Setting Bountys (Full Version)

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The berserker killer -> Setting Bountys (12/29/2015 15:20:57)

Since Epicduel is a community I think some things to focus on would be "community" things that are very influential. Things such as a message board. This board should probably be in Central Station and what i imagine it being is literally a huge board with posts on it. You will be able to click on the board and have two choices. Either "Post" or "View Posts". If an individual selects the "Post" button they will have three categories to choose from: "Looking for faction", "Looking for ally for NPC" and "Looking for Challenge Partner". They simply click on and for a fee (so the board isn't over crowded) they are allowed to post on the board. For example, my Char name is Ghost God so if i choose "Looking for faction" and pay the fee then a post will be posted on the message board saying "Ghost God is looking for a faction! View Character Profile Here!" with a button linked to my char profile. Posts should probably have a 1 week time limit before being taken down however you could pay for a longer duration or simply repost. This will allow players to interact more and it'll be a simple fun thing for amusement.
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EXTRA #1) And, perhaps if this idea is supported it will open up the way to many other features that players can do for fun such as placing bounties on eachothers heads which will ultimately start a "Bounty Collector" leaderboard. (I would call it the 'Bounty Hunter" leaderboard but that seems a little biased). The way I see this being done is that along with those three options of "Looking for faction", "Looking for ally for NPC" and "Looking for Challenge Partner" there will be the option to "Set a bounty" on a certain player in the game whether it be a friend or foe. Once the button is clicked you enter the characters name upon whom you want to set a bounty on and you must pay a fee. Once the fee is paid and Bounty is submitted it is posted on the board and a message goes into the Players mail that will say something like "A bounty has been placed on your head!" (or osmething more creative).

Now here's the twist. The fun doesn't end with tons of players gunning after this character to collect the Bounty along with a single "Bounty Collector Point" that is added towards the "Bounty Collector Leaderboard". Two things can happen to the player who has a bounty on his or her head. The Player either loses a match and the bounty ends or survives 100 pvp battles and is awarded one point on the "Bounty Survivor" leaderboard. After the player survives, the bounty ends.
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ALTERNATE) In case there is hassle in adding another "All-time" to the Leaderboards then maybe the bounty points can go towards a Special NPC Bounty Shop (Preferably held by J6!!!!) where the players who survived a bounty or collected a bounty could use their points that they have acquired to purchase special in-game items.

I am fully aware of things that can happen to try and cheat the system such as low level abuse or multiple accounts but what are the chances that they won't run into someone else gunning after that point!


--Ghost God--




Exploding Penguin -> RE: Setting Bountys (12/29/2015 16:49:47)

The general gist of the idea is interesting and could be a lot of fun. People who get lots of bounties on their head would also feel kind of honored I guess.

Only problem I can see with this is that a person who has lots of bounties on them would naturally lose more because people would retrain to specifically counter that player.




Silver Sky Magician -> RE: Setting Bountys (12/29/2015 18:46:02)

Great idea! Would definitely spice up the game. Those that survive the bounty could also get twice the bounty amount as a prize, perhaps.




InFlamed Fury -> RE: Setting Bountys (12/29/2015 20:10:46)

GTA V bounties FTW haha, but yeah i could see this being a pretty cool idea although i can see What Penguin is saying becoming a small problem with it




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