Tomix (All Versions) (Full Version)

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Voodoo Master -> Tomix (All Versions) (8/27/2014 5:58:35)

Tomix (1)
Human

Location: The Last Chapter: Tomix

Level: As player
Damage: Scaled
Damage Type: Magic
Element: Evil

HP: Scaled
MP: Scaled

Experience rewarded: 0
Gold rewarded: 0

Stats
STR: 0
DEX: 0
INT: 0
CHA: 0
LUK: 0
END: 0
WIS: 0

Offense
Boost: 0%
Bonus: 5
Crit: 20

Damage Multipliers
Non-Crit: 100%
Dex: 100%
DoT: 100%
Crit: 175%

Defense
Melee: 30
Pierce: 30
Magic: 30
Block: 10
Parry: 10
Dodge: 10

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
Immobility: 80
All: 10
???: 30

Attack Types
Attack Type 1 - Does not attack.
Attack Type 2 - Turns around and fires several beams to his target for 5 hits of 150% Magic Evil damage, amounting to 750% damage.

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/monsters/Tomix.png[/image]




DemonicDarkwraith -> RE: Tomix (All Versions) (2/6/2022 21:45:51)

Tomix (2)
???

Location: Tomix, the Weaver on a Mission, Retribution and Reclamation, Tomix Appears!

Level: As player
Damage: Scaled
Damage Type: Pierce
Element: Evil

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: Level*5/4
DEX: Level*5/2
INT: Level*5/4
CHA: 200
LUK: Level*5/4
END: Level*5/4
WIS: 0

Offense
Boost: 0%
Bonus: 40 + Level/5
Crit: 40 + LUK/10

Damage Multipliers
Non-Crit: [100+STR*3/20]%
Dex: [100+DEX/40]%
DoT: [100+DEX/4]%
Crit: [175+INT/10]%

Defense
Melee: 40 * Level/90 + LUK/20
Pierce: 40 * Level/90 + LUK/20
Magic: 40 * Level/90 + LUK/20
Block: 40 * Level/90 + LUK/20
Parry: 40 * Level/90 + LUK/20
Dodge: 40 * Level/90 + LUK/20

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
Shrink: 300
Immobility: 300

Attack Types (Non-Synched)
Attack Type 1 / 1.1 - Concentrates, approaches and stabs his target for 2 hits of 100% Pierce Evil damage, amounting to 200% damage; applies 'Momentum' (+180 Block/Parry/Dodge Defense) to Tomix for 4 turns.
Attack Type 2 / 2.1 - Concentrates, approaches and stabs his target for 2 hits of 100% Pierce Evil damage, amounting to 200% damage; applies 'Concentration' (+200 Crit, +100 Bonus) to himself for 2 turns inclusive.
Attack Type 3 - Slashes his target multiple times for 7 hits of 30% Pierce Evil damage, amounting to 210% damage.
Attack Type 4 - Blasts his target multiple times for 3 hits of 175% Pierce Evil damage, amounting to 525% damage; applies 'Sealed' (-30% Boost) to target for 9 turns.
Attack Type 5 / 5.1 - Concentrates, approaches and stabs his target for 2 hits of 100% Pierce Evil damage, amounting to 200% damage; applies 'Calm' (+20% Boost) to himself for 2 turns inclusive.
Attack Type 6 - Slashes his target multiple times for 7 hits of 30% Pierce Evil damage, amounting to 210% damage; applies one of the following effects, depending on the target's max HP:
  • If the target is below 50% of its maximum HP, applies 'Annihilation', a Magic Evil DoT effect equal to the target's current HP, to target for 1 turn. (Pop-up: Your soul faces annihilation!)
  • Otherwise, applies 'Soul Torn', a 300% Magic Evil DoT effect, to target for 1 turn. (Pop-up: Your soul resists!)
Attack Types (Synched)
Attack Type 7 - Synches with Pandora and unleashes a massive beam to his target for 7 hits of 200% Pierce Good damage, amounting to 1,400% damage; applies 'Full Synch' (+50 Crit, +50 Bonus, +50% Boost) to himself for 99 turns inclusive. (Pop-up: Tomix: 'I need your help! Pandora, let's do this!')
Attack Type 8 / 8.1 - Concentrates, approaches and stabs his target for 4 hits of 50% Pierce Good damage, amounting to 200% damage; applies 'Synched Momentum' (+200 Block/Parry/Dodge Defense) to himself for 4 turns. (Pop-up: Pandora: 'Dear child, let us weave this tapestry of the soul together.')
Attack Type 9 / 9.1 - Concentrates, approaches and stabs his target for 4 hits of 50% Pierce Good damage, amounting to 200% damage; applies 'Synched Concentration' (+200 Crit, +100 Bonus) to himself for 4 turns inclusive.
Attack Type 10 - Slashes his target multiple times for 12 hits of 25% Pierce Good damage, amounting to 300% damage.
Attack Type 11 - Unleashes a massive beam to his target for 7 hits of 100% Pierce Good damage; applies 'Synch Sealed' (-30% Boost) to target for 10 turns.
Attack Type 12 / 12.1 - Concentrates, approaches and stabs his target for 4 hits of 50% Pierce Good damage, amounting to 200% damage; applies 'Focusing Self' (+20% Boost) to himself for 2 turns inclusive.
Attack Type 13 - Slashes his target multiple times for 12 hits of 25% Pierce Good damage, amounting to 300% damage; applies one of the following effects, depending on the target's max HP:
  • If the target is below 75% of its maximum HP, applies 'Annihilation', a Magic Good DoT equal to the target's current HP, to target for 1 turn. (Pop-up: Your soul faces annihilation!)
  • Otherwise, applies 'Soul Torn', a 300% damage Magic Good DoT, to target for 1 turn. (Pop-up: Your soul resists!)
Attack Type 14 - Unleashes a massive beam to his target for 7 hits of 200% Pierce Good damage, amounting 1,400% damage; applies Soul Barrier (see other information) to himself; applies 'Full Synch' (+50 Crit, +50 Bonus, +50% Boost) to Tomix for 100 turns inclusive; recovers himself for [20- 5X]% of his max HP, where X is equal to the number of effects on himself excluding 'Full Synch'; capped at 3 effects for a mininum 5% heal.

