Legendary Boss Scaling for Impossible Boss. (Full Version)

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leo07123 -> Legendary Boss Scaling for Impossible Boss. (11/22/2018 12:45:41)

I'm thankful to Nightwraith for listen to my suggestion of increasing the reward rate. However, its been tough to tackle Legendary Nightwraith for the reasons:

1. He critical all the time.
2. He stuns all the time.

I'm still confusing and very well aware that it will be impossible for us like low ranker. Therefore, I would like to suggest a Legendary Scaling, similar to that of Juggernaut and Underdog Scaling which is used for the PvP battle. This Boss Scaling will be in the following way:

Stats Enhancement per Level
Level Strength Dexterity Technology Support
I +30 +30 +30 +50

II +40 +40 +40 +60

III +50 +50 +50 +70

IV +60 +60 +60 +80

V +70 +70 +70 +90

VI +80 +80 +80 +100

VII +90 +90 +90 +110

VIII +100 +100 +100 +120

IX +110 +110 +110 +130

X +120 +120 +120 +140


However, this level will be based on the following ranks:
Level Rank
I 100 onward

II 91-100

III 81-90

IV 71-80

V 61-70

VI 51-60

VII 41-50

VIII 31-40

IX 21-30

X 1 - 20


This can be done for battling with bosses, this will neither alter any of the PvP battle nor dis-balance the game in any form. This is just to tackle the bosses. However, I can be aggressive towards mentioning the stats but this is negligible if we consider the hardness of the bosses like Legendary Nightwraith, Dage the Evil etc.

Hope you will consider my words.

Regards
leo07123




.Lord Ginger. -> RE: Legendary Boss Scaling for Impossible Boss. (11/22/2018 12:51:24)

It’s supposed to be a hard boss so everyone can’t beat him, I don’t support any way of making this boss easier.




leo07123 -> RE: Legendary Boss Scaling for Impossible Boss. (11/22/2018 13:02:34)

There is no point of having a game that everybody cannot beat. This is like we are only favoring the high rank players while what about others. They also want to play and win the mission. If this is not feasible then Staff should also remove Underdog skill, where, as per your view everyone cannot win battle against high level.

Staff also need to look into the lower levels as well.

Regards
leo07123




Xendran -> RE: Legendary Boss Scaling for Impossible Boss. (11/22/2018 16:59:53)

If he's been beaten by even a single player, he's fine.

This is like when OSRS makes content like The Inferno tailored to the pros like Woox. If this content is too hard then it's either not for you, or you need to make the proper preparations including grinding out ranks.




leo07123 -> RE: Legendary Boss Scaling for Impossible Boss. (11/23/2018 0:41:11)

I'm not concern with the players who got him. And I can see clearly that who many players have killed Legendary Nightwraith (LN), you might be thinking from your perspective of been higher level and having those so called elite stuffs that no one else can have it but Epic Duel need to consider low lever as well. Anyways if concern if it was as easy then player did not even thought for having Underdog Scaling. It not you and me who are playing ED there are still lots of low level who are just struggle to even rank up. Never mind there is no harm at all in granting boss scaling coz it will not effect the game at al even everyone want to have good rating.




racing.lo.mas -> RE: Legendary Boss Scaling for Impossible Boss. (11/23/2018 2:05:29)

Leo you are only complaning because you can not kill a boss. If you don't have any difficulty where is the fun of trying to beat them? They have also added easy bosses aswell like bigtuna. We are not talking about our perspective, as you can see I'm rank 95 and I haven't beaten dage yet and I'm not here asking for a nerf.

If you want to beat bosses just play harder and increase your rank, but to be honest you don't need a full rank to beat them. You just need the necesary which is at rank 40: resistance +30, defense +30, NPC crusher and NPC armor. The rest of ranks just gives some damage to beat them a bit faster.




Xendran -> RE: Legendary Boss Scaling for Impossible Boss. (11/23/2018 22:00:06)

Leo, i'm rank 5. I no longer have elite things that other players can't have, and I'm missing a lot of the pay2win exclusive cores that provide objective advantages over the players who don't have them.

I haven't killed or even attempted a single legendary boss. And yet, I don't want it changed because I know this content is not made for me, it's made for people who still play actively enough to be a high rank, and have the resources to try different classes and builds. If i want to go beat legendary bosses, I will work for it instead of asking that it be nerfed.

I have a lot of concern for low level players in terms of PvP, but endgame PvE superbosses are not made to be beaten by low level players, or even the majority of level capped players.




Mother1 -> RE: Legendary Boss Scaling for Impossible Boss. (11/23/2018 22:09:08)

@ Leo07123

We already have a rank 20 person who has beaten him. Heck in fact just about any of the legendary bosses can be beaten by players who are low to mid high ranked (rank 20) and we even have a few that can be beaten by non ranked players (M4trix LGOW,) So to be honest this boss doesn't need any more nerfs.




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