits, [lean]*0.8 damage. Melee is converted to Ranged. Base/Rand damage is doubled. Use skill-level stat damage (so INT/4 for Magic, etc.). If Magic, then it also does *4/3 Base and Rand damage. This respects your weapon special. Apply weapon-based effects.

    All armour attacks (the normal ones and the skill) do 95% damage because the armour isn't MCed.
    	10	30	50	70	90	110	130	150
    Type	-	-	-	-	-	-	-	G
    Plvl	10	30	50	70	90	110	130	153
    								
    B/R	130	190	250	310	370	430	490	559
    Stat	166	298	430	562	694	826	958	1110
    BtH	1	3	6	8	11	13	16	19
    								
    Fire	97	86	80	76	73	70	67	63
    Water	100	96	90	86	85	82	80	75
    Ice	97	86	80	76	73	70	67	63
    Wind	100	96	90	86	85	82	80	75
    Earth 	97	86	80	76	73	70	67	63
    Energy	100	96	90	86	85	82	80	75
    Light	115	100	95	93	90	87	85	82
    Dark	91	80	71	62	56	49	44	39
    								
    Melee	29	31	34	38	42	45	48	51
    Ranged	29	31	34	38	42	45	48	51
    Magic	28	30	32	36	39	41	45	48
    								
    SKILL SP COST
    Range	45	85	132	185	245	311	383	470
    Magic	56	107	165	231	306	388	479	588
    								
    Price	108	321	2016	15705	126048	1015665	8188056	66014091
    Sell	54	160	1008	7852	63024	507832	4094028	33007045
    
    


    Added. Scakk




    Carandor -> RE: Armors - Read the first post! (7/12/2014 6:05:05)

    quote:

    Oreads' Dexterity Z

    «Fully Defensive Wind armour. Mastercraft; has a skill that can grant Defence Boost.»

    Related items:
    • Other items of the Oread's Z Set:

      • Weapon: [link=]Echo Z[/link]
      • Shield: Aura Z
      • Pet: [link=]Oread's Ado Z[/link]
    • Other versions of this armour:

      • Oread's Dexterity Z
      • [link=URL]Oread's Dexterity[/link]
      • [link=URL]Vinddverger's Agility[/link]
      • [link=URL]Lokapala's Nimbleness[/link]
      • [link=URL]Bacabs' Finesse Z[/link]
      • [link=URL]Bacabs' Finesse[/link]
      • [link=URL]Ventus' Finish[/link]
      • [link=URL]Anemos' Poise[/link]
      • [link=URL]Vayu's Grace[/link]
      • [link=URL]Fujin's no Kiyousa[/link]
    Location: Bridge to the Sky - Quest for the Fujin Set
    Element: Wind
    Type	Z
    Level	11
    PowLvl	45 MC
    MPLvl	36
    
    Price	715
    S <48h	643
    S >48h	357
    COMBAT DEFENCE
    Melee	37
    Ranged	37
    Magic	37
    ELEMENTAL MODIFIER
    Fire	96
    Water	92
    Ice	92
    Wind	75
    Earth	105
    Energy	92
    Light	92
    Dark	96
    ATTACK
    Hits: 3
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	73.98
    Stat%	124.98
    BTH	10
    Rate: 100%

    POTION THROW
    Hits: 1
    Type: Ranged
    Element: «As Weapon»
    BR%	0
    Stat%	355.21
    BTH	15
    Rate: Occurs when you drink a potion.

    Skill - Wall of Wind*
    Cast this skill to gain 3 turns of Wind Wall (renamed Defence Boost), granting +24 to all combat defences**. This costs 82 SP*** and doesn't take a turn to use.

    EFFECT
  • You recieve Armour Lean x0.80 (phase 1).

    *Call forth the winds to protect you for the next three turns! Costs 82 SP. Disappears if you switch armours.
    **A wall of wind surrounds you, deflecting your opponent's attacks!
    ***You lack the SP needed to use that skill.

    DESCRIPTION
    The ultimate armor of wind, taken from the cloud city at the end of the Bridge to the Sky!

    [image]http://i739.photobucket.com/albums/xx31/Carandor/Info%20subs/Armours/FujinnoKiyousa_zpsda7e35f3.jpg[/image]

    Numbers thanks to In Media Res.


    Analysis

    Normal attack starts out as a fully defensive armour attack;
    BR%	235
    Stat%	397
    BTH	5
  • It gains +5 BTH and deals *85/90 damage. With three equally powerful hits, each hit does *1/3 damage.
  • The potion attack gains +10 BTH and deals *85/95 damage.



    Updates

    July 11, 2014: The armour was released.





    Oreads' Dexterity

    «Fully Defensive Wind armour. Mastercraft; has a skill that can grant Defence Boost.»

    Related items:
    • Other items of the Oread's Set:

      • Weapon: [link=]Echo [/link]
      • Shield: Aura
      • Pet: [link=]Oread's Ado[/link]
    • Other versions of this armour:

      • [link=]Oread's Dexterity Z[/link]
      • Oread's Dexterity
      • [link=URL]Vinddverger's Agility[/link]
      • [link=URL]Lokapala's Nimbleness[/link]
      • [link=URL]Bacabs' Finesse Z[/link]
      • [link=URL]Bacabs' Finesse[/link]
      • [link=URL]Ventus' Finish[/link]
      • [link=URL]Anemos' Poise[/link]
      • [link=URL]Vayu's Grace[/link]
      • [link=URL]Fujin's no Kiyousa[/link]
    Location: Bridge to the Sky - Quest for the Fujin Set
    Element: Wind
    Level	45
    PowLvl	45 MC
    MPLvl	45
    
    Price	1353
    Sell	676
    COMBAT DEFENCE
    Melee	37
    Ranged	37
    Magic	37
    ELEMENTAL MODIFIER
    Fire	96
    Water	92
    Ice	92
    Wind	75
    Earth	105
    Energy	92
    Light	92
    Dark	96
    ATTACK
    Hits: 3
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	73.98
    Stat%	124.98
    BTH	10
    Rate: 100%

    POTION THROW
    Hits: 1
    Type: Ranged
    Element: «As Weapon»
    BR%	0
    Stat%	355.21
    BTH	15
    Rate: Occurs when you drink a potion.

    Skill - Wall of Wind*
    Cast this skill to gain 3 turns of Wind Wall (renamed Defence Boost), granting +24 to all combat defences**. This costs 100 SP*** and doesn't take a turn to use.

    EFFECT
  • You recieve Armour Lean x0.80 (phase 1).

    *Call forth the winds to protect you for the next three turns! Costs 100 SP. Disappears if you switch armours.
    **A wall of wind surrounds you, deflecting your opponent's attacks!
    ***You lack the SP needed to use that skill.

    DESCRIPTION
    The ultimate armor of wind, taken from the cloud city at the end of the Bridge to the Sky!

    [image]http://i739.photobucket.com/albums/xx31/Carandor/Info%20subs/Armours/FujinnoKiyousa_zpsda7e35f3.jpg[/image]

    Numbers thanks to In Media Res.


    Analysis

    Normal attack starts out as a fully defensive armour attack;
    BR%	235
    Stat%	397
    BTH	5
  • It gains +5 BTH and deals *85/90 damage. With three equally powerful hits, each hit does *1/3 damage.
  • The potion attack gains +10 BTH and deals *85/95 damage.



    Updates

    July 11, 2014: The armour was released.





    Vinddverger's Agility

    «Fully Defensive Wind armour. Mastercraft; has a skill that can grant Defence Boost.»

    Related items:
    • Other items of the Oread's Set:

      • Weapon: [link=]Nordhri[/link]
      • Shield: Sudhri
      • Pet: [link=]Vinddverger's Pest[/link]
    • Other versions of this armour:

      • [link=]Oread's Dexterity Z[/link]
      • [link=]Oread's Dexterity[/link]
      • Vinddverger's Agility
      • [link=URL]Lokapala's Nimbleness[/link]
      • [link=URL]Bacabs' Finesse Z[/link]
      • [link=URL]Bacabs' Finesse[/link]
      • [link=URL]Ventus' Finish[/link]
      • [link=URL]Anemos' Poise[/link]
      • [link=URL]Vayu's Grace[/link]
      • [link=URL]Fujin's no Kiyousa[/link]
    Location: Bridge to the Sky - Quest for the Fujin Set
    Element: Wind
    Level	60
    PowLvl	60 MC
    MPLvl	60
    
    Price	6141
    Sell	3070
    COMBAT DEFENCE
    Melee	40
    Ranged	40
    Magic	40
    ELEMENTAL MODIFIER
    Fire	93
    Water	88
    Ice	88
    Wind	67
    Earth	100
    Energy	88
    Light	88
    Dark	93
    ATTACK
    Hits: 3
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	88.15
    Stat%	156.15
    BTH	12
    Rate: 100%

    POTION THROW
    Hits: 1
    Type: Ranged
    Element: «As Weapon»
    BR%	0
    Stat%	443.79
    BTH	17
    Rate: Occurs when you drink a potion.

