Ward_Point -> Star Screamer (3/4/2018 8:34:45)
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Star Screamer « No special Energy weapon. Shifts between Melee > Ranged > Magic when clicked. Nothing special otherwise. » Location: Warp Wars
Type G
Level 10 30 50 70 90 110 130 150
PowLvl 10 30 50 70 90 110 130 153
Price 36 107 672 5235 42016 338555 2729352 22004697
Sell 18 53 336 2617 21008 169277 1364676 11002348 Type: Melee Element: Energy MelDmg 4-13 7-20 9-25 10-31 12-35 13-39 14-44 16-48
MagDmg 3-10 5-15 7-19 8-23 9-26 10-29 11-33 12-36
BTH 1 4 6 9 11 14 16 19 SPECIAL None EFFECT All normal player attacks deal +9% damage for not having a special. You can switch between Melee, Ranged and Magic modes by clicking on the hilt. MelDmg also applies to Ranged damage. In Ranged Form, the Weapon gains +3 BtH, but deals 85/88 damage. This has not been factored into the above numbers. In Magic Form, the Weapon takes -3BtH, but deals 88/85 damage. This has not been factored into the above numbers. Popups Click the weapon's handle to swap to Ranged damage! Your weapon now deals «» Ranged damage! Click the weapon's handle to swap to Magic damage! Your weapon now deals «» Magic damage! Click the weapon's handle to swap to Melee damage! Your weapon now deals «» Melee damage! DESCRIPTION This weapon is shifty, but not in the "attempt to stab you in the back but fail horribly because it sucks" kind of way. It's more the "can shift between Melee, Ranged, and Magic modes by clicking the base of the hilt" way! [image]http://media.artix.com/encyc/AQ/AQPedia2/Weapons/Star_Screamer.jpg[/image] Numbers and description thanks to In Media Res. Updates May 22, 2015: The weapon was released.
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