Other information
  • If Tomix falls below 40% of his maximum HP through a direct attack, he will set his remaining HP to the closest higher threshold value and take 0 damage from all direct attacks and DoT effects, as well as enabling the use of Attack Type 4 on his next turn. (Pop-up: Tomix: 'No, I cannot fail now, I must complete my mission... Pandora...')
    • If Tomix falls below 40% of his maximum HP through a DoT effect, he will set his remaining HP to 40% of his maximum HP and immediately use Attack Type 4.
  • Upon use of Attack Type 14, Tomix will gain [2Y] stacks of Soul Barrier, where Y is equal to the number of effects on Tomix. (Pop-up: Pandora: 'And thus we weave the soul before us!' Barrier woven with [2Y] durability.)
    • While affected by Soul Barrier, Tomix will become impervious from all sources of damage.
    • Every time Tomix is hit by the player's critical hit, Soul Barrier decreases by 1. (Pop-ups: Tomix's woven soul barrier shrugs off your non-critical hit! / Tomix's woven soul barrier weakens! <x> durability remaining. / Tomix's woven soul barrier breaks!)
  • Upon use of Attack Type 7, Tomix will Fully Synch with Pandora for the rest of the battle.
  • While above 40% of his maximum HP, Tomix follows the skill rotation; Attack Type 1 -> Attack Type 2 -> Attack Type 3 -> Attack Type 4 -> Attack Type 5 -> Attack Type 6, using Attack Type 7 afterwards.
  • Upon falling below 40% of his maximum HP or completion of his first rotation, Tomix will use Attack Type 7 once before cycling to his skill rotation; Attack Type 8 -> Attack Type 9 -> Attack Type 10 -> Attack Type 11 -> Attack Type 12 -> Attack Type 13 -> Attack Type 14 -> Repeat.
  • Tomix's Synched attacks were previously Evil; this was changed to Good on September 22nd, 2023; 'Full Synch' effect was also modified on that date.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/monsters/Tomix2.png[/image]
    Synched Appearance

    Also See: Dream Tomix




  • DemonicDarkwraith -> RE: Tomix (All Versions) (2/6/2022 21:48:41)

    Thanks to
  • jonboy12381 for entry information. (1)
  • DemonicDarkwraith for entry reformat, images and corrections. (1)
  • Cosine for Attack Type 15 and Soul Barrier information. (2)




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