    Skill - Wall of Wind*
    Cast this skill to gain 3 turns of Wind Wall (renamed Defence Boost), granting +24 to all combat defences**. This costs 131 SP*** and doesn't take a turn to use.

    EFFECT
  • You recieve Armour Lean x0.80 (phase 1).

    *Call forth the winds to protect you for the next three turns! Costs 131 SP. Disappears if you switch armours.
    **A wall of wind surrounds you, deflecting your opponent's attacks!
    ***You lack the SP needed to use that skill.

    DESCRIPTION
    The ultimate armor of wind, taken from the cloud city at the end of the Bridge to the Sky!

    [image]http://i739.photobucket.com/albums/xx31/Carandor/Info%20subs/Armours/FujinnoKiyousa_zpsda7e35f3.jpg[/image]

    Numbers thanks to In Media Res.


    Analysis

    Normal attack starts out as a fully defensive armour attack;
    BR%	280
    Stat%	496
    BTH	5
  • It gains +5 BTH and deals *85/90 damage. With three equally powerful hits, each hit does *1/3 damage.
  • The potion attack gains +10 BTH and deals *85/95 damage.



    Updates

    July 11, 2014: The armour was released.





    Vinddverger's Agility

    «Fully Defensive Wind armour. Mastercraft; has a skill that can grant Defence Boost.»

    Related items:
    • Other items of the Vinddverger's Set:

      • Weapon: [link=]Nordhri[/link]
      • Shield: Sudhri
      • Pet: [link=]Vinddverger's Pest[/link]
    • Other versions of this armour:

      • [link=]Oread's Dexterity Z[/link]
      • [link=]Oread's Dexterity[/link]
      • Vinddverger's Agility
      • [link=URL]Lokapala's Nimbleness[/link]
      • [link=URL]Bacabs' Finesse Z[/link]
      • [link=URL]Bacabs' Finesse[/link]
      • [link=URL]Ventus' Finish[/link]
      • [link=URL]Anemos' Poise[/link]
      • [link=URL]Vayu's Grace[/link]
      • [link=URL]Fujin's no Kiyousa[/link]
    Location: Bridge to the Sky - Quest for the Fujin Set
    Element: Wind
    Level	60
    PowLvl	60 MC
    MPLvl	60
    
    Price	6141
    Sell	3070
    COMBAT DEFENCE
    Melee	40
    Ranged	40
    Magic	40
    ELEMENTAL MODIFIER
    Fire	93
    Water	88
    Ice	88
    Wind	67
    Earth	100
    Energy	88
    Light	88
    Dark	93
    ATTACK
    Hits: 3
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	88.15
    Stat%	156.15
    BTH	12
    Rate: 100%

    POTION THROW
    Hits: 1
    Type: Ranged
    Element: «As Weapon»
    BR%	0
    Stat%	443.79
    BTH	17
    Rate: Occurs when you drink a potion.

    Skill - Wall of Wind*
    Cast this skill to gain 3 turns of Wind Wall (renamed Defence Boost), granting +24 to all combat defences**. This costs 131 SP*** and doesn't take a turn to use.

    EFFECT
  • You recieve Armour Lean x0.80 (phase 1).

    *Call forth the winds to protect you for the next three turns! Costs 131 SP. Disappears if you switch armours.
    **A wall of wind surrounds you, deflecting your opponent's attacks!
    ***You lack the SP needed to use that skill.

    DESCRIPTION
    The ultimate armor of wind, taken from the cloud city at the end of the Bridge to the Sky!

    [image]http://i739.photobucket.com/albums/xx31/Carandor/Info%20subs/Armours/FujinnoKiyousa_zpsda7e35f3.jpg[/image]

    Numbers thanks to In Media Res.


    Analysis

    Normal attack starts out as a fully defensive armour attack;
    BR%	280
    Stat%	496
    BTH	7
  • It gains +5 BTH and deals *85/90 damage. With three equally powerful hits, each hit does *1/3 damage.
  • The potion attack gains +10 BTH and deals *85/95 damage.



    Updates

    October 23, 2008:The armour was released.
    July 11, 2014: The armour was updated.





    Lokapala's Nimbleness

    «Fully Defensive Wind armour. Mastercraft; has a skill that can grant Defence Boost.»

    Related items:
    • Other items of the Lokapala's Set:

      • Weapon: [link=]Virupaksa[/link]
      • Shield: Virudhaka
      • Pet: [link=]Lokapala's Nuisance[/link]
    • Other versions of this armour:

      • [link=]Oread's Dexterity Z[/link]
      • [link=]Oread's Dexterity[/link]
      • [link=]Vinddverger's Agility[/link]
      • Lokapala's Nimbleness
      • [link=URL]Bacabs' Finesse Z[/link]
      • [link=URL]Bacabs' Finesse[/link]
      • [link=URL]Ventus' Finish[/link]
      • [link=URL]Anemos' Poise[/link]
      • [link=URL]Vayu's Grace[/link]
      • [link=URL]Fujin's no Kiyousa[/link]
    Location: Bridge to the Sky - Quest for the Fujin Set
    Element: Wind
    Level	75
    PowLvl	75 MC
    MPLvl	75
    
    Price	29047
    Sell	14523
    COMBAT DEFENCE
    Melee	42
    Ranged	42
    Magic	42
    ELEMENTAL MODIFIER
    Fire	91
    Water	85
    Ice	85
    Wind	61
    Earth	100
    Energy	85
    Light	85
    Dark	91
    ATTACK
    Hits: 3
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	102.31
    Stat%	187.31
    BTH	14
    Rate: 100%

    POTION THROW
    Hits: 1
    Type: Ranged
    Element: «As Weapon»
    BR%	0
    Stat%	532.37
    BTH	19
    Rate: Occurs when you drink a potion.

    Skill - Wall of Wind*
    Cast this skill to gain 3 turns of Wind Wall (renamed Defence Boost), granting +24 to all combat defences**. This costs 166 SP*** and doesn't take a turn to use.

    EFFECT
  • You recieve Armour Lean x0.80 (phase 1).

    *Call forth the winds to protect you for the next three turns! Costs 166 SP. Disappears if you switch armours.
    **A wall of wind surrounds you, deflecting your opponent's attacks!
    ***You lack the SP needed to use that skill.

    DESCRIPTION
    The ultimate armor of wind, taken from the cloud city at the end of the Bridge to the Sky!

    [image]http://i739.photobucket.com/albums/xx31/Carandor/Info%20subs/Armours/FujinnoKiyousa_zpsda7e35f3.jpg[/image]

    Numbers thanks to In Media Res.


    Analysis

    Normal attack starts out as a fully defensive armour attack;
    BR%	325
    Stat%	595
    BTH	9
  • It gains +5 BTH and deals *85/90 damage. With three equally powerful hits, each hit does *1/3 damage.
  • The potion attack gains +10 BTH and deals *85/95 damage.



    Updates

    October 23, 2008:The armour was released.
    July 11, 2014: The armour was updated.





    Bacabs' Finesse Z

    «Fully Defensive Wind armour. Mastercraft; has a skill that can grant Defence Boost.»

    Related items:
    • Other items of the Bacabs' Z Set:

      • Weapon: [link=]Kan Tzicnal Z[/link]
      • Shield: Hozanek Z
      • Pet: [link=]Bacab's Bother Z[/link]
    • Other versions of this armour:

      • [link=]Oread's Dexterity Z[/link]
      • [link=URL]Oread's Dexterity[/link]
      • [link=URL]Vinddverger's Agility[/link]
      • [link=URL]Lokapala's Nimbleness[/link]
      • Bacabs' Finesse Z
      • [link=URL]Bacabs' Finesse[/link]
      • [link=URL]Ventus' Finish[/link]
      • [link=URL]Anemos' Poise[/link]
      • [link=URL]Vayu's Grace[/link]
      • [link=URL]Fujin's no Kiyousa[/link]
    Location: Bridge to the Sky - Quest for the Fujin Set
    Element: Wind
    Type	Z
    Level	80
    PowLvl	90 MC
    MPLvl	87
    
    Price	7315
    S <48h	6583
    S >48h	3657
    COMBAT DEFENCE
    Melee	45
    Ranged	45
    Magic	45
    ELEMENTAL MODIFIER
    Fire	91
    Water	85
    Ice	85
    Wind	56
    Earth	100
    Energy	85
    Light	85
    Dark	91
    ATTACK
    Hits: 3
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	7116.48
    Stat%	218.48
    BTH	16
    Rate: 100%

    POTION THROW
    Hits: 1
    Type: Ranged
    Element: «As Weapon»
    BR%	0
    Stat%	620.95
    BTH	21
    Rate: Occurs when you drink a potion.

