A few suggestions (Full Version)

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Cyrenius -> A few suggestions (1/29/2020 19:01:10)

I do have a few suggestions, as many of you may guess.

Add 5 natural stat points
Always when we have a level cap increase, we end up having one stat be 45, 95, 145, or 195. Why not round that up to 50, 100, 150, or 200? ALL characters at level 1 should have an extra 5 natural stat points.

Fix badges that are erroneous (such as not showing up after you earn them) and add in badges that are “coming soon”, especially warmonger badges, which make retroactive

Add number of dragon coins characters possess to character pages

Add badges for gold earned (100k, 500k, 1 million, 5 million, 10 million, 25 million, 50 million, 100 million, 500 million, 1 billion) and defender medals earned (500, 1k, 5k, 10k, 25k, 50k, 100k), and make them retroactive if possible

Update Defender's Shop with Ranks XVI (level 80), XVII (level 85), and XVIII (level 90) for Elemental Unity Defender

Elite Doom Knight Cloak (Doom Knight Required) - Level 90
Cost: Doom Knight Cloak + Elpis + Wings of the Unraveler III + Chaosweaver's Cloak III (DC item)
Block +10, Dodge +10, Parry +10, Crit +12, Melee Def +10, Magic Def +10, Pierce Def +10, WIS +7, END +7, CHA +7, LUK + 7, INT +15, DEX + 15, STR +15, Bonus +12, Darkness +20, Light +20, All + 10
Have the same artwork as the Doom Knight cloak naturally, and be upgrade-able in the future

Elite Doom Knight Helm (Doom Knight Required) - Level 90
Cost: Doom Knight Helm + Distorted Doom Visage III + Fierce Dragonlord's Helm (DC item) + 50 Timewarped Medals
Block +10, Dodge +10, Parry +10, Crit +20, Magic Def +10, Pierce Def +10, Melee Def +10, WIS +12, END +12, LUK + 12, INT +20, DEX +20, STR +20, Bonus +15, Immobility +10, Fire +10, Darkness +20, Light +20
Have the same artwork as the Doom Knight helm naturally, and be upgrade-able in the future

Level 80 Vanilla Ice Katana being able to be upgraded to level 90
Stats up to devs, 5% proc rate for special




ProbablyCallum -> RE: A few suggestions (1/30/2020 7:50:27)

This is a nearly perfect example of why suggestion threads were banned in the first place.




Dratomos -> RE: A few suggestions (1/30/2020 9:01:01)

I agree with Callum, we have rules why the players don't usually post suggestion thread. We can give feedback/criticism/praise but no asking what we want next.

And Cyrenius, can't you see how game-breaking these would be and unfair for players who can't or just don't want to use money on DF?




BluuHorseOfficial -> RE: A few suggestions (1/30/2020 9:42:36)

is this a joke




Cyrenius -> RE: A few suggestions (1/30/2020 9:55:51)

Callum, I don’t see anything unreasonable about my suggestions except for maybe the shear number, but perhaps if we had suggestions permitted all along I would have been able to think of them one or two or three at a time.

Dratomos, suggestions were recently legalized. And I will revise the ones that might be considered game-breaking.

No, BluuHorse, this is not a joke.




Mooselim -> RE: A few suggestions (1/30/2020 11:27:38)

The majority of your suggestions are, frankly, bad for the game. Let me explain why.

Let me talk about your one good suggestion - 5 more stat points. Because of the way thresholds work I think this would be a neat little thing to have at max level, but I'm not entirely for it, either.

First off, you don't seem to understand how powerful all resistance is. All resistance is more than *just* flat damage reduction. With each point, all resistance becomes more effective than the last - say, from 98 all to 99 all, you take half the amount of damage at 99 as you do at 98. All stacking is already something that Verlyrus seems to want to avoid with fights like Exrav and the Null element, so I doubt he's going to add all res gear that is better than what we have. You might say that we got +15 All wings when before we only had +10 All wings, but there's a tradeoff that you seem to be ignoring - the Wings of the Inferno only has crit, and no other stats. It's a tradeoff of offensive for defense.

