Chickencow Clone
«Fire pet. Mastercraft; follows the element and damage type of the players weapon.»
Location: Golden Giftboxes - UltraRare Shop
Element: Fire
Type G
Level 10 30 50 70 90 110 130 150
PowLvl 10 MC 30 MC 50 MC 70 MC 90 MC 110 MC 130 MC 153 MC
Price 20 58 370 2879 23109 186206 1501144 12102583
Sell 10 29 185 1439 11554 93103 750572 6051291
MELEE ATTACK
Hits: 1
Type: Melee
Element: «As Weapon»
Damage 2-6 4-13 8-21 11-31 14-44 20-57 24-72 31-91
Stat% 105.83 189.98 274.13 358.28 442.43 526.58 610.73 707.5
BTH 2 7 12 17 22 27 32 38
Rate: «See Effect»
RANGED ATTACK
Hits: 2
Type: Ranged
Element: «As Weapon»
Damage 1-3 2-6 4-11 6-16 7-22 10-28 12-36 15-45
Stat% 52.91 94.99 137.06 179.14 221.21 263.29 305.36 353.75
BTH 2 7 12 17 22 27 32 38
Rate: «See Effect»
MAGIC ATTACK
Hits: 1
Type: Magic
Element: «As Weapon»
Damage 2-6 4-13 8-21 11-31 14-44 20-57 24-72 31-91
Stat% 105.83 189.98 274.13 358.28 442.43 526.58 610.73 707.5
BTH 2 7 12 17 22 27 32 38
Rate: «See Effect»
EFFECT
Follows the damage type of your equipped weapon.
Follows the element of your equipped weapon. To pay for this, monsters deal +0.06/1.4% damage to the player.
DESCRIPTION
A clone of you that is wearing powerful Chickencow armour! It will deal damage of the same element and type as your weapon, but is weaker than other pets and requires some of your SP each turn to attack!
[img]http://media.artix.com/encyc/AQ/AQPedia2/Pets/Chickencow_Clone.jpg[/img]
Numbers thanks to In Media Res and Kamui. Effect update thanks to Tep Itaki (via Kamui). Correction thanks to Lv. 1000 and Andlu.
Analysis
Starts off as a standard pet:
Level 10 30 50 70 90 110 130 150
Powlvl 10 30 50 70 90 110 130 153
Damage 2-7 5-15 9-25 13-37 17-52 23-67 28-85 36-107
Stat% 124.5 223.5 322.5 421.5 520.5 619.5 718.5 832.35
BTH 2 7 12 17 22 27 32 38
Melee and Magic Attacks: Deal -15% damage to pay for the effect.
Ranged Attack: Deals -15% damage to pay for the effect. With two equally powerful hits, each hit does *1/2 damage.
All this has ALREADY been factored in the above numbers.
Updates
February 19, 2016: The weapon was released.
April 15, 2016: The weapon became rare.
March 5, 2016: The pet was updated to make you take extra damage while equipped. Previously was:
[*]Pays the listed SPCost to follow the element of your equipped weapon.
If you can't pay the SP (Paid at start of turn or when pet is equipped, refunded at end of battle if pet didn't attack that turn as well as when unequipped), then the pet does 0 damage.
Level 10 30 50 70 90 110 130 150
SPCost 3 6 9 12 16 21 26 31
After becoming rare, it has returned in:
February 19, 2017
February 16, 2018 (Stayed in shop)