    Skill - Wall of Wind*
    Cast this skill to gain 3 turns of Wind Wall (renamed Defence Boost), granting +24 to all combat defences**. This costs 196 SP*** and doesn't take a turn to use.

    EFFECT
  • You recieve Armour Lean x0.80 (phase 1).

    *Call forth the winds to protect you for the next three turns! Costs 196 SP. Disappears if you switch armours.
    **A wall of wind surrounds you, deflecting your opponent's attacks!
    ***You lack the SP needed to use that skill.

    DESCRIPTION
    The ultimate armor of wind, taken from the cloud city at the end of the Bridge to the Sky!

    [image]http://i739.photobucket.com/albums/xx31/Carandor/Info%20subs/Armours/FujinnoKiyousa_zpsda7e35f3.jpg[/image]

    Numbers thanks to In Media Res.


    Analysis

    Normal attack starts out as a fully defensive armour attack;
    BR%	370
    Stat%	694
    BTH	11
  • It gains +5 BTH and deals *85/90 damage. With three equally powerful hits, each hit does *1/3 damage.
  • The potion attack gains +10 BTH and deals *85/95 damage.



    Updates

    July 11, 2014: The armour was released.





    Bacabs' Finesse

    «Fully Defensive Wind armour. Mastercraft; has a skill that can grant Defence Boost.»

    Related items:
    • Other items of the Bacabs' Set:

      • Weapon: [link=]Kan Tzicnal[/link]
      • Shield: Hozanek
      • Pet: [link=]Bacab's Bother[/link]
    • Other versions of this armour:

      • [link=]Oread's Dexterity Z[/link]
      • [link=URL]Oread's Dexterity[/link]
      • [link=URL]Vinddverger's Agility[/link]
      • [link=URL]Lokapala's Nimbleness[/link]
      • [link=]Bacabs' Finesse Z[/link]
      • Bacabs' Finesse
      • [link=URL]Ventus' Finish[/link]
      • [link=URL]Anemos' Poise[/link]
      • [link=URL]Vayu's Grace[/link]
      • [link=URL]Fujin's no Kiyousa[/link]
    Location: Bridge to the Sky - Quest for the Fujin Set
    Element: Wind
    Level	90
    PowLvl	90 MC
    MPLvl	90
    
    Price	138653
    Sell	69326
    COMBAT DEFENCE
    Melee	45
    Ranged	45
    Magic	45
    ELEMENTAL MODIFIER
    Fire	91
    Water	85
    Ice	85
    Wind	56
    Earth	100
    Energy	85
    Light	85
    Dark	91
    ATTACK
    Hits: 3
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	116.48
    Stat%	218.48
    BTH	16
    Rate: 100%

    POTION THROW
    Hits: 1
    Type: Ranged
    Element: «As Weapon»
    BR%	0
    Stat%	620.95
    BTH	21
    Rate: Occurs when you drink a potion.

    Skill - Wall of Wind*
    Cast this skill to gain 3 turns of Wind Wall (renamed Defence Boost), granting +24 to all combat defences**. This costs 204 SP*** and doesn't take a turn to use.

    EFFECT
  • You recieve Armour Lean x0.80 (phase 1).

    *Call forth the winds to protect you for the next three turns! Costs 204 SP. Disappears if you switch armours.
    **A wall of wind surrounds you, deflecting your opponent's attacks!
    ***You lack the SP needed to use that skill.

    DESCRIPTION
    The ultimate armor of wind, taken from the cloud city at the end of the Bridge to the Sky!

    [image]http://i739.photobucket.com/albums/xx31/Carandor/Info%20subs/Armours/FujinnoKiyousa_zpsda7e35f3.jpg[/image]

    Numbers thanks to In Media Res.


    Analysis

    Normal attack starts out as a fully defensive armour attack;
    BR%	370
    Stat%	694
    BTH	11
  • It gains +5 BTH and deals *85/90 damage. With three equally powerful hits, each hit does *1/3 damage.
  • The potion attack gains +10 BTH and deals *85/95 damage.



    Updates

    October 23, 2008: The armour was released.
    July 11, 2014: The armour was updated.





    Ventus' Finish

    «Fully Defensive Wind armour. Mastercraft; has a skill that can grant Defence Boost.»

    Related items:
    • Other items of the Ventus' Set:

      • Weapon: [link=]Aquilon[/link]
      • Shield: Auster
      • Pet: [link=]Ventus' Aggravation[/link]
    • Other versions of this armour:

      • [link=]Oread's Dexterity Z[/link]
      • [link=URL]Oread's Dexterity[/link]
      • [link=URL]Vinddverger's Agility[/link]
      • [link=URL]Lokapala's Nimbleness[/link]
      • [link=]Bacabs' Finesse Z[/link]
      • [link=]Bacabs' Finesse[/link]
      • Ventus' Finish
      • [link=URL]Anemos' Poise[/link]
      • [link=URL]Vayu's Grace[/link]
      • [link=URL]Fujin's no Kiyousa[/link]
    Location: Bridge to the Sky - Quest for the Fujin Set
    Element: Wind
    Level	105
    PowLvl	105 MC
    MPLvl	105
    
    Price	663059
    Sell	331529
    COMBAT DEFENCE
    Melee	47
    Ranged	47
    Magic	47
    ELEMENTAL MODIFIER
    Fire	89
    Water	82
    Ice	82
    Wind	51
    Earth	100
    Energy	82
    Light	82
    Dark	89
    ATTACK
    Hits: 3
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	130.65
    Stat%	249.65
    BTH	18
    Rate: 100%

    POTION THROW
    Hits: 1
    Type: Ranged
    Element: «As Weapon»
    BR%	0
    Stat%	709.53
    BTH	23
    Rate: Occurs when you drink a potion.

    Skill - Wall of Wind*
    Cast this skill to gain 3 turns of Wind Wall (renamed Defence Boost), granting +24 to all combat defences**. This costs 245 SP*** and doesn't take a turn to use.

    EFFECT
  • You recieve Armour Lean x0.80 (phase 1).

    *Call forth the winds to protect you for the next three turns! Costs 245 SP. Disappears if you switch armours.
    **A wall of wind surrounds you, deflecting your opponent's attacks!
    ***You lack the SP needed to use that skill.

    DESCRIPTION
    The ultimate armor of wind, taken from the cloud city at the end of the Bridge to the Sky!

    [image]http://i739.photobucket.com/albums/xx31/Carandor/Info%20subs/Armours/FujinnoKiyousa_zpsda7e35f3.jpg[/image]

    Numbers thanks to In Media Res.


    Analysis

    Normal attack starts out as a fully defensive armour attack;
    BR%	415
    Stat%	793
    BTH	13
  • It gains +5 BTH and deals *85/90 damage. With three equally powerful hits, each hit does *1/3 damage.
  • The potion attack gains +10 BTH and deals *85/95 damage.



    Updates

    October 23, 2008: The armour was released.
    July 11, 2014: The armour was updated.





    Anemos' Poise

    «Fully Defensive Wind armour. Mastercraft; has a skill that can grant Defence Boost.»

    Related items:
    • Other items of the Anemos' Set:

      • Weapon: [link=]Boreas[/link]
      • Shield: Notus
      • Pet: [link=]Anemos' Frustration[/link]
    • Other versions of this armour:

      • [link=]Oread's Dexterity Z[/link]
      • [link=URL]Oread's Dexterity[/link]
      • [link=URL]Vinddverger's Agility[/link]
      • [link=URL]Lokapala's Nimbleness[/link]
      • [link=]Bacabs' Finesse Z[/link]
      • [link=]Bacabs' Finesse[/link]
      • [link=]Ventus' Finish[/link]
      • Anemos' Poise
      • [link=URL]Vayu's Grace[/link]
      • [link=URL]Fujin's no Kiyousa[/link]
    Location: Bridge to the Sky - Quest for the Fujin Set
    Element: Wind
    Level	120
    PowLvl	120 MC
    MPLvl	120
    
    Price	3172132
    Sell	1586066
    COMBAT DEFENCE
    Melee	50
    Ranged	50
    Magic	50
    ELEMENTAL MODIFIER
    Fire	89
    Water	82
    Ice	82
    Wind	47
    Earth	100
    Energy	82
    Light	82
    Dark	89
    ATTACK
    Hits: 3
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	144.81
    Stat%	280.81
    BTH	20
    Rate: 100%

    POTION THROW
    Hits: 1
    Type: Ranged
    Element: «As Weapon»
    BR%	0
    Stat%	798.11
    BTH	25
    Rate: Occurs when you drink a potion.

