NDB -> RE: Achievement from doing missions (11/23/2018 10:06:31)
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^Actually, once upon a time, there were also no such thing as P2W achievements. Yeah, there were a few small cash achievements here and there (none more than 1500ish ratings) and Battle Token Boost, but for the most part, not really, and nothing compared to today. Now there's gifting (which comes every year with a new rare achievement that costs $100 to max and Epic Supporter), 300 inventory, 300 buddy, hairstyles, codes (plus the code daily), arcade, and now the inventory rarity achievements (70% of varium spend on rare weapons goes to rarity score). There's also fact that 90% of all players' Arcade and upgradeable badge achievements come from gifting, and the fame achievements are mostly just for sitting around. We need more achievements that actually represent dedication to playing the game. Plus, this will give some old timers a slight edge, since there are rare mission chains. It makes me a little sad that Gamma players only have like a 10k rating edge over Delta players, and most Delta players only have about a 20-30k edge over Omega players. An Omega player who cashes a bit can easily make the difference these days. That said, I support this suggestion.
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