Second off, you also don't seem to understand how powerful rings are - and this ties in with my point. Being able to have two rings with +5 all and with great stats would be in a word - overpowered. I don't think I have to explain why this is. I understand this is a mechanic in other games, but Dragonfable rings are balanced around only being able to equip one while other games rings are balanced around being able to equip multiple. I also don't think that there needs to be upgraded defender items.

And now let me talk about your most outraging suggestions - the lvl 90 dragon legion bracer. This is flat out pay to win. Requiring dragon coins for an item that is objectively the best in every way shape and form is not good or healthy for the game. You may argue the point of Gloom Glaive, but considering there hasn't been a repeat of that and that was under the direction of different devs, I feel like that point is moot.

All your other suggestions aren't worth talking about, in my opinion. I think bracers are fine the way they are, and I think that your suggestions are overpowered, unbalanced and would break the game in two.




xelessarx -> RE: A few suggestions (1/30/2020 11:49:15)

I think there should be an ability to wear 10 rings, one on each finger.

+5 stat points is a good idea

And you know, about bracers, they are not supposed to be broken, either:
https://www.dragonfable.com/gamedesignnotes/midweek-update-5958

I didn't think I'd need to address everysingle point after Moose's post but I guess you skipped it because it was a bit long?




Cyrenius -> RE: A few suggestions (1/30/2020 11:58:28)

Thank you for the criticism so far. Some I agree with, some I don't. I am adjusting my suggestions.

Edit: Fixed. Nothing I don't think is game-breaking or out of balance anymore. Nothing cost dragoncoins. The only thing that gives players that support the game an advantage is the SLIGHT advantage that the level 90 dragon legion bracer has over the level 85 legion bracer. And all players should be thrilled to see a major buff to the legion bracer.




BluuHorseOfficial -> RE: A few suggestions (1/30/2020 12:13:08)

Oh, it's not a joke. Could've fooled me there. And you did.

Anyway, I'm gonna keep this civil because I highly value the privilege of being able to post my suggestions on the forums, whether or not the developers will consider them:

Bracers are literally intended to be a marginal increase in stats. They're mini stat sticks that are nice rewards for doing a simple quest or a challenge (Undead Duo is considered moderately difficult (by MSW guest users) but you only have to do it if you want to) and may potentially provide a medium to equip artifacts that alter classes. Since artifacts for classes absolutely have to be equipped and not merely shown, you would be forcing a set amount of stats for the artifact's slot if you're using that class; for example, with SoulWeaver, your helm slot has to be one of the five Baltael's Aventail, and no other helm can be equipped if you want to use BSW, essentially locking you out of better stats from better gear for that [helm] slot. This can be countered by the use of bracers; if there isn't much of a tradeoff when you want to use an artifact, then you're not really blocking out gear options. Currently, only Epoch does this, but more classes could potentially pick up this trend too.

Further, the Epoch artifacts are currently on the level of Legion Bracer in terms of stats. Ignoring the fact that the upgrading system you suggested would throw the game into a shredder and dump its pieces into the Bermuda triangle, Epoch buyers will have to go through the hassle of upgrading each of their artifacts through this very tedious procedure which, by the way, involves spending Dragon Coins, which wouldn't really make the game any more fun for them at all. And if Epoch artifacts come at the highest tiers, then that would go against people who actually put effort into ranking up their Legion Bracers.

Several of your ideas are support paying to win the game and that is something the developers are against. In my completely honest and factually correct opinion, paying 500$ on a game really shouldn't allow you to beat it with no sweat, not that I even get the point of doing that, since there are plenty of other things one can spend one's money on to fill the endless void in their heart (this is not a personal attack it's just a general statement do not ban me).

Also I 200% agree with everything Mooselim said regarding everything he said.

oops typo I meant 100%




Mooselim -> RE: A few suggestions (1/30/2020 12:19:36)

Considering how you seemed to ignore my points about your gear suggestions, it looks like you disagree with my criticism. Could you give a reason as to why you don't think they're game breaking? And as to why the developers didn't give, say, the Wings of the Inferno good stats?