    Skill - Wall of Wind*
    Cast this skill to gain 3 turns of Wind Wall (renamed Defence Boost), granting +24 to all combat defences**. This costs 288 SP*** and doesn't take a turn to use.

    EFFECT
  • You recieve Armour Lean x0.80 (phase 1).

    *Call forth the winds to protect you for the next three turns! Costs 288 SP. Disappears if you switch armours.
    **A wall of wind surrounds you, deflecting your opponent's attacks!
    ***You lack the SP needed to use that skill.

    DESCRIPTION
    The ultimate armor of wind, taken from the cloud city at the end of the Bridge to the Sky!

    [image]http://i739.photobucket.com/albums/xx31/Carandor/Info%20subs/Armours/FujinnoKiyousa_zpsda7e35f3.jpg[/image]

    Numbers thanks to In Media Res.


    Analysis

    Normal attack starts out as a fully defensive armour attack;
    BR%	460
    Stat%	892
    BTH	15
  • It gains +5 BTH and deals *85/90 damage. With three equally powerful hits, each hit does *1/3 damage.
  • The potion attack gains +10 BTH and deals *85/95 damage.



    Updates

    July 11, 2014: The armour was released.





    Vayu's Grace

    «Fully Defensive Wind armour. Mastercraft; has a skill that can grant Defence Boost.»

    Related items:
    • Other items of the Vayu's Set:

      • Weapon: [link=]Pavana[/link]
      • Shield: Vata
      • Pet: [link=]Vayu's Pique[/link]
    • Other versions of this armour:

      • [link=]Oread's Dexterity Z[/link]
      • [link=URL]Oread's Dexterity[/link]
      • [link=URL]Vinddverger's Agility[/link]
      • [link=URL]Lokapala's Nimbleness[/link]
      • [link=]Bacabs' Finesse Z[/link]
      • [link=]Bacabs' Finesse[/link]
      • [link=]Ventus' Finish[/link]
      • [link=]Anemos' Poise[/link]
      • Vayu's Grace
      • [link=URL]Fujin's no Kiyousa[/link]
    Location: Bridge to the Sky - Quest for the Fujin Set
    Element: Wind
    Level	135
    PowLvl	135 MC
    MPLvl	135
    
    Price	15177023
    Sell	7588511
    COMBAT DEFENCE
    Melee	52
    Ranged	52
    Magic	52
    ELEMENTAL MODIFIER
    Fire	88
    Water	77
    Ice	77
    Wind	42
    Earth	95
    Energy	77
    Light	77
    Dark	88
    ATTACK
    Hits: 3
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	158.98
    Stat%	311.98
    BTH	21
    Rate: 100%

    POTION THROW
    Hits: 1
    Type: Ranged
    Element: «As Weapon»
    BR%	0
    Stat%	886.68
    BTH	26
    Rate: Occurs when you drink a potion.

    Skill - Wall of Wind*
    Cast this skill to gain 3 turns of Wind Wall (renamed Defence Boost), granting +24 to all combat defences**. This costs 335 SP*** and doesn't take a turn to use.

    EFFECT
  • You recieve Armour Lean x0.80 (phase 1).

    *Call forth the winds to protect you for the next three turns! Costs 335 SP. Disappears if you switch armours.
    **A wall of wind surrounds you, deflecting your opponent's attacks!
    ***You lack the SP needed to use that skill.

    DESCRIPTION
    The ultimate armor of wind, taken from the cloud city at the end of the Bridge to the Sky!

    [image]http://i739.photobucket.com/albums/xx31/Carandor/Info%20subs/Armours/FujinnoKiyousa_zpsda7e35f3.jpg[/image]

    Numbers thanks to In Media Res.


    Analysis

    Normal attack starts out as a fully defensive armour attack;
    BR%	505
    Stat%	991
    BTH	16
  • It gains +5 BTH and deals *85/90 damage. With three equally powerful hits, each hit does *1/3 damage.
  • The potion attack gains +10 BTH and deals *85/95 damage.



    Updates

    July 11, 2014: The armour was released.





    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image]
    Fujin's no Kiyousa

    «Fully Defensive Wind armour. Mastercraft; has a skill that can grant Defence Boost.»

    Related items:
    • Other items of the Fujin Set:

      • Weapon: [link=]Tonbogiri[/link]
      • Shield: Fujin no Shukufuku
      • Pet: [link=]Fujin's Curse[/link]
    • Other versions of this armour:

      • [link=]Oread's Dexterity Z[/link]
      • [link=URL]Oread's Dexterity[/link]
      • [link=URL]Vinddverger's Agility[/link]
      • [link=URL]Lokapala's Nimbleness[/link]
      • [link=]Bacabs' Finesse Z[/link]
      • [link=]Bacabs' Finesse[/link]
      • [link=]Ventus' Finish[/link]
      • [link=]Anemos' Poise[/link]
      • [link=]Vayu's Grace[/link]
      • Fujin's no Kiyousa
    Location: Bridge to the Sky - Quest for the Fujin Set
    Element: Wind
    Level	150
    PowLvl	150 MC
    MPLvl	152
    
    Price	72615500
    Sell	36307750
    COMBAT DEFENCE
    Melee	55
    Ranged	55
    Magic	55
    ELEMENTAL MODIFIER
    Fire	88
    Water	75
    Ice	75
    Wind	39
    Earth	95
    Energy	75
    Light	75
    Dark	88
    ATTACK
    Hits: 3
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	175.98
    Stat%	349.38
    BTH	24
    Rate: 100%

    POTION THROW
    Hits: 1
    Type: Ranged
    Element: «As Weapon»
    BR%	0
    Stat%	992.98
    BTH	29
    Rate: Occurs when you drink a potion.

    Skill - Wall of Wind*
    Cast this skill to gain 3 turns of Wind Wall (renamed Defence Boost), granting +24 to all combat defences**. This costs 392 SP*** and doesn't take a turn to use.

    EFFECT
  • You recieve Armour Lean x0.80 (phase 1).

    *Call forth the winds to protect you for the next three turns! Costs 392 SP. Disappears if you switch armours.
    **A wall of wind surrounds you, deflecting your opponent's attacks!
    ***You lack the SP needed to use that skill.

    DESCRIPTION
    The ultimate armor of wind, taken from the cloud city at the end of the Bridge to the Sky!

    [image]http://i739.photobucket.com/albums/xx31/Carandor/Info%20subs/Armours/FujinnoKiyousa_zpsda7e35f3.jpg[/image]

    Numbers thanks to In Media Res.


    Analysis

    Normal attack starts out as a fully defensive armour attack;
    BR%	559
    Stat%	1109.8
    BTH	19
  • It gains +5 BTH and deals *85/90 damage. With three equally powerful hits, each hit does *1/3 damage.
  • The potion attack gains +10 BTH and deals *85/95 damage.



    Updates

    July 11, 2014: The armour was released.
  • Released. ~Carandor




    Ianthe -> RE: Armors - Read the first post! (7/15/2014 17:18:48)

    quote:

    Fujin Plate

    Normal attack is three hits, +5 BTH ~ *85/90 damage.

    Potion throw attack is an armour attack with only stat damage (so 0 Base/Random damage). +10 BTH ~ *85/95 damage. This doesn't get effects from your weapon.

    MC Skill: Cast it to get three turns of Defence Boost (+24 defence). This goes away if you change armours. This doesn't take a turn.

