.Lord Ginger. -> Things that need to happen besides balance. (9/7/2018 19:40:41)
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So I know I talk about balance a lot and there's a completely logical reason for it, this is a PvP game... OKAY so now that we got this covered, here are some things that I want to happen sooner or later. This is balance but doesn't pertain to classes Underdog - We need to fix this, I think the first chance going adios is the first thing that should happen. Sooner rather than later, because even if builds are broken, a rank 80 won't lose all the time to a rank 1 who gets a 4 shot build, they'll at least have a 50/50 shot if the first chance is equal, which will automatically make more higher rankers want to 1v1. Influence after battles (wins) You know the Omega Wars 1.0 System wasn't that bad, and I liked being able to get a flag in central station, that was cool. but I also got influence after every battle win, which we can only do now during wars with war bombs. These are things that are basically already suggestions ^ But instead of making more legendary bosses or arcades, (like this next update has some of that) I'd like to know that they're working on things that actually help keep the game alive and make people want to battle, instead of random bosses to take away a few hours of our lives at a time. Keep working on balance, that's a great thing. Y'all should really lay off the arcade achievements to be honest, and make more mission chains that require legit wins. Like not jugg wins like I got away with the last update. Missions that give achievements, and made you battle. The 3 new mission chains 1 of them had pvp and it was 10 wins of any kind so I just jugged that. Fixing Underdog would be great (bye first turn chance) Fix match making in 2v2 - All 4 people should be randomized, not by rank.
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