Like Bluu said, you seem to be overestimating the importance of bracers. Instead of being actual valuable, "wow these items are so good!" They seem to be more intended along the lines of "Hey, this item is pretty neat, but I don't actually need it." With your suggestions - you'd be able to get 9 more all res than is currently obtainable, as well as a huge increase in stats instead of having to trade off offensive power for defensive power. Like I said, each point of all res is more effective than the last. This would make you take a lot less damage - 33% less as opposed to just 9% less.




Cyrenius -> RE: A few suggestions (1/30/2020 12:26:50)

Alright, I will completely take out the Legion Bracer upgrades and the Corrupted Seven shop.

I thought they were reasonable, but apparently the community thinks they are game-breaking and unbalanced. The majority of whom have seen my post has spoken.




xelessarx -> RE: A few suggestions (1/30/2020 12:30:50)

Ah now the suggestions are perfectly balanced, as all things should be.




BluuHorseOfficial -> RE: A few suggestions (1/30/2020 12:34:46)

They're still not. Badges for how much money was spent on the game is completely unnecessary and not good design. I know AQW does it but the entire point of that game is to milk as much money from the player base as possible and more.

Upgrades to Elemental Unity Defender are also not at all necessary. It's already the best overall trinket in the game and the only one with 5 All Res, which is already a lot more than other bracers.




xelessarx -> RE: A few suggestions (1/30/2020 12:43:14)

As long as it is not something game breaking I'd say they are reasonable as a "suggestion". It is upto developers to decide on whether it'd be better to implement or not. Although I also dislike the idea very much, I think these suggestions have a point and can actually be helpful to whale people out of their DCs. OP themself proves the existence of such people who'd be motivated to spend for that and if it will help the devs even the slightest bit I'd be okay with it. Again, that is of course upto devs' decisions on whether it'd be worth to motivate people like that while earning someothers' dislike on the design of those badges.

About the trinket, yeah they are good enough as they are, only some very tiny bonuses for those who has already maxed DM gear would be nice imo.




BluuHorseOfficial -> RE: A few suggestions (1/30/2020 12:57:39)

IMHO there are better ways to encourage spending than meaningless roles that serve as achievements nobody but yourself will congratulate you for, such as good classes like ChaosWeaver, or the monthly cosmetic items that aren't too great stat-wise but look nice.




Cyrenius -> RE: A few suggestions (1/30/2020 12:59:13)

I would not have earned all the badges myself. I would have earned probably 10 million gold probably (I have around 8.5 but have spent quite a bit), 50k dragon coins, and 25k defender’s medals. I know some people have earned over 100 million gold. Perhaps I should add more badges since I have obtained more defender’s medals than 25k?

As for the elemental unity defender, it only goes up to level 77, all other defender items go up to level 90.

But I agree with xelessarx, things are perfectly balanced now.

Edit: BluuHorse, maybe if we add titles, people will congratulate them :P




BluuHorseOfficial -> RE: A few suggestions (1/30/2020 13:47:24)

The point wasn't about getting congratulated on your """achievements""". The point was that making badges or titles or anything really that only exists to tell everyone how much money you spent on a game is a pretty bad idea.




Cyrenius -> RE: A few suggestions (1/30/2020 13:49:59)

I was partially joking that time about the titles. :P But I will take out the badges for the dragon coins, although I will keep how many dragon coins are on someone's character sheet. How much gold and how many defender's medals someone has earned will stay as badges, as anyone can obtain that.

EDIT: I created a Facebook group for us to create suggestions to vote on. Not sure if it's legal to post links here, so I won't unless a mod tells me it's alright.




ProbablyCallum -> RE: A few suggestions (1/31/2020 23:53:17)

quote:

EDIT: I created a Facebook group for us to create suggestions to vote on. Not sure if it's legal to post links here, so I won't unless a mod tells me it's alright.

Yet again you prove a prime example as to why suggestion threads were forbidden.




Lord Alsvinich -> RE: A few suggestions (2/1/2020 1:42:34)

Why hasn't this thread been locked?