    Level	45	60	75	90	105	120	135	150G
    								
    BR%	235	280	325	370	415	460	505	559
    Stat%	397	496	595	694	793	892	991	1109.8
    BTH	5	7	9	11	13	15	16	19
    								
    Fire	96	93	91	91	89	89	88	88
    Water	92	88	85	85	82	82	77	75
    Ice	92	88	85	85	82	82	77	75
    Wind	75	67	61	56	51	47	42	39
    Earth 	105	100	100	100	100	100	95	95
    Energy	92	88	85	85	82	82	77	75
    Light 	92	88	85	85	82	82	77	75
    Dark	96	93	91	91	89	89	88	88
    								
    Melee	37	40	42	45	47	50	52	55
    Ranged	37	40	42	45	47	50	52	55
    Magic	37	40	42	45	47	50	52	55
    								
    SPCost	100	131	166	204	245	288	335	392
    
    Price	1353	6141	29047	138653	663059	3172132	15177023	72615500
    Sell	676	3070	14523	69326	331529	1586066	7588511	36307750
    
    
    
    Level	11Z	80Z
    PowLvl	45	90
    MPLvl	36	87
    
    SPCost	82	196
    
    Price	715	7315
    Sell	Z	Z
    Got this, thanks. ~Carandor




    Carandor -> RE: Armors - Read the first post! (7/17/2014 17:19:24)

    quote:

    Chaos Armour
    DESCRIPTION
    The armour of the Chaos Knight, this armour will change its elemental alignment each battle, making it very useful, but also incredibly unpredictable!

    When equipping the armour:
    The powers of the Chaos Armaments are aligned to «Element» for this battle!
    [image]http://i739.photobucket.com/albums/xx31/Carandor/Info%20subs/Armours/ChaosArmour_zps3022b6f1.jpg[/image]
    Got this. ~Carandor




    Kamui -> RE: Armors - Read the first post! (7/18/2014 17:46:24)

    quote:

    Chaos Armour

    Fully offensive, works similarly to the Chaos Axe, shares the same elemental per-battle variable. Resists listed are applied as appropriate for the elemental alignment for that battle. So if you're in Fire, Fire is your Main element, Energy and Earth are Ally, Light/Dark are Neutral, Wind/Water are Poor, and Ice is Opposed. MC goes into a spell-type skill which deals damage of the armour's element and gains the appropriate ele-locked boost to damage.

    Level	110	130	150
    Type	-	-	G
    Plvl	110	130	153
    			
    B/R	430	490	559
    Stat	826	958	1110
    BtH	13	16	19
    			
    Main	49	44	39
    Ally	61	54	48
    Neutral	78	76	71
    Poor	89	88	87
    Oppose	96	96	95
    			
    Melee	43	45	48
    Ranged	43	45	48
    Magic	43	45	48
    			
    A+SMCP	1117232	9006862	72615500
    A+SMCS	558616	4503431	36307750
    Got this. ~Carandor




    Ianthe -> RE: Armors - Read the first post! (8/1/2014 0:33:50)

    quote:

    Sinmaw

    Fully offensive Energy armour with pretty good Water resists.

    Normal attack is two hits.

    Skill is Voltaic Blast. It's four hits, Ranged or Magic determined the same way as Airenal. It's treated as a normal player attack, but don't apply effects from your weapon. Stat bonus is doubled (so INT/4 or STR/5+DEX/20, +LUK/2 on an LS). It gets eleComp to damage.
    Level	50	70	90	110	130	150
    Type	B	B	B	B	B	B
    PowLvl	54	73	93	113	133	153
    						
    B/R	262	319	379	439	499	559
    Stat	456	582	714	846	978	1110
    BtH	6	9	11	14	16	19
    						
    Fire	93	92	91	91	90	90
    Earth	84	83	81	81	80	80
    Water	76	68	62	57	50	44
    Energy	71	62	55	48	43	39
    Ice	93	92	91	91	90	90
    Light	93	92	91	91	90	90
    Wind	84	83	81	81	80	80
    Dark	80	77	71	67	60	55
    												
    Melee	36	38	41	44	47	50
    Ranged	36	38	41	44	47	50
    Magic	36	38	41	44	47	50
    
    SKILL
    Base	47	66	90	117	146	179
    Rand	92	133	180	233	294	358
    Stat	456	582	714	846	978	1110
    BtH	13	18	23	28	33	38
    eleComp	1.05174	1.09816	1.14651	1.25916	1.29895	1.26155
    
    SP COST
    Magic	145	199	261	331	407	490
    Range	116	159	209	265	326	392
    Got this. ~Carandor




    Bu Kek Siansu -> RE: Armors - Read the first post! (8/1/2014 1:01:40)

    quote:

    LegenDairy

    «Fully Offensive Darkness armor. Has a skill that can increase your damage by spending some SP»

    Location: [link=URL]Hall of Memories: The Past Unravelled[/link] - [link=URL]4: Transmorphers: Beast Hostilities[/link]
    Element: Darkness
    								G
    Level	10	30	50	70	90	110	130	150
    PowLvl	10	30	50	70	90	110	130	153
    MPLvl	10	30	50	70	90	110	130	152
    
    Price	108	321	2016	15705	126048	1015665	8188056	66014041
    Sell	54	160	1008	7852	63024	507832	4094028	33007045

    COMBAT DEFENCE
    Melee	29	31	34	38	42	45	48	51
    Ranged	29	31	34	38	42	45	48	51
    Magic	28	30	32	36	39	41	45	48

    ELEMENTAL MODIFIER
    Fire	97	86	80	76	73	70	67	63
    Water	100	96	90	86	85	82	80	75
    Wind	100	96	90	86	85	82	80	75
    Ice	97	86	80	76	73	70	67	63
    Earth	97	86	80	76	73	70	67	63
    Energy	100	96	90	86	85	82	80	75
    Light	115	100	95	93	90	87	85	82
    Dark	91	80	71	62	56	49	44	39

    ATTACK
    Hits: 2
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	61.75	90.25	118.75	3147.25	175.75	204.25	232.75	265.53
    Stat%	78.85	141.55	204.25	266.95	329.65	392.35	455.05	527.25
    BTH	1	3	6	8	11	13	16	19

    EFFECT
    You receive Armor Lean x1.25 (Phase 1).

    SKILL

    Dairy Gatling!
    Fire off a barrage of a milk from your udders, dealing double damage! Costs «» SP.
    SPCost
    Ranged	45	85	132	185	245	311	383	470
    Magic	56	107	165	231	306	388	479	588

    If your weapon is Melee or Ranged (Melee is converted to Ranged), the skill will do the following:

    NORMAL ATTACK
    Hits: 3
    Type: Ranged
    Element: «As Weapon»
    BR%	82.33	120.33	158.33	196.33	234.33	272.33	310.33	354.03
    Stat%	52.57	94.37	136.17	177.97	219.77	261.57	303.37	351.5
    BTH	1	3	6	8	11	13	16	19

    If your weapon is Magic, the skill will do the following:

    NORMAL ATTACK
    Hits: 3
    Type: Magic
    Element: «As Weapon»
    BR%	109.78	160.44	211.11	261.78	312.44	363.11	413.78	472.04
    Stat%	52.57	94.37	136.17	177.97	219.77	261.57	303.37	351.5
    BTH	1	3	6	8	11	13	16	19

  • Stat bonus to damage is STR/5 + DEX/20 (if Ranged) or INT/4 (if Magic). Regardless of type, (+LUK/2 on a LS).
  • Stat bonus to BTH is DEX/8 + LUK/20 (if Ranged) or INT/16 + DEX/16 + LUK/20 (if Magic).
  • This respects your weapon special. Apply weapon-based effects.

    DESCRIPTION
    This armour transforms you into a bovine battler, so be sure to milk it for all it's worth. This form grants you great Darkness resistance, as well as boosting your defence against Melee and Ranged attacks!

    [image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/LegenDairy_zpsf519a2b3.jpg[/image]

    Numbers thanks to In Media Res. Description and image thanks to Carandor. Correction thanks to afterlifex.


    Analysis

    The armor attack starts off as a fully offensive armor attack:
    								G
    Level	10	30	50	70	90	110	130	150
    PowLvl	10	30	50	70	90	110	130	153
    
    BR%	130	190	250	310	370	430	490	559
    Stat%	166	298	430	562	694	826	958	1110
    BTH	1	3	6	8	11	13	16	19

  • The skill deals *2 BR damage if your weapon is Melee or Ranged, *2*4/3 BR damage if your weapon is Magic.
  • All attacks do 95% damage because the armour isn't MCed.


    Updates

    July 6, 2014: The armor was released.


  • Added. Scakk





    quote:

    FlawFish

    «Fully Defensive Water armor. Has a skill that can increase your damage by spending some SP»

    Location: [link=URL]Hall of Memories: The Past Unravelled[/link] - [link=URL]4: Transmorphers: Beast Hostilities[/link]
    Element: Water
    								G
    Level	10	30	50	70	90	110	130	150
    PowLvl	10	30	50	70	90	110	130	153
    MPLvl	10	30	50	70	90	110	130	152
    
    Price	108	321	2016	15705	126048	1015665	8188056	66014041
    Sell	54	160	1008	7852	63024	507832	4094028	33007045

    COMBAT DEFENCE
    Melee	26	28	31	35	39	42	45	48
    Ranged	26	28	31	35	39	42	45	48
    Magic	31	34	37	41	44	47	51	54

    ELEMENTAL MODIFIER
    Fire	100	96	90	86	85	82	80	75
    Water	91	80	71	62	56	49	44	39
    Wind	97	86	80	76	73	70	67	63
    Ice	100	96	90	86	85	82	80	75
    Earth	97	86	80	76	73	70	67	63
    Energy	115	100	95	93	90	87	85	82
    Light	100	96	90	86	85	82	80	75
    Dark	97	86	80	76	73	70	67	63

    ATTACK #1
    Hits: 1
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	154.38	225.63	296.88	368.13	439.38	510.63	581.88	663.81
    Stat%	197.13	353.88	510.63	667.38	824.13	980.88	1137.63	1318.13
    BTH	1	3	6	8	11	13	16	19
    Rate: 50%

    ATTACK #2
    Hits: 1
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	92.63	135.38	178.13	220.88	263.63	306.38	349.13	398.29
    Stat%	118.28	212.33	306.38	400.43	494.48	588.53	682.58	790.88
    BTH	1	3	6	8	11	13	16	19
    Rate: 50%

    EFFECT
    You receive Armor Lean x0.8 (Phase 1).

    SKILL

    Bass Barrage!
    Unleash a school of fish on your foes, dealing double damage! Costs «» SP.
    SPCost
    Magic	56	107	165	231	306	388	479	588
    Ranged	45	85	132	185	245	311	383	470

    If your weapon is Melee or Ranged (Melee is converted to Ranged), the skill will do the following:

    NORMAL ATTACK
    Hits: 4
    Type: Ranged
    Element: «As Weapon»
    BR%	61.75	90.25	118.75	147.25	175.75	204.25	232.75	265.53
    Stat%	39.43	70.78	102.13	133.48	164.83	196.18	227.53	263.63
    BTH	1	3	6	8	11	13	16	19

    If your weapon is Magic, the skill will do the following:

    NORMAL ATTACK
    Hits: 4
    Type: Magic
    Element: «As Weapon»
    BR%	82.33	120.33	158.33	196.33	234.33	272.33	310.33	354.03
    Stat%	39.43	70.78	102.13	133.48	164.83	196.18	227.53	263.63
    BTH	1	3	6	8	11	13	16	19

  • Stat bonus to damage is STR/5 + DEX/20 (if Ranged) or INT/4 (if Magic). Regardless of type, (+LUK/2 on a LS).
  • Stat bonus to BTH is DEX/8 + LUK/20 (if Ranged) or INT/16 + DEX/16 + LUK/20 (if Magic).
  • This respects your weapon special. Apply weapon-based effects.

    DESCRIPTION
    Looks like school's out, and you don't have any time to clownfish around. This armour won't make you as agile as a catfish, but it will give you great Water resistance, and great defence against Magic attacks!

    [image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/FlawFish_zps38abdaef.jpg[/image]

    Numbers thanks to In Media Res. Description and image thanks to Carandor. Correction thanks to afterlifex.


    Analysis

    The armor attack starts off as a fully defensive armor attack (which is 80% of an average armor):
    								G
    Level	10	30	50	70	90	110	130	150
    PowLvl	10	30	50	70	90	110	130	153
    
    BR%	130	190	250	310	370	430	490	559
    Stat%	166	298	430	562	694	826	958	1110
    BTH	1	3	6	8	11	13	16	19

  • Attack #1 deals 125% damage, and attack #2 deals 75% damage.
  • The skill deals *2 BR damage if your weapon is Melee or Ranged, *2*4/3 BR damage if your weapon is Magic.
  • All attacks do 95% damage because the armour isn't MCed.


    Updates

    July 6, 2014: The armor was released.




  • Added. Scakk




    weatherseed -> RE: Armors - Read the first post! (8/13/2014 2:10:42)

    quote:

    Broken links to images:

    (Battle Tested) Axe Master Armor

    [image]http://i.imgur.com/aTAftmk.png[/image]

    Ice Fall

    [image]http://i.imgur.com/vMtlGHY.png[/image]
    Got these, thanks. ~Carandor




    Ianthe -> RE: Armors - Read the first post! (8/20/2014 22:39:01)

    quote:

    Update to the Chaos Armour: all armour attacks with it (including the skill) do *1.1 damage for its shifting elements.
    Got this. ~Carandor




    weatherseed -> RE: Armors - Read the first post! (8/21/2014 15:22:13)

    quote:

    Twilly Form
    [image]http://i.imgur.com/TEXZmCv.jpg[/image]
    Got this. ~Carandor




    Legendary Ash -> RE: Armors - Read the first post! (8/24/2014 23:33:27)

    Offensive Test Armour and Defensive Test Armour have the ability to change from initial Armour Lean towards Neutral, which is not stated within their entries, below is a formatted addition with in-game description for the Encyclopedia.

    SKILL
    Select your Lean:
    
    125% Lean
    [i]Lean set to x1.25[/i]
    
    112.5% Lean
    [i]Lean set to x1.125[/i]
    
    100% Lean
    [i]Lean set to x1[/i]
    



    SKILL
    Select your Lean:
    
    80% Lean
    [i]Lean set to x0.8[/i]
    
    90% Lean
    [i]Lean set to x0.9[/i]
    
    100% Lean
    []Lean set to x1[/i]
    




    Bu Kek Siansu -> RE: Armors - Read the first post! (8/25/2014 7:29:55)

    quote:

    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/SO.png[/image][image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Temp.png[/image]
    Sinmaw

    «Fully Offensive Energy armor with a secondary to Water. Mastercraft; has a skill that receives elemental compensation.»

    Location: [link=URL]Sinmaw Maul[/link] (50, 70, 90, 110, 130, 150)
    Element: Energy
    Type						G
    Level	50	70	90	110	130	150
    PowLvl	54 MC	73 MC	93 MC	113 MC	133	153 MC
    MPLvl	53	72	92	112	132	152

    COMBAT DEFENCE
    Melee	36	38	41	44	47	50
    Ranged	36	38	41	44	47	50
    Magic	36	38	41	44	47	50

    ELEMENTAL MODIFIER
    Fire	93	92	91	91	90	90
    Water	76	68	62	57	50	44
    Wind	84	83	81	81	80	80
    Ice	93	92	91	91	90	90
    Earth	84	83	81	81	80	80
    Energy	71	62	55	48	43	39
    Light	93	92	91	91	90	90
    Dark	80	77	71	67	60	55

    ATTACK
    Hits: 2
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	131	159.5	189.5	219.5	249.5	279.5
    Stat%	228	291	357	423	489	555
    +BTH	6	9	11	14	16	19

    SKILL - Voltaic Blast!*
    Hits: 4
    Type: Ranged if {STR+DEX ≥ INT*3/2} or {STR/5+DEX/20 > INT/4} ; Magic otherwise
    Element: Energy
    Dmg	12-37	18-55	26-77	37-110	47-143	56-169
    Stat%	119.898	159.782	204.652	266.312	317.593	350.080
    BTH	13	18	23	28	33	38
    
    Cost
    SP-Ran	116	159	209	265	326	392
    SP-Mag	145	199	261	331	407	490
    *Unleash a blast of bio-electric lightning on your foe! «» SP!

    Notes:
  • It's treated as a normal player attack, but don't apply effects from your weapon.
  • Stat bonus to damage is STR/5 + DEX/20 (if Ranged) or INT/4 (if Magic). Regardless of type, (+LUK/2 on a LS).
  • Stat bonus to BTH is DEX/8 + LUK/20 (if Ranged) or INT/16 + DEX/16 + LUK/20 (if Magic).

    EFFECT
    You receive Armor Lean x1.25 (Phase 1).

    NOTE
    This is a temporary armor summoned from [link=URL]Sinmaw Maul[/link]. It does not take an armor slot, nor does it replace the player's no-drop equipment. Remaining in the armor does not require the player to wield the weapon.

    [image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/Sinmaw_zpsb7efa428.jpg[/image]

    Numbers thanks to In Media Res. Additional thanks to Dragoon23.