BluuHorseOfficial -> RE: A few suggestions (2/1/2020 8:50:06)

Suggestions are allowed now, but that's very likely to change soon.




Cyrenius -> RE: A few suggestions (2/1/2020 10:49:31)

The facebook group is for all players, not just me. So no, I don't see it as a prime example, Callum, why suggestion forums were made illegal.

Because, until recently, Lord Alsvinich, it was staying more or less on topic, until it got derailed by Callum.

And BluuHorse, I don't think they're going to be banned yet. I pared my suggestions down to just a few very reasonable ones. And only one or two others have given suggestions besides me.




Dratomos -> RE: A few suggestions (2/1/2020 15:00:47)

I've asked Verly on twitter about badges and his response was:

quote:

Badges are some of those things that take quite a lot of resources to do relative to their impact on the game (at least from out perspective). While we recognize that players would like to see more, we focus on making the content good first, then adding badges if we have time.


Which makes sense. But the badges that would be worthwhile IMO are story-related, rather than how much this person has grinded gold/dm or how much he has DC right now.

And I'm not so sure Unity Defender requires boosts to lvl 80/85/90. Other defender items required it, since they weren't the best in game anymore, compared to Inn items, but now they are. But Unity Defender still is the best trinket in game, so any updates it would get would be minimal (as seen from levels 75 to 77).




Cyrenius -> RE: A few suggestions (2/1/2020 17:00:23)

That makes sense, Dratomos.

And perhaps the Elemental Unity Defender does not require updates at this time.

I do have 3 suggestions, 1 is a new one and 2 are tamed down versions of old ones.

Corrupted Seven Cape
Corrupted Seven Chest (after defeating all 7 bosses)
5 Fragments of Ethereal Avarice, 5 Fragments of Ethereal Jealousy, 5 Fragments of Ethereal Longing, 5 Fragments of Ethereal Hunger, 5 Fragments of Ethereal Rage, 5 Fragments of Ethereal Rest, 5 Fragments of Ethereal Ego
Block +10, Dodge +10, Parry +10, Crit +15, Magic Def +5, Pierce Def +5, WIS +7, END +7, CHA +7, LUK + 7, INT +12, DEX + 12, STR +12, All + 10
Still proposed to be BiS, but only marginally better than current BiS, and worth the required effort.

Level 80 Vanilla Ice Katana being able to be upgraded to level 90
Stats up to devs, 5% proc rate for special

Gear enhancements (each enhances cape, ring, helm, necklace, trinket, belt, and bracer, and stays on when you upgrade items that can be upgraded)
Level 30: 200 Defender’s Medals + 100 Proclamation Medal (SH): +1 Crit, +1 Bonus
Level 60: Level 30 enhancement or enhanced gear with level 30 enhancement on it + 1 Ultimate Flux + 1 Elemental Dragon Badge: +2 Crit +2 Bonus
Level 90 (Dragon Amulet required): Level 60 enhancement or enhanced gear with level 60 enhancement on it + 3 Exalted Biomass + 10 Timewarped Medal: +3 Crit +3 Bonus + 1 LUK
Stats add to current item

Post edited to remove mini-modding. ~Gingkage




The_element -> RE: A few suggestions (2/1/2020 18:36:57)

quote:

Gear enhancements (each enhances cape, ring, helm, necklace, trinket, belt, and bracer, and stays on when you upgrade items that can be upgraded)
Level 30: 200 Defender’s Medals + 100 Proclamation Medal (SH): +1 Crit, +1 Bonus
Level 60: Level 30 enhancement or enhanced gear with level 30 enhancement on it + 1 Ultimate Flux + 1 Elemental Dragon Badge: +2 Crit +2 Bonus
Level 90 (Dragon Amulet required): Level 60 enhancement or enhanced gear with level 60 enhancement on it + 3 Exalted Biomass + 10 Timewarped Medal: +3 Crit +3 Bonus + 1 LUK
Stats add to current item


So with grinding, our characters would see an extra +21 Crit, +21 Bonus and +7 LUK at Lv90?




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