    Analysis
    Level	50	70	90	110	130	150
    
    Normal Attack:
    BR%	262	319	379	439	499	559
    Stat%	456	582	714	846	978	1110
    +BTH	6	9	11	14	16	19
    
    Skill:
    Dmg	47-139	66-199	90-270	117-350	146-440	179-537
    Stat%	456	582	714	846	978	1110
    BTH	13	18	23	28	33	38
    
    EleComp	1.05174	1.09816	1.14651	1.25916	1.29895	1.26155
  • Normal Attack:
    • With 2 equally powerful hits, each hit does 50% damage.
  • Skill:
    • With 4 equally powerful hits, each hit does 25% damage.
    • Due to attacking with Energy, they also receive elemental compensation (EleComp).
    • Ranged SP Cost is 80% of the Magic SP Cost.
    All this has ALREADY been factored into the above numbers.


    Updates

    July 30, 2014: The armor was released.
  • Got this. ~Carandor




    Necromencer -> RE: Armors - Read the first post! (8/27/2014 23:22:33)

    Not sure if it needs to be spoilered.
    Doom Knight
    Desc: Don the armour of a Doom Knight, powerful warriors that command necrotic forces and have great Darkness resistance! This armour enables you to call forth infernal skulls that will deal either Fire or Darkness damage, whichever will hurt them more!
    Skill: Unleash a barrage of power onto your foe in the form of infernal skulls, dealing massive [fire/darkness] damage! Costs <sp cost>.
    (You need <sp cost> to call forth that power!)
    [image]http://i301.photobucket.com/albums/nn72/nocturn333/dk.jpg[/image]
    http://i301.photobucket.com/albums/nn72/nocturn333/dk.jpg

    quote:

    Ebony Sepulchure Form
    Desc: Equip yourself in the armament of the dread ShadowScythe emperor, Sepulchure! You'll gain the ability to call forth terrifying powers that can turn your foe undead for the battle!
    Skill: Blast and corrupt your foe with your dark power, and shroud them in an aura of undeath - making them vulnerable to other powers! This fearsome ablility costs <sp cost>.
    (You need <sp cost> to call forth that power!)
    *Your opponent screeches as you curse it with an aura of undeath!
    **Your opponent resists the curse!

    Got this. ~Carandor
    [image]http://i301.photobucket.com/albums/nn72/nocturn333/esf.jpg[/image]
    http://i301.photobucket.com/albums/nn72/nocturn333/esf.jpg




    AnimalKing -> RE: Armors - Read the first post! (9/1/2014 8:16:15)

    quote:

    Copying Kam's dev notes.

    Twilly Form

    Fully defensive Earth armour.
    Has 2 built in skills. Both are healing, one heals based on END and costs SP, the other heals based on INT and costs MP. They have the *0.85 auto-hit penalty, but do NOT have the *0.9 always useful penalty other healing effects have, since it's tied to an Earth armour.
    Level	10	30	50	70	90	110	130	150
    Type	-	-	-	-	-	-	-	G
    PowLvl	10	30	50	70	90	110	130	153
    								
    B/R	130	190	250	310	370	430	490	559
    Stat	166	298	430	562	694	826	958	1110
    BtH	1	3	6	8	11	13	16	19
    								
    Fire	100	98	95	92	92	91	90	90
    Water	97	88	82	78	74	69	65	55
    Ice	98	93	89	83	82	81	80	80
    Wind	100	98	95	92	92	91	90	90
    Earth	94	82	73	63	56	49	44	39
    Energy	98	93	89	83	82	81	80	80
    Light	95	85	76	69	63	57	51	44
    Dark	100	98	95	92	92	91	90	90
    								
    Melee	29	32	35	38	41	44	47	50
    Ranged	29	32	35	38	41	44	47	50
    Magic	29	32	35	38	41	44	47	50
    								
    A-MCP	79	235	1478	11517	92435	744821	6004574	48410333
    A-MCS	39	117	739	5758	46217	372410	3002287	24205166
    Got this. ~Carandor




    Bu Kek Siansu -> RE: Armors - Read the first post! (9/1/2014 23:24:56)

    quote:

    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/image]
    Twilly Form

    «Fully Defensive Mastercraft Earth armor with two skills that can heal your HP.»

    Also see old (rare) version: Twilly Form (0)

    Location: Golden Giftboxes - UltraRares shop
    Element: Earth
    								G
    Level	10	30	50	70	90	110	130	150
    PowLvl	10 MC	30 MC	50 MC	70 MC	90 MC	110 MC	130 MC	153 MC
    MPLvl	10	30	50	70	90	110	130	152
    
    Price	79	235	1478	11517	92435	744821	6004574	48410333
    Sell	39	117	739	5758	46217	372410	3002287	24205166

    COMBAT DEFENCE
    Melee	29	32	35	38	41	44	47	50
    Ranged	29	32	35	38	41	44	47	50
    Magic	29	32	35	38	41	44	47	50

    ELEMENTAL MODIFIER
    Fire	100	98	95	92	92	91	90	90
    Water	97	88	82	78	74	69	65	55
    Wind	100	98	95	92	92	91	90	90
    Ice	98	93	89	83	82	81	80	80
    Earth	94	82	73	63	56	49	44	39
    Energy	98	93	89	83	82	81	80	80
    Light	95	85	76	69	63	57	51	44
    Dark	100	98	95	92	92	91	90	90

    ATTACK
    Hits: 2
    Type: «As Weapon»
    Element: «As Weapon»
    BR%	65	95	125	155	185	215	245	279.5
    Stat%	83	149	215	281	347	413	479	555
    +BTH	1	3	6	8	11	13	16	19

    SKILL #1: Cure Wounds!*
    Hits: 2
    Type: Magic
    Element: Heal
    Dmg	5-14	11-32	18-54	27-80	37-110	48-143	60-181	76-228
    Stat%	70.55	126.65	182.75	238.85	294.95	351.05	407.15	471.75
    BTH	2	7	12	17	22	27	32	38
    BTH: «Hits Automatically»
    
    MPCost	63	118	183	257	340	431	532	653
    Stat bonus to damage is INT/4 (+LUK/2 on a LS).
    *Heal yourself with Moglin magic, with more healing the higher your INT is! «» MP!

    SKILL #2: Recovery!**
    Hits: 2
    Type: Magic
    Element: Heal
    Dmg	5-14	11-32	18-54	27-80	37-110	48-143	60-181	76-228
    Stat%	70.55	126.65	182.75	238.85	294.95	351.05	407.15	471.75
    BTH	2	7	12	17	22	27	32	38
    BTH: «Hits Automatically»
    
    SPCost	47	89	137	193	255	324	399	490
    Stat bonus to damage is END/4 (+LUK/2 on a LS).
    **Heal yourself with Moglin magic, with more healing the higher your END is! «» SP!

    Note: Both skills are standard healing spells.

    EFFECT
    You receive Armor Lean x0.8 (Phase 1).

    DESCRIPTION
    Take on the form of everyone's favorite Moglin! You'll have great Earth Earth resistance, and you'll have access to two healing abilities! One uses END and costs SP, and the other uses INT and costs MP!

    [image]http://i.imgur.com/TEXZmCv.jpg[/image]
    Old picture

    Numbers thanks to Kamui and AnimalKing. Image thanks to weatherseed. Correction thanks to afterlifex. Additional thanks to In Media Res and AnimalKing. Old image thanks to the AQ Wiki (via JMill).


    Analysis
    Level	10	30	50	70	90	110	130	150
    
    Normal Attack:
    BR%	130	190	250	310	370	430	490	559
    Stat%	166	298	430	562	694	826	958	1110
    +BTH	1	3	6	8	11	13	16	19
    
    Skill #1:
    Dmg	11-34	26-76	43-128	63-189	86-259	113-337	142-425	179-537
    Stat%	166	298	430	562	694	826	958	1110
    BTH	2	7	12	17	22	27	32	38
    
    Skill #2:
    Dmg	11-34	26-76	43-128	63-189	86-259	113-337	142-425	179-537
    Stat%	166	298	430	562	694	826	958	1110
    BTH	2	7	12	17	22	27	32	38
  • Normal Attack:
    • With 2 equally powerful hits, each hit does 50% damage.
  • Skill #1 (Heal Attack):
    • Takes a *0.85 for Auto-Hit penalty, but doesn't take *0.9 for always useful since it's tied to an Earth armor.
    • With 2 equally powerful hits, each hit does 50% damage.
  • Skill #2 (Heal Attack):
    • Takes a *0.85 for Auto-Hit penalty, but doesn't take *0.9 for always useful since it's tied to an Earth armor.
    • With 2 equally powerful hits, each hit does 50% damage.
  • Mastercraft bonus goes into lowering compression costs.

    All this has ALREADY been factored into the above numbers.


    Updates

    May 13, 2005???: The armor was released.
    August 21, 2014: The armor was updated.
    ... ??, 2014: The armor became rare.
  • Got this. ~Carandor




    Ianthe -> RE: Armors - Read the first post! (9/11/2014 15:05:23)

    quote:

    Ebony Seppy Form

    Neutral Darkness armour.

    Normal attack is either one hit or two hits. It does *1/1.5 damage on all hits to account for this.

    The skill is a spell-like attack. It's treated as a player attack, but don't apply effects from your weapon, and your weapon Special can't occur. It does twice the listed normal stat damage (so INT/4 or STR/5+DEX/20, +LUK/2). It's one hits, Darkness, Ranged or Magic determined the same way as Airenal. It does 51% damage, +10 BTH ~ *85/95 damage. If it hits and does >0 damage, the it tags the monster as undead for the rest of the battle. The monster can resist this - it makes two saves at a -20 penalty:
    Level: PowLvl vs MonsterLvl
    Major: VStat vs {MonsterEND for the first; MonsterCHA for the second}
    Minor: YourLUK vs MonsterLUK

    The monster need to fail both saves to become Undead.

    If the monster is already undead, then the skill does 110% damage instead of 51%.
    Level	29	59	83	103	123	143
    Type	Z	Z	Z	Z	Z	Z
    PowLvl	54	73	93	113	133	153
    						
    BR%	262	319	379	439	499	559
    Stat%	456.4	581.8	713.8	845.8	977.8	1109.8
    BTH	6	9	11	14	16	19
    						
    Fire	77	77	76	76	71	68
    Water	75	67	61	53	48	44
    Ice	77	77	76	76	71	68
    Wind	86	86	86	86	84	82
    Earth 	75	67	61	53	48	44
    Energy	86	86	86	86	84	82
    Light 	100	100	97	97	95	90
    Dark	71	62	55	48	43	39
    						
    Melee	31	33	37	39	42	45
    Ranged	31	33	37	39	42	45
    Magic	31	33	37	39	42	45
    						
    SKILL
    Base	47	66	90	117	146	179
    Rand	92	133	180	233	294	358
    Stat	456	582	714	846	978	1110
    BtH	13	18	23	28	33	38
    
    EleComp	1.46401	1.65865	1.70367	1.74563	1.76630	1.76630
    
    SP COST
    Magic	130	190	255	324	399	481
    Range	104	152	204	259	319	385
    
    Price	1155	3025	7535	9240	11330	13860
    Sell	Z	Z	Z	Z	Z	Z
    

    Got this. ~Carandor



    Doom Knight

    Fully offensive.

    Normal attack is two hits.

    The skill is a spell-like attack. It's treated as a player attack, but don't apply effects from your weapon, and your weapon Special can't occur. It does twice the listed normal stat damage (so INT/4 or STR/5+DEX/20, +LUK/2). It seeks between Fire and Darkness.

    Level	29	59	83	103	123	143
    Type	Z	Z	Z	Z	Z	Z
    PowLvl	54	73	93	113	133	153
    						
    BR%	262	319	379	439	499	559
    Stat%	456.4	581.8	713.8	845.8	977.8	1109.8
    BTH	6	9	11	14	16	19
    						
    Fire	75	67	61	53	48	44
    Earth 	77	77	76	76	71	68
    Water	86	86	86	86	84	82
    Energy	75	67	61	53	48	44
    Ice	86	86	86	86	84	82
    Light 	100	100	97	97	95	90
    Wind	77	77	76	76	71	68
    Dark	71	62	55	48	43	39
    						
    Melee	31	33	37	39	42	45
    Ranged	31	33	37	39	42	45
    Magic	31	33	37	39	42	45
    
    SKILL
    Base	47	66	90	117	146	179
    Rand	92	133	180	233	294	358
    Stat	456	582	714	846	978	1110
    BtH	13	18	23	28	33	38
    
    DarkEC	1.40910	1.46085	1.50291	1.54224	1.59506	1.67748
    FireEC	1.44318	1.49213	1.48033	1.50386	1.50386	1.50386
    
    SP COST
    Magic	130	190	255	324	399	481
    Ranged	104	152	204	259	319	385
    
    Price	1155	3025	7535	9240	11330	13860
    Sell	Z	Z	Z	Z	Z	Z




    gubgub -> RE: Armors - Read the first post! (9/12/2014 21:13:42)

    quote:

    The enry for Hydro Guardian Dragon Form has the ele-mods of the fire version, not the water version.


    Oops, forgot to switch that around. Thanks - Dragoon23




    Bu Kek Siansu -> RE: Armors - Read the first post! (9/12/2014 23:03:47)

    quote:

    Just to add, mine was correct for normal (G) and Z-Tokens (G) versions which can be used. Thanks. [;)]

    http://forums2.battleon.com/f/fb.asp?m=21672622
    ELEMENTAL MODIFIER
    Fire	91	91	89	89	88	87
    Water	71	62	55	48	43	39
    Wind	82	81	79	78	76	71
    Ice	77	70	64	60	54	48
    Earth	82	81	79	78	76	71
    Energy	97	97	97	96	96	95
    Light	91	91	89	89	88	87
    Dark	77	70	64	60	54	48


    Oops, forgot to switch that around. Thanks - Dragoon23




    Ianthe -> RE: Armors - Read the first post! (10/7/2014 4:41:19)

    quote:

    Llyr's Druid

    Fully defensive Water armour.

    Attack is an equal chance of one hit, two hits, or four hits. Regardless, the first hit does *2/3 damage, the second hit does *1/3 damage, and the third and fourth hits do *1/6 damage each.

    MC: Comes with a spell. Spell gets eleComp to damage.

    FSB (armour+weapon+misc+shield): Unlocks a skill, Nautilus Attack. This is treated as a spell. +5 BTH ~ *85/90 damage. Deals the same damage as the spelll, but it's Melee/Ranged/Magic depending on the equipped weapon. Non-LS stat bonus is doubled (so STR/4 for Melee, etc). After the attack, the opponent becomes Unlucky (-110*eleComp*[Monster Water res] LUK, [hits connected] round). The opponent can resist with a save at a +0 bonus:
    Level: PowLvl vs MonsterLvl
    Major: {STR/DEX/INT, depending on weapon} vs MonsterCHA
    Minor: YourLUK vs MonsterLUK

    Level	45	60	75	90	105	120	135	150
    PowLvl	45	60	75	90	105	120	135	153
    MPLvl	45	60	75	90	105	120	135	152
    								
    BR%	188	224	260	296	332	368	404	447.2
    Stat%	317.6	396.8	476	555.2	634.4	713.6	792.8	887.84
    BTH	5	7	9	11	13	15	16	19
    								
    Fire	82	78	75	73	70	68	64	61
    Water	75	67	61	56	51	47	42	39
    Ice	82	78	75	73	70	68	64	61
    Wind	82	78	75	73	70	68	64	61
    Earth 	82	78	75	73	70	68	64	61
    Energy	95	95	90	90	90	90	88	88
    Light 	86	81	80	79	77	77	75	75
    Dark	86	81	80	79	77	77	75	75
    								
    Melee	30	33	35	38	40	43	45	48
    Ranged	30	33	35	38	40	43	45	48
    Magic	30	33	35	38	40	43	45	48
    
    
    SKILL/SPELL
    Base	38	53	69	86	106	127	150	179
    Rand	77	104	136	173	211	253	298	358
    Stat	397	496	595	694	793	892	991	1110
    BtH	11	15	18	22	26	30	33	38
    
    EleComp	1.21986	1.30474	1.39225	1.49805	1.61065	1.61065	1.61065	1.61065
    
    MPCost	166	219	277	340	408	481	559	653
    
    SP COST
    MelRan	100	131	166	204	245	288	335	392
    Magic	125	164	208	255	306	360	419	490
    
    Price	1353	6141	29047	138653	663059	3172132	15177023	72615500
    Sell	676	3070	14523	69326	331529	1586066	7588511	36307750
    
    
    
    Level	11	80
    Type	Z	Z
    PowLvl	45	90
    MPLvl	36	87
    
    MPCost	137	327
    
    SP COST
    MelRan	82	196
    Magic	103	245
    
    Price	715	7315
    

    Got this. ~